Player Matchup

Nut
Nut
Gold IV
Chocolat3Puma
Nut
Gold IV
Level 221
God Stats
5W - 1L
1,729 SR
Queue Stats
6W - 1L
1,659 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 221
1,729 SR
1,659 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,672 SR
1,588 MMR
Shiva
Shiva
Gold IV
ELPeetamx
Shiva
Gold IV
Level 120
God Stats
8W - 6L
1,672 SR
Queue Stats
31W - 30L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
9,191
1,149
11,076
10,923
4,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AnhurAh Muzen CabBakasuraUllrAnubis

VS

Bans
SkadiFreyaPoseidonLokiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ELPeetamx
Shiva
13
4 / 5 / 0
8,694
1,087
8,665
14,022
9,034
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
4
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
4
0
1.25
L
Shiva
ELPeetamx
Shiva
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,076
Damage
8,665
10,923
Taken
14,022
4,699
Mitigated
9,034
4,623
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,076
7,817
0
4,623
10,923
4,699
0
1,019
9,904
0
44,139
L
Shiva
ELPeetamx
Shiva
8,665
1,962
0
3,374
14,022
9,034
0
487
13,535
1,355
35,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,191
Gold Earned
8,694
85
Minions Killed
70
5
Camps Cleared
3
148,172
Distance Traveled
197,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,191
1,149
85
11
5
148,172
0
L
Shiva
8,694
1,087
70
9
3
197,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role