Player Matchup

Maui
Maui
Platinum III
Cottotheking
Maui
Platinum III
Level 157
God Stats
2W - 1L
1,842 SR
Queue Stats
87W - 90L
1,748 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
GoddessCotto
Nu Wa
Platinum III
Level 153
God Stats
81W - 50L
1,725 SR
Queue Stats
537W - 531L
1,719 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
pro_player1245
Heimdallr
Diamond III
Level 161
God Stats
12W - 4L
1,743 SR
Queue Stats
94W - 82L
2,152 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,770 SR
1,873 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,602 SR
1,846 MMR
Athena
Athena
Diamond V
MEATMANMINT
Athena
Diamond V
Level 159
God Stats
33W - 39L
1,513 SR
Queue Stats
203W - 173L
1,825 MMR
Solo
Raijin
Raijin
Platinum IV
Takeitout
Raijin
Platinum IV
Level 155
God Stats
1W - 2L
1,793 SR
Queue Stats
282W - 305L
1,855 MMR
Solo
Jing Wei
Jing Wei
Gold II
iLars
Jing Wei
Gold II
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
11,281
868
11,379
17,980
17,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 1 / 9
11,288
868
13,091
7,240
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
pro_player1245
Heimdallr
18
7 / 2 / 5
11,848
911
15,192
11,590
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
SerqetCthulhuXing TianKumbhakarnaKuzenbo

VS

Bans
Ne ZhaGebCerberusAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 2 / 3
9,596
738
8,620
16,775
18,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Takeitout
Raijin
15
2 / 6 / 2
9,464
728
8,971
13,119
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
iLars
Jing Wei
16
1 / 5 / 2
9,663
743
10,618
14,160
4,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
2
1
9
6.5
L
Athena
1
2
3
1.25
L
Raijin
Takeitout
Raijin
2
6
2
0.5
L
Jing Wei
iLars
Jing Wei
1
5
2
0.4
W
Heimdallr
pro_player1245
Heimdallr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
28,209
36,810
Taken
44,054
24,714
Mitigated
27,819
8,366
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,379
1,234
0
6,386
17,980
17,338
60
6,039
11,540
35,506
299
W
13,091
4,785
0
450
7,240
2,771
849
3,033
3,949
47,256
191
L
Athena
8,620
1,996
0
1,734
16,775
18,228
0
9,302
7,247
22,912
1,711
L
Raijin
Takeitout
Raijin
8,971
645
141
3,322
13,119
4,761
0
6,809
6,179
46,444
0
L
Jing Wei
iLars
Jing Wei
10,618
6,256
0
750
14,160
4,830
0
7,979
6,098
0
57,734
W
Heimdallr
pro_player1245
Heimdallr
15,192
3,001
0
1,530
11,590
4,605
594
6,792
4,597
0
47,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
28,723
176
Minions Killed
223
0
Camps Cleared
0
762,361
Distance Traveled
819,330
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,281
868
35
3
0
260,828
5
W
Nu Wa
11,288
868
64
5
0
246,206
2
L
Athena
9,596
738
26
2
0
267,905
0
L
Raijin
9,464
728
90
7
0
283,993
1
L
Jing Wei
9,663
743
107
8
0
267,432
0
W
Heimdallr
11,848
911
77
6
0
255,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role