Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
CruelOrphan
Cu Chulainn
Gold IV
Level 197
God Stats
8W - 3L
1,750 SR
Queue Stats
19W - 20L
1,564 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Maiki47
Baron Samedi
Gold IV
Level 157
God Stats
2W - 0L
1,860 SR
Queue Stats
266W - 296L
1,399 MMR
Party 1
Chaac
Chaac
Platinum V
fake-you-too
Chaac
Platinum V
Level 157
God Stats
93W - 88L
1,566 SR
Queue Stats
171W - 187L
1,790 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 170
1,725 SR
1,584 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 64
1,562 SR
1,644 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Jakesmydaddy
Nu Wa
Gold II
Level 51
God Stats
54W - 50L
1,554 SR
Queue Stats
76W - 80L
1,705 MMR
Solo
Cerberus
Cerberus
Gold II
Virdis2000
Cerberus
Gold II
Level 72
God Stats
40W - 26L
1,631 SR
Queue Stats
76W - 86L
1,728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CruelOrphan
Cu Chulainn
16
5 / 1 / 7
9,748
975
11,679
11,634
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Maiki47
Baron Samedi
15
1 / 0 / 9
8,653
865
6,572
6,109
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 0 / 5
9,924
992
7,804
9,827
9,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KuzenboNe ZhaThothSerqetVulcan

VS

Bans
MulanHou YiJormungandrHerculesFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 5 / 1
7,262
726
3,171
9,346
4,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 0
7,439
744
6,098
5,486
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Virdis2000
Cerberus
13
0 / 5 / 1
7,130
713
6,116
13,827
10,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
1
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
1
0.1
W
Cu Chulainn
CruelOrphan
Cu Chulainn
5
1
7
8.5
L
1
4
0
0.25
W
Baron Samedi
Maiki47
Baron Samedi
1
0
9
5.5
L
Cerberus
Virdis2000
Cerberus
0
5
1
0.1
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
15,385
27,570
Taken
28,659
23,870
Mitigated
16,848
11,632
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,171
2,488
0
1,410
9,346
4,772
0
1,625
7,253
0
15,920
W
Cu Chulainn
CruelOrphan
Cu Chulainn
11,679
1,103
0
3,158
11,634
9,570
618
4,916
6,016
0
38,409
L
6,098
1,048
0
206
5,486
1,999
0
1,754
3,593
19,769
0
W
Baron Samedi
Maiki47
Baron Samedi
6,572
168
1,007
1,808
6,109
5,234
1,260
2,614
2,990
30,781
447
L
Cerberus
Virdis2000
Cerberus
6,116
443
0
3,463
13,827
10,077
0
3,051
9,941
19,408
0
W
7,804
658
0
5,659
9,827
9,066
1,184
3,080
6,282
0
30,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
21,831
159
Minions Killed
128
0
Camps Cleared
0
622,737
Distance Traveled
547,341
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,262
726
40
4
0
178,172
0
W
Cu Chulainn
9,748
975
48
5
0
215,718
0
L
Nu Wa
7,439
744
44
4
0
172,909
0
W
Baron Samedi
8,653
865
59
6
0
195,496
0
L
Cerberus
7,130
713
44
4
0
196,260
0
W
Chaac
9,924
992
52
5
0
211,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role