Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DJ Daiton
Aphrodite
Level 64
God Stats
5W - 8L
1,347 SR
Queue Stats
30W - 41L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Lmunter7
Amaterasu
Level 68
God Stats
12W - 10L
1,521 SR
Queue Stats
96W - 85L
1,459 Elo+
Party 1
Bakasura
Bakasura
SentokiiX
Bakasura
Level 110
God Stats
8W - 9L
1,578 SR
Queue Stats
180W - 183L
1,507 Elo+
Solo
Izanami
Izanami
lI-Sub-lI
Izanami
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 111L
1,482 Elo+
Party 1
Team Averages
Level 95
1,489 SR
1,472 Elo+

VS

Team Averages
Level 69
1,472 SR
1,404 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Deadeye2105
Sun Wukong
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,184 Elo+
Party 2
Pele
Pele
Pindareno
Pele
Level 69
God Stats
1W - 4L
1,278 SR
Queue Stats
149W - 135L
1,434 Elo+
Party 2
Athena
Athena
kerym123
Athena
Level 45
God Stats
4W - 10L
1,614 SR
Queue Stats
18W - 37L
1,384 Elo+
Solo
Artemis
Artemis
patlabor0074
Artemis
Level 100
God Stats
1W - 2L
1,467 SR
Queue Stats
146W - 156L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 2 / 3
11,012
551
11,669
8,347
2,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DJ Daiton
Aphrodite
16
0 / 1 / 5
10,746
537
4,832
14,072
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lmunter7
Amaterasu
16
3 / 0 / 5
11,276
564
11,185
14,324
12,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
SentokiiX
Bakasura
20
3 / 2 / 3
11,806
590
12,514
19,970
9,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
lI-Sub-lI
Izanami
17
6 / 3 / 2
10,647
532
15,400
16,447
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 4 / 3
9,828
491
13,082
11,218
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Deadeye2105
Sun Wukong
11
0 / 5 / 0
7,170
359
3,317
13,466
10,401
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
18
6 / 2 / 1
10,549
527
15,714
22,066
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
kerym123
Athena
13
0 / 2 / 6
8,406
420
4,992
19,532
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
patlabor0074
Artemis
10
1 / 3 / 1
7,275
364
6,273
6,650
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
8
8
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
3
2.75
L
Nu Wa
 
Nu Wa
1
4
3
0.63
W
Aphrodite
DJ Daiton
Aphrodite
0
1
5
2.5
L
Sun Wukong
Deadeye2105
Sun Wukong
0
5
0
0
W
Amaterasu
Lmunter7
Amaterasu
3
0
5
5.5
L
Pele
6
2
1
3.25
W
Bakasura
SentokiiX
Bakasura
3
2
3
2.25
L
Athena
kerym123
Athena
0
2
6
1.5
W
Izanami
lI-Sub-lI
Izanami
6
3
2
2.33
L
Artemis
patlabor0074
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,600
Damage
43,378
73,160
Taken
72,932
44,230
Mitigated
41,834
36,956
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,669
215
0
3,170
8,347
2,900
426
3,658
4,689
80,415
796
L
Nu Wa
 
Nu Wa
13,082
2,255
0
567
11,218
3,621
40
3,753
6,675
81,783
0
W
Aphrodite
DJ Daiton
Aphrodite
4,832
661
3,448
7,481
14,072
13,641
1,076
4,436
9,636
42,415
2,498
L
Sun Wukong
Deadeye2105
Sun Wukong
3,317
1,244
0
497
13,466
10,401
0
2,089
11,377
0
25,846
W
Amaterasu
Lmunter7
Amaterasu
11,185
7,133
0
8,736
14,324
12,621
200
1,793
12,531
0
72,881
L
Pele
15,714
3,391
0
11,808
22,066
8,173
0
3,568
17,593
0
95,245
W
Bakasura
SentokiiX
Bakasura
12,514
9,082
0
8,811
19,970
9,185
0
4,847
15,123
0
108,410
L
Athena
kerym123
Athena
4,992
1,215
130
3,719
19,532
17,972
0
6,406
12,659
23,349
0
W
Izanami
lI-Sub-lI
Izanami
15,400
10,293
0
5,310
16,447
5,883
1,463
3,944
12,503
0
96,532
L
Artemis
patlabor0074
Artemis
6,273
2,469
0
1,768
6,650
1,667
0
585
5,955
0
39,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
43,228
657
Minions Killed
415
0
Camps Cleared
0
1,949,908
Distance Traveled
1,677,867
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,012
551
123
6
0
411,293
0
L
Nu Wa
9,828
491
146
7
0
365,849
7
W
Aphrodite
10,746
537
85
4
0
363,785
0
L
Sun Wukong
7,170
359
35
2
0
237,683
0
W
Amaterasu
11,276
564
114
6
0
380,336
0
L
Pele
10,549
527
135
7
0
466,888
0
W
Bakasura
11,806
590
196
10
0
416,152
0
L
Athena
8,406
420
37
2
0
415,245
3
W
Izanami
10,647
532
139
7
0
378,342
4
L
Artemis
7,275
364
62
3
0
192,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role