Player Matchup

Arachne
Arachne
Elcamotudo-3000
Arachne
Level 68
God Stats
27W - 24L
1,525 SR
Queue Stats
310W - 320L
1,457 Elo+
Solo
Atlas
Atlas
Rawrararow
Atlas
Level 128
God Stats
8W - 7L
1,486 SR
Queue Stats
200W - 186L
1,491 Elo+
Solo
Poseidon
Poseidon
SkyBlank
Poseidon
Level 69
God Stats
10W - 9L
1,448 SR
Queue Stats
300W - 284L
1,473 Elo+
Solo
Anhur
Anhur
ThePrimus
Anhur
Level 100
God Stats
6W - 1L
1,982 SR
Queue Stats
145W - 113L
1,618 Elo+
Solo
Sol
Sol
rantecursor
Sol
Level 137
God Stats
73W - 55L
1,563 SR
Queue Stats
100W - 101L
1,471 Elo+
Solo
Team Averages
Level 100
1,601 SR
1,502 Elo+

VS

Team Averages
Level 123
1,585 SR
1,487 Elo+
Medusa
Medusa
AresBF
Medusa
Level 64
God Stats
16W - 7L
1,823 SR
Queue Stats
189W - 181L
1,473 Elo+
Solo
Lancelot
Lancelot
Hiorako
Lancelot
Level 127
God Stats
17W - 23L
1,481 SR
Queue Stats
172W - 212L
1,517 Elo+
Party 1
Chronos
Chronos
LMarinh0
Chronos
Level 149
God Stats
12W - 8L
1,494 SR
Queue Stats
217W - 254L
1,513 Elo+
Party 1
Scylla
Scylla
YogiGG
Scylla
Level 122
God Stats
2W - 2L
1,483 SR
Queue Stats
626W - 632L
1,433 Elo+
Solo
Sylvanus
Sylvanus
zKameloTT
Sylvanus
Level 152
God Stats
5W - 7L
1,644 SR
Queue Stats
252W - 289L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
8,096
578
8,364
11,141
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
12
2 / 3 / 9
8,040
574
6,177
16,020
13,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SkyBlank
Poseidon
16
6 / 0 / 2
9,596
685
8,338
6,045
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
ThePrimus
Anhur
15
4 / 2 / 2
9,684
692
9,277
12,590
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 4 / 5
8,600
614
11,926
11,844
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AresBF
Medusa
13
3 / 5 / 4
7,967
569
9,117
12,034
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
Hiorako
Lancelot
12
3 / 4 / 1
7,163
512
8,167
12,930
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
LMarinh0
Chronos
13
1 / 4 / 2
7,509
536
6,741
12,009
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
YogiGG
Scylla
11
0 / 2 / 1
6,519
466
5,713
5,606
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
zKameloTT
Sylvanus
11
2 / 6 / 3
6,565
469
4,636
15,777
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
9
9
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
AresBF
Medusa
3
5
4
1
W
3
0
6
6
L
Lancelot
Hiorako
Lancelot
3
4
1
0.88
L
Chronos
LMarinh0
Chronos
1
4
2
0.5
W
Atlas
2
3
9
2.17
W
Poseidon
SkyBlank
Poseidon
6
0
2
7
W
Anhur
ThePrimus
Anhur
4
2
2
2.5
L
Scylla
YogiGG
Scylla
0
2
1
0.25
W
6
4
5
2.13
L
Sylvanus
zKameloTT
Sylvanus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
34,374
57,640
Taken
58,356
27,257
Mitigated
25,880
21,511
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AresBF
Medusa
9,117
3,165
0
2,087
12,034
3,921
0
8,778
3,256
0
65,024
W
8,364
6,504
0
4,457
11,141
4,250
0
2,978
8,041
0
59,174
L
Lancelot
Hiorako
Lancelot
8,167
1,395
0
2,828
12,930
5,828
0
3,939
8,991
0
58,713
L
Chronos
LMarinh0
Chronos
6,741
2,897
0
1,984
12,009
2,471
0
1,494
10,515
52,246
0
W
Atlas
6,177
2,386
0
4,040
16,020
13,432
155
4,115
11,699
32,033
877
W
Poseidon
SkyBlank
Poseidon
8,338
1,579
0
879
6,045
1,873
131
1,294
4,563
75,091
844
W
Anhur
ThePrimus
Anhur
9,277
3,901
0
6,100
12,590
4,825
1,279
7,013
5,537
0
69,117
L
Scylla
YogiGG
Scylla
5,713
931
0
830
5,606
1,902
0
3,159
2,447
47,568
0
W
11,926
4,619
0
6,035
11,844
2,877
957
1,586
10,178
60,613
0
L
Sylvanus
zKameloTT
Sylvanus
4,636
1,104
1,293
5,216
15,777
11,758
0
8,976
6,801
17,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
35,723
486
Minions Killed
388
0
Camps Cleared
0
1,526,226
Distance Traveled
1,353,393
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,967
569
99
7
0
290,429
4
W
Arachne
8,096
578
92
7
0
374,275
0
L
Lancelot
7,163
512
90
6
0
306,792
1
L
Chronos
7,509
536
88
6
0
282,214
2
W
Atlas
8,040
574
39
3
0
295,342
0
W
Poseidon
9,596
685
142
10
0
327,530
0
W
Anhur
9,684
692
122
9
0
257,043
1
L
Scylla
6,519
466
95
7
0
232,396
0
W
Sol
8,600
614
91
7
0
272,036
6
L
Sylvanus
6,565
469
16
1
0
241,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role