Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Darkrai1944
Anubis
Level 123
God Stats
11W - 9L
1,676 SR
Queue Stats
62W - 71L
1,504 Elo+
Party 2
Susano
Susano
J0rm1trick
Susano
Level 149
God Stats
48W - 28L
1,691 SR
Queue Stats
693W - 653L
1,620 Elo+
Party 1
Nut
Nut
Luvving
Nut
Level 149
God Stats
6W - 7L
1,529 SR
Queue Stats
629W - 540L
1,537 Elo+
Party 1
Ullr
Ullr
lm Lamb
Ullr
Level 127
God Stats
64W - 55L
1,577 SR
Queue Stats
478W - 407L
1,589 Elo+
Party 1
Team Averages
Level 141
1,595 SR
1,550 Elo+

VS

Team Averages
Level 138
1,573 SR
1,551 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Siqro
Tiamat
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 72L
1,602 Elo+
Party 3
Sun Wukong
Sun Wukong
Tony07m
Sun Wukong
Level 154
God Stats
32W - 18L
1,790 SR
Queue Stats
170W - 169L
1,518 Elo+
Party 3
Kumbhakarna
Kumbhakarna
V2Jay
Kumbhakarna
Level 126
God Stats
2W - 2L
1,585 SR
Queue Stats
208W - 198L
1,542 Elo+
Party 3
Lancelot
Lancelot
xMarlz
Lancelot
Level 120
God Stats
2W - 3L
1,490 SR
Queue Stats
202W - 180L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 1 / 13
7,354
525
6,755
10,314
4,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
1 / 3 / 4
8,296
593
4,519
7,959
3,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Susano
J0rm1trick
Susano
16
17 / 0 / 5
10,005
715
15,274
13,630
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
15
3 / 1 / 4
8,534
610
10,772
5,736
2,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ullr
lm Lamb
Ullr
15
4 / 2 / 7
9,375
670
11,736
10,200
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 2 / 0
7,135
510
2,903
9,018
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Siqro
Tiamat
12
0 / 7 / 2
6,829
488
3,076
10,506
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Tony07m
Sun Wukong
14
4 / 4 / 0
7,870
562
10,264
15,595
10,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
V2Jay
Kumbhakarna
10
0 / 6 / 2
6,370
455
4,109
17,995
11,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
xMarlz
Lancelot
11
3 / 8 / 0
6,519
466
5,975
11,173
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
27
Kills
7
7
Deaths
27
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
13
8.5
L
Apollo
 
Apollo
0
2
0
0
W
Anubis
1
3
4
1
W
Susano
J0rm1trick
Susano
17
0
5
19.5
W
Nut
3
1
4
5
L
Tiamat
Siqro
Tiamat
0
7
2
0.14
L
Sun Wukong
Tony07m
Sun Wukong
4
4
0
1
L
Kumbhakarna
V2Jay
Kumbhakarna
0
6
2
0.17
W
Ullr
lm Lamb
Ullr
4
2
7
3.75
L
Lancelot
xMarlz
Lancelot
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,056
Damage
26,327
47,839
Taken
64,287
18,897
Mitigated
34,628
24,812
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,755
1,018
4,903
7,167
10,314
4,057
600
2,950
7,327
35,356
0
L
Apollo
 
Apollo
2,903
1,840
0
2,787
9,018
2,892
0
1,073
7,945
0
59,052
W
Anubis
4,519
120
0
3,766
7,959
3,336
488
135
7,824
52,333
679
W
Susano
J0rm1trick
Susano
15,274
5,720
0
5,057
13,630
5,590
0
2,053
11,505
0
71,482
W
Nut
10,772
6,854
0
2,102
5,736
2,110
624
872
4,864
0
69,649
L
Tiamat
Siqro
Tiamat
3,076
510
0
1,300
10,506
6,638
0
1,139
9,367
41,301
849
L
Sun Wukong
Tony07m
Sun Wukong
10,264
1,685
0
1,205
15,595
10,343
0
4,508
11,087
1,487
58,751
L
Kumbhakarna
V2Jay
Kumbhakarna
4,109
833
0
3,130
17,995
11,048
0
3,873
14,122
20,295
0
W
Ullr
lm Lamb
Ullr
11,736
3,730
0
1,817
10,200
3,804
579
1,659
8,493
0
79,314
L
Lancelot
xMarlz
Lancelot
5,975
1,545
0
2,566
11,173
3,707
0
478
10,695
0
37,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,564
Gold Earned
34,723
509
Minions Killed
385
0
Camps Cleared
0
1,393,321
Distance Traveled
1,409,630
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,354
525
51
4
0
259,800
0
L
Apollo
7,135
510
116
8
0
280,387
0
W
Anubis
8,296
593
86
6
0
251,891
0
W
Susano
10,005
715
95
7
0
361,368
0
W
Nut
8,534
610
137
10
0
253,392
2
L
Tiamat
6,829
488
95
7
0
273,632
0
L
Sun Wukong
7,870
562
78
6
0
309,251
0
L
Kumbhakarna
6,370
455
22
2
0
296,353
0
W
Ullr
9,375
670
140
10
0
266,870
0
L
Lancelot
6,519
466
74
5
0
250,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role