Player Matchup

Baron Samedi
Baron Samedi
BADonoval25
Baron Samedi
Level 38
God Stats
12W - 23L
1,339 SR
Queue Stats
57W - 98L
1,326 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bobby977
Cu Chulainn
Level 7
God Stats
0W - 2L
1,111 SR
Queue Stats
0W - 8L
961 Elo+
Party 2
Hachiman
Hachiman
Sekosport-_-
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
961 Elo+
Party 2
Team Averages
Level 28
1,317 SR
1,083 Elo+

VS

Team Averages
Level 47
1,534 SR
1,596 Elo+
Arachne
Arachne
Antonini05
Arachne
Level 27
God Stats
5W - 3L
1,586 SR
Queue Stats
6W - 3L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
Joyver-_-
Zhong Kui
Level 88
God Stats
6W - 4L
1,510 SR
Queue Stats
6W - 4L
1,596 Elo+
Party 1
Surtr
Surtr
SoKoIf
Surtr
Level 26
God Stats
2W - 1L
1,505 SR
Queue Stats
6W - 3L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BADonoval25
Baron Samedi
11
0 / 8 / 0
6,546
655
3,828
11,676
6,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
Bobby977
Cu Chulainn
12
1 / 5 / 0
7,392
739
6,198
9,986
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Sekosport-_-
Hachiman
12
0 / 4 / 0
6,552
655
2,911
7,854
2,317
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antonini05
Arachne
15
8 / 1 / 5
9,988
999
9,509
9,711
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
Joyver-_-
Zhong Kui
16
3 / 0 / 11
9,650
965
9,066
6,792
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
SoKoIf
Surtr
15
6 / 0 / 8
9,850
985
7,441
6,727
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
17
17
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
Antonini05
Arachne
8
1
5
10.5
L
Baron Samedi
BADonoval25
Baron Samedi
0
8
0
0
L
Cu Chulainn
Bobby977
Cu Chulainn
1
5
0
0.2
W
Zhong Kui
Joyver-_-
Zhong Kui
3
0
11
8.5
L
Hachiman
Sekosport-_-
Hachiman
0
4
0
0
W
Surtr
SoKoIf
Surtr
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,937
Damage
26,016
29,516
Taken
23,230
14,643
Mitigated
13,171
2,643
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Antonini05
Arachne
9,509
7,390
160
4,458
9,711
4,281
737
1,087
8,363
0
36,197
L
Baron Samedi
BADonoval25
Baron Samedi
3,828
214
261
1,580
11,676
6,001
0
3,633
7,560
16,836
0
L
Cu Chulainn
Bobby977
Cu Chulainn
6,198
1,121
0
802
9,986
6,325
0
3,282
6,408
0
24,016
W
Zhong Kui
Joyver-_-
Zhong Kui
9,066
1,175
379
3,359
6,792
4,761
1,893
2,412
4,272
30,825
2,307
L
Hachiman
Sekosport-_-
Hachiman
2,911
1,122
0
0
7,854
2,317
0
1,585
5,957
0
12,898
W
Surtr
SoKoIf
Surtr
7,441
3,248
78
2,692
6,727
4,129
580
625
6,029
1,020
33,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,490
Gold Earned
29,488
88
Minions Killed
154
0
Camps Cleared
0
427,123
Distance Traveled
576,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,988
999
48
5
0
203,416
0
L
Baron Samedi
6,546
655
19
2
0
130,610
0
L
Cu Chulainn
7,392
739
51
5
0
144,611
0
W
Zhong Kui
9,650
965
57
6
0
179,352
0
L
Hachiman
6,552
655
18
2
0
151,902
0
W
Surtr
9,850
985
49
5
0
193,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role