Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
ChildishJurcino
Hachiman
Gold V
Level 175
God Stats
6W - 4L
1,447 SR
Queue Stats
19W - 17L
1,545 MMR
Party 1
Mercury
Mercury
Gold II
OnlyFuns
Mercury
Gold II
Level 227
God Stats
7W - 6L
1,618 SR
Queue Stats
670W - 692L
1,535 MMR
Solo
Maui
Maui
Gold V
thephord
Maui
Gold V
Level 126
God Stats
5W - 0L
1,835 SR
Queue Stats
16W - 14L
1,529 MMR
Party 1
Hades
Hades
Gold II
vUnrivaled
Hades
Gold II
Level 158
God Stats
2W - 0L
1,624 SR
Queue Stats
240W - 234L
1,524 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 163
1,605 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,587 SR
1,544 MMR
Danzaburou
Danzaburou
Gold II
Prof_Girth_PhD
Danzaburou
Gold II
Level 160
God Stats
8W - 6L
1,689 SR
Queue Stats
315W - 322L
1,548 MMR
Solo
Cerberus
Cerberus
Gold IV
UrGodWeakAF
Cerberus
Gold IV
Level 69
God Stats
0W - 1L
1,317 SR
Queue Stats
38W - 39L
1,517 MMR
Solo
Arachne
Arachne
Platinum V
imightbeg00000d
Arachne
Platinum V
Level 102
God Stats
76W - 67L
1,602 SR
Queue Stats
152W - 158L
1,566 MMR
Solo
Hera
Hera
Gold II
spikerslol
Hera
Gold II
Level 161
God Stats
1W - 1L
1,668 SR
Queue Stats
255W - 237L
1,521 MMR
Solo
Sol
Sol
Gold III
xboxrules772
Sol
Gold III
Level 159
God Stats
8W - 4L
1,659 SR
Queue Stats
93W - 96L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 0 / 0
4,384
731
1,361
1,679
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
6
1 / 2 / 2
3,888
648
4,479
3,957
1,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
OnlyFuns
Mercury
8
2 / 3 / 1
4,234
706
2,340
5,351
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
6
1 / 2 / 2
3,852
642
1,354
3,909
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
10
3 / 0 / 0
5,531
922
2,526
3,944
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
GilgameshChang'eAo KuangAwilix

VS

Bans
NikeThanatosBastetSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Prof_Girth_PhD
Danzaburou
7
3 / 0 / 0
4,577
763
3,293
3,139
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
UrGodWeakAF
Cerberus
8
1 / 3 / 2
4,286
714
2,207
7,330
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
4,167
695
1,003
4,546
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
1 / 1 / 1
4,502
750
2,446
2,022
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 3 / 0
3,562
594
1,529
3,669
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
7
7
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
0
1
W
Hachiman
1
2
2
1
W
Mercury
OnlyFuns
Mercury
2
3
1
0.83
L
Danzaburou
Prof_Girth_PhD
Danzaburou
3
0
0
3
L
Cerberus
UrGodWeakAF
Cerberus
1
3
2
0.67
L
2
1
0
2
L
1
1
1
1.5
W
Maui
1
2
2
1
W
Hades
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
10,478
18,840
Taken
20,706
6,451
Mitigated
6,459
8,356
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,361
207
0
375
1,679
457
0
1,173
506
20,869
0
W
Hachiman
4,479
3,021
0
1,678
3,957
1,037
0
1,305
2,652
0
23,644
W
Mercury
OnlyFuns
Mercury
2,340
1,034
0
1,908
5,351
1,259
0
1,507
3,844
0
15,475
L
Danzaburou
Prof_Girth_PhD
Danzaburou
3,293
1,444
0
1,080
3,139
748
0
330
2,809
0
28,347
L
Cerberus
UrGodWeakAF
Cerberus
2,207
208
0
2,676
7,330
3,098
0
1,024
6,306
10,517
500
L
1,003
677
0
2,778
4,546
1,187
0
150
4,372
0
29,854
L
2,446
437
0
370
2,022
654
0
1,029
835
27,508
0
W
Maui
1,354
672
0
1,384
3,909
2,154
0
518
3,391
6,556
0
W
Hades
2,526
254
0
3,011
3,944
1,544
0
1,468
2,476
31,918
1,769
L
1,529
463
0
661
3,669
772
0
2,168
1,179
14,310
3,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,889
Gold Earned
21,094
189
Minions Killed
216
0
Camps Cleared
0
640,847
Distance Traveled
640,501
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,384
731
45
8
0
125,111
0
W
Hachiman
3,888
648
27
5
0
119,200
0
W
Mercury
4,234
706
32
5
0
144,823
0
L
Danzaburou
4,577
763
43
7
0
119,273
0
L
Cerberus
4,286
714
26
4
0
135,759
1
L
Arachne
4,167
695
55
9
0
161,959
0
L
Hera
4,502
750
57
10
0
132,342
0
W
Maui
3,852
642
13
2
0
142,493
3
W
Hades
5,531
922
72
12
0
109,220
0
L
Sol
3,562
594
35
6
0
91,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role