Player Matchup

Odin
Odin
Platinum V
Deelarnixter001
Odin
Platinum V
Level 128
God Stats
5W - 9L
1,443 SR
Queue Stats
493W - 508L
1,610 MMR
Party 1
Mercury
Mercury
Platinum II
Jerry158
Mercury
Platinum II
Level 122
God Stats
1W - 0L
1,543 SR
Queue Stats
249W - 276L
2,098 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
bontus69
Aphrodite
Gold IV
Level 129
God Stats
3W - 3L
1,329 SR
Queue Stats
225W - 254L
1,407 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,438 SR
1,705 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,464 SR
1,599 MMR
Ra
Ra
Bronze III
J4L4MEELGANZO_
Ra
Bronze III
Level 122
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Skadi
Skadi
Gold III
St1nky_Shark
Skadi
Gold III
Level 83
God Stats
12W - 9L
1,592 SR
Queue Stats
147W - 196L
1,602 MMR
Solo
Mulan
Mulan
Platinum V
graccceful
Mulan
Platinum V
Level 122
God Stats
27W - 32L
1,552 SR
Queue Stats
83W - 89L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 10
11,755
840
10,846
19,745
14,556
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Jerry158
Mercury
19
8 / 1 / 5
12,483
892
16,116
14,109
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
bontus69
Aphrodite
19
3 / 0 / 9
12,149
868
8,284
10,057
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KumbhakarnaSerqetCthulhuHun BatzAchilles

VS

Bans
AthenaFafnirZeusPersephonePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
10,428
745
6,820
10,688
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 5 / 3
10,315
737
9,919
12,430
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Mulan
18
4 / 2 / 0
10,958
783
10,688
14,187
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
0
6
2
0.17
W
Mercury
Jerry158
Mercury
8
1
5
10.5
L
0
5
3
0.3
W
Aphrodite
bontus69
Aphrodite
3
0
9
7.5
L
Mulan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
27,427
43,911
Taken
37,305
30,635
Mitigated
26,452
21,345
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,846
1,320
0
2,206
19,745
14,556
339
2,822
16,357
1,708
44,358
L
6,820
228
408
1,517
10,688
4,406
0
1,493
8,767
36,468
90
W
Mercury
Jerry158
Mercury
16,116
4,627
0
2,287
14,109
10,980
803
2,019
11,662
0
42,323
L
9,919
2,774
0
2,005
12,430
5,038
41
3,992
8,218
0
51,888
W
Aphrodite
bontus69
Aphrodite
8,284
349
8,626
8,226
10,057
5,099
92
1,765
8,014
48,946
0
L
Mulan
10,688
833
0
4,002
14,187
17,008
0
3,734
9,834
78
25,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,387
Gold Earned
31,701
207
Minions Killed
171
0
Camps Cleared
0
902,882
Distance Traveled
767,067
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,755
840
58
4
0
273,728
1
L
Ra
10,428
745
66
5
0
251,072
4
W
Mercury
12,483
892
52
4
0
346,478
1
L
Skadi
10,315
737
77
6
0
245,589
0
W
Aphrodite
12,149
868
97
7
0
282,676
4
L
Mulan
10,958
783
28
2
0
270,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role