Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
fatboi_slim84
Anubis
Level 149
God Stats
11W - 10L
1,529 SR
Queue Stats
479W - 511L
1,543 Elo+
Solo
Ares
Ares
roverandon
Ares
Level 147
God Stats
1W - 2L
1,577 SR
Queue Stats
41W - 51L
1,417 Elo+
Solo
Agni
Agni
thecubancrysis
Agni
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Solo
Team Averages
Level 136
1,521 SR
1,473 Elo+

VS

Team Averages
Level 120
1,571 SR
1,533 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FonduePacino
Tyr
Level 155
God Stats
296W - 141L
1,702 SR
Queue Stats
2,564W - 757L
1,760 Elo+
Solo
Artio
Artio
GatorOfTheNight
Artio
Level 144
God Stats
295W - 324L
1,548 SR
Queue Stats
431W - 465L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Scott232
Baron Samedi
Level 87
God Stats
87W - 66L
1,516 SR
Queue Stats
742W - 847L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
SincereSilence0
Zhong Kui
Level 89
God Stats
29W - 23L
1,587 SR
Queue Stats
86W - 124L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 0
5,667
1,133
3,102
3,762
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
 
Lancelot
10
0 / 0 / 0
5,665
1,133
1,369
1,842
793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 3 / 2
5,945
1,189
3,742
4,735
2,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
5,979
1,196
1,939
8,864
7,352
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 0
6,443
1,289
2,725
6,340
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

313

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 1 / 6
7,921
1,584
6,836
4,314
1,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 0 / 6
6,970
1,394
5,115
4,442
2,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 8
7,260
1,452
2,495
4,061
2,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Scott232
Baron Samedi
12
2 / 1 / 10
6,832
1,366
5,338
4,130
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
SincereSilence0
Zhong Kui
12
0 / 0 / 7
6,564
1,313
4,138
3,633
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
1
Kills
13
13
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
Lancelot
 
Lancelot
0
0
0
0
W
Rama
 
Rama
6
1
6
9
W
3
0
6
6
W
2
0
8
6
W
Baron Samedi
Scott232
Baron Samedi
2
1
10
7
W
Zhong Kui
SincereSilence0
Zhong Kui
0
0
7
3.5
L
0
3
2
0.33
L
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,877
Damage
23,922
25,543
Taken
20,580
12,840
Mitigated
10,944
650
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,102
1,077
0
91
3,762
1,170
0
2,732
1,030
0
6,250
L
Lancelot
 
Lancelot
1,369
162
0
392
1,842
793
0
799
1,043
0
3,548
W
Rama
 
Rama
6,836
5,167
0
272
4,314
1,437
0
1,637
2,677
0
13,740
W
5,115
506
0
1,155
4,442
2,081
0
1,255
3,187
0
14,084
W
2,495
99
1,634
2,326
4,061
2,960
0
1,066
2,995
8,763
326
W
Baron Samedi
Scott232
Baron Samedi
5,338
365
616
507
4,130
2,161
0
2,278
1,852
14,941
345
W
Zhong Kui
SincereSilence0
Zhong Kui
4,138
102
0
947
3,633
2,305
0
2,114
1,519
17,230
1,976
L
3,742
139
0
125
4,735
2,008
0
1,958
2,777
12,117
0
L
1,939
79
0
0
8,864
7,352
0
4,178
4,686
7,755
152
L
2,725
128
0
42
6,340
1,517
0
1,721
4,619
20,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
35,547
84
Minions Killed
104
4
Camps Cleared
7
399,182
Distance Traveled
593,969
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,667
1,133
10
2
1
51,616
0
L
Lancelot
5,665
1,133
3
1
0
65,804
0
W
Rama
7,921
1,584
23
5
3
104,712
0
W
Tyr
6,970
1,394
21
4
2
150,203
0
W
Artio
7,260
1,452
6
1
0
122,588
7
W
Baron Samedi
6,832
1,366
20
4
0
100,192
0
W
Zhong Kui
6,564
1,313
34
7
2
116,274
0
L
Anubis
5,945
1,189
20
4
0
79,047
0
L
Ares
5,979
1,196
18
4
0
99,961
0
L
Agni
6,443
1,289
33
7
3
102,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role