Player Matchup

Yemoja
Yemoja
E_SINOFPRIDE
Yemoja
Level 158
God Stats
1W - 1L
1,328 SR
Queue Stats
390W - 385L
1,485 Elo+
Solo
Hades
Hades
PicklePirate016
Hades
Level 67
God Stats
3W - 8L
1,183 SR
Queue Stats
84W - 72L
1,443 Elo+
Solo
Ymir
Ymir
TATTEDtortoise
Ymir
Level 132
God Stats
1W - 7L
1,295 SR
Queue Stats
239W - 326L
1,519 Elo+
Party 2
Pele
Pele
Walkemdwnjay
Pele
Level 122
God Stats
1W - 3L
1,222 SR
Queue Stats
43W - 76L
1,431 Elo+
Party 2
Anhur
Anhur
sloppy cheek
Anhur
Level 104
God Stats
1W - 1L
1,308 SR
Queue Stats
47W - 65L
1,470 Elo+
Party 2
Team Averages
Level 117
1,267 SR
1,470 Elo+

VS

Team Averages
Level 110
1,467 SR
1,506 Elo+
Nemesis
Nemesis
AMuddyHobo420
Nemesis
Level 124
God Stats
0W - 1L
1,336 SR
Queue Stats
6W - 5L
1,634 Elo+
Party 1
Cerberus
Cerberus
Nathania777l
Cerberus
Level 106
God Stats
0W - 3L
1,144 SR
Queue Stats
53W - 63L
1,444 Elo+
Solo
Jormungandr
Jormungandr
ShugahNips
Jormungandr
Level 107
God Stats
0W - 1L
1,760 SR
Queue Stats
23W - 38L
1,431 Elo+
Party 1
Nox
Nox
StoneBongo56431
Nox
Level 108
God Stats
8W - 6L
1,602 SR
Queue Stats
203W - 214L
1,477 Elo+
Solo
Cernunnos
Cernunnos
ZonZon1220
Cernunnos
Level 107
God Stats
0W - 1L
1,495 SR
Queue Stats
4W - 5L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 0
6,859
528
4,176
8,371
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 0
7,054
543
5,950
12,397
5,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 0 / 5
6,834
526
2,793
9,554
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 3
6,613
509
4,545
8,382
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 2 / 1
6,608
508
4,509
7,548
2,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
5 / 0 / 1
7,160
551
5,535
8,966
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Nathania777l
Cerberus
8
2 / 0 / 0
5,594
430
3,474
5,692
2,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
ShugahNips
Jormungandr
11
0 / 0 / 1
5,696
438
6,050
6,604
4,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 5 / 2
7,281
560
7,946
8,647
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ZonZon1220
Cernunnos
12
1 / 2 / 1
6,776
521
4,899
6,448
1,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
12
12
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
5
0
1
5.5
W
Yemoja
0
3
0
0
L
Cerberus
Nathania777l
Cerberus
2
0
0
2
W
3
6
0
0.5
L
Jormungandr
ShugahNips
Jormungandr
0
0
1
0.5
L
4
5
2
1
W
0
0
5
2.5
W
2
1
3
3.5
L
Cernunnos
ZonZon1220
Cernunnos
1
2
1
0.75
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,973
Damage
27,904
46,252
Taken
36,357
20,214
Mitigated
14,582
14,621
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
5,535
1,840
0
2,792
8,966
2,942
0
2,882
6,042
0
41,884
W
Yemoja
4,176
672
116
2,720
8,371
2,706
612
4,530
3,841
35,520
2,831
L
Cerberus
Nathania777l
Cerberus
3,474
122
0
3,469
5,692
2,370
0
1,898
3,188
21,281
0
W
5,950
1,433
318
4,749
12,397
5,033
0
4,647
7,750
49,477
1,877
L
Jormungandr
ShugahNips
Jormungandr
6,050
1,820
36
936
6,604
4,689
0
873
5,685
33,453
0
L
7,946
450
0
1,854
8,647
3,012
0
4,851
3,724
46,163
0
W
2,793
686
0
2,384
9,554
6,563
0
3,283
6,271
23,419
2,044
W
4,545
1,406
0
1,660
8,382
3,425
1
2,545
5,837
0
42,118
L
Cernunnos
ZonZon1220
Cernunnos
4,899
2,128
0
2,323
6,448
1,569
754
829
5,619
0
50,682
W
4,509
1,562
0
2,674
7,548
2,487
0
2,465
5,083
0
47,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
32,507
346
Minions Killed
345
0
Camps Cleared
0
1,260,892
Distance Traveled
1,113,436
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,160
551
77
6
0
307,444
1
W
Yemoja
6,859
528
77
6
0
215,916
2
L
Cerberus
5,594
430
66
5
0
113,331
0
W
Hades
7,054
543
80
6
0
217,005
0
L
Jormungandr
5,696
438
56
4
0
229,193
0
L
Nox
7,281
560
70
5
0
231,215
0
W
Ymir
6,834
526
37
3
0
266,191
4
W
Pele
6,613
509
61
5
0
324,813
3
L
Cernunnos
6,776
521
76
6
0
232,253
0
W
Anhur
6,608
508
91
7
0
236,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role