Player Matchup

Chaac
Chaac
Carlan
Chaac
Level 146
God Stats
6W - 5L
1,743 SR
Queue Stats
54W - 52L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CzzLightyear
Kumbhakarna
Level 68
God Stats
1W - 1L
1,319 SR
Queue Stats
26W - 31L
1,458 Elo+
Party 1
Neith
Neith
DuolingoTryhard
Neith
Level 155
God Stats
27W - 24L
1,846 SR
Queue Stats
428W - 398L
1,573 Elo+
Solo
Discordia
Discordia
MALÉRION
Discordia
Level 187
God Stats
2W - 1L
1,572 SR
Queue Stats
116W - 118L
1,531 Elo+
Solo
Tiamat
Tiamat
Salvo150
Tiamat
Level 111
God Stats
12W - 9L
1,628 SR
Queue Stats
76W - 88L
1,540 Elo+
Solo
Team Averages
Level 133
1,622 SR
1,526 Elo+

VS

Team Averages
Level 130
1,481 SR
1,544 Elo+
Anubis
Anubis
GeoZE
Anubis
Level 68
God Stats
4W - 10L
1,575 SR
Queue Stats
23W - 18L
1,516 Elo+
Solo
Vulcan
Vulcan
KingDavion
Vulcan
Level 174
God Stats
59W - 52L
1,673 SR
Queue Stats
833W - 798L
1,486 Elo+
Solo
Heimdallr
Heimdallr
Narf3n
Heimdallr
Level 149
God Stats
0W - 1L
1,334 SR
Queue Stats
37W - 27L
1,615 Elo+
Solo
Ra
Ra
Smaus322
Ra
Level 105
God Stats
1W - 3L
1,503 SR
Queue Stats
15W - 17L
1,511 Elo+
Solo
Janus
Janus
yobigmamma
Janus
Level 156
God Stats
0W - 2L
1,318 SR
Queue Stats
391W - 387L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Carlan
Chaac
16
2 / 2 / 5
9,565
870
10,603
12,533
9,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
CzzLightyear
Kumbhakarna
14
1 / 2 / 4
8,713
792
4,792
11,950
9,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 0 / 4
10,269
934
9,275
8,866
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
MALÉRION
Discordia
17
3 / 0 / 0
10,244
931
6,823
6,760
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Salvo150
Tiamat
13
0 / 3 / 4
8,255
750
3,842
6,884
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GeoZE
Anubis
15
0 / 2 / 4
8,843
804
6,089
6,047
2,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
KingDavion
Vulcan
15
0 / 0 / 3
9,047
822
13,069
5,495
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Narf3n
Heimdallr
15
4 / 5 / 2
9,180
835
7,156
12,209
4,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 4
8,813
801
7,060
10,057
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
16
1 / 1 / 2
9,468
861
6,196
5,498
1,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
7
7
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Carlan
Chaac
2
2
5
2.25
W
Kumbhakarna
CzzLightyear
Kumbhakarna
1
2
4
1.5
W
6
0
4
8
L
Anubis
GeoZE
Anubis
0
2
4
1
L
Vulcan
KingDavion
Vulcan
0
0
3
1.5
W
Discordia
MALÉRION
Discordia
3
0
0
3
L
Heimdallr
Narf3n
Heimdallr
4
5
2
1
W
Tiamat
Salvo150
Tiamat
0
3
4
0.67
L
2
4
4
1
L
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,335
Damage
39,570
46,993
Taken
39,306
23,821
Mitigated
13,637
10,523
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Carlan
Chaac
10,603
1,015
0
3,792
12,533
9,073
117
7,924
4,324
0
31,979
W
Kumbhakarna
CzzLightyear
Kumbhakarna
4,792
673
0
1,106
11,950
9,230
98
8,024
3,674
7,910
1,403
W
9,275
1,382
0
3,551
8,866
1,983
50
6,706
1,948
0
40,044
L
Anubis
GeoZE
Anubis
6,089
119
0
2,385
6,047
2,671
0
1,902
4,145
26,303
0
L
Vulcan
KingDavion
Vulcan
13,069
57
0
1,136
5,495
1,811
0
3,131
2,364
40,376
0
W
Discordia
MALÉRION
Discordia
6,823
207
0
1,602
6,760
1,590
0
4,238
2,220
45,835
0
L
Heimdallr
Narf3n
Heimdallr
7,156
2,230
0
1,110
12,209
4,189
0
6,650
5,559
0
23,932
W
Tiamat
Salvo150
Tiamat
3,842
394
0
472
6,884
1,945
135
4,036
2,759
14,931
0
L
7,060
368
333
1,070
10,057
3,400
0
2,496
7,561
15,801
488
L
Janus
6,196
228
0
2,482
5,498
1,566
0
1,068
4,430
36,019
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
45,351
256
Minions Killed
242
0
Camps Cleared
0
1,116,304
Distance Traveled
1,046,673
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,565
870
54
5
0
252,049
0
W
Kumbhakarna
8,713
792
18
2
0
268,896
0
W
Neith
10,269
934
84
8
0
215,210
0
L
Anubis
8,843
804
50
5
0
199,906
0
L
Vulcan
9,047
822
67
6
0
245,774
0
W
Discordia
10,244
931
88
8
0
215,499
4
L
Heimdallr
9,180
835
29
3
0
176,162
0
W
Tiamat
8,255
750
12
1
0
164,650
2
L
Ra
8,813
801
24
2
0
220,380
0
L
Janus
9,468
861
72
7
0
204,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role