Player Matchup

Apollo
Apollo
Blacksteel199
Apollo
Level 48
God Stats
10W - 8L
1,626 SR
Queue Stats
69W - 93L
1,357 Elo+
Solo
Anubis
Anubis
IMerCuriusI
Anubis
Level 65
God Stats
3W - 1L
1,491 SR
Queue Stats
3W - 1L
1,421 Elo+
Solo
Zeus
Zeus
Ivanhurtadog92
Zeus
Level 49
God Stats
11W - 9L
1,566 SR
Queue Stats
127W - 130L
1,422 Elo+
Party 1
Kali
Kali
MJrg4l
Kali
Level 126
God Stats
2W - 1L
1,445 SR
Queue Stats
178W - 179L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
XxEliQueenxX
Xing Tian
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 165L
1,440 Elo+
Party 1
Team Averages
Level 74
1,526 SR
1,416 Elo+

VS

Team Averages
Level 82
1,357 SR
1,399 Elo+
Hera
Hera
AlexXxBusch
Hera
Level 125
God Stats
1W - 2L
1,412 SR
Queue Stats
19W - 27L
1,369 Elo+
Party 2
Ymir
Ymir
PitBossman
Ymir
Level 65
God Stats
33W - 48L
1,401 SR
Queue Stats
126W - 142L
1,384 Elo+
Solo
Charybdis
Charybdis
TheKing2710
Charybdis
Level 48
God Stats
1W - 5L
1,330 SR
Queue Stats
17W - 27L
1,349 Elo+
Party 2
Mulan
Mulan
azbaz98
Mulan
Level 64
God Stats
0W - 5L
1,139 SR
Queue Stats
133W - 154L
1,418 Elo+
Solo
Mercury
Mercury
pieros455
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 2
10,330
646
13,030
12,041
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
13
0 / 2 / 1
8,269
517
5,254
5,186
2,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 7 / 7
8,617
539
9,819
8,828
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kali
MJrg4l
Kali
16
5 / 2 / 5
9,224
577
8,297
13,427
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
XxEliQueenxX
Xing Tian
14
3 / 1 / 10
9,532
596
6,024
18,148
14,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,430
464
6,827
6,109
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 12 / 5
5,793
362
5,484
12,766
4,150
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
TheKing2710
Charybdis
15
5 / 3 / 0
9,055
566
8,917
14,531
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
azbaz98
Mulan
15
3 / 3 / 2
8,299
519
8,159
16,461
11,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
pieros455
Mercury
14
5 / 1 / 2
8,056
504
8,033
12,363
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
22
Kills
15
15
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
9
3
2
3.33
W
Anubis
0
2
1
0.25
W
5
7
7
1.21
W
Kali
MJrg4l
Kali
5
2
5
3.75
L
0
12
5
0.21
L
Charybdis
TheKing2710
Charybdis
5
3
0
1.67
W
Xing Tian
XxEliQueenxX
Xing Tian
3
1
10
8
L
Mulan
azbaz98
Mulan
3
3
2
1.33
L
Mercury
pieros455
Mercury
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,424
Damage
37,420
57,630
Taken
62,230
32,530
Mitigated
27,319
17,040
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,827
1,663
0
744
6,109
1,963
14
2,217
3,892
37,355
0
W
13,030
7,604
0
5,807
12,041
4,871
1,499
687
11,324
0
70,138
W
Anubis
5,254
380
0
605
5,186
2,393
212
0
5,186
48,660
291
W
9,819
2,434
0
958
8,828
5,692
319
2,172
6,496
43,492
1,049
W
Kali
MJrg4l
Kali
8,297
4,045
300
5,921
13,427
5,506
368
2,911
10,307
0
56,977
L
5,484
1,591
0
0
12,766
4,150
0
5,662
7,104
14,579
740
L
Charybdis
TheKing2710
Charybdis
8,917
5,623
0
5,674
14,531
4,910
665
1,858
12,673
0
60,481
W
Xing Tian
XxEliQueenxX
Xing Tian
6,024
1,362
0
3,449
18,148
14,068
763
5,762
12,021
34,204
0
L
Mulan
azbaz98
Mulan
8,159
1,240
0
3,307
16,461
11,646
0
8,420
8,041
0
55,172
L
Mercury
pieros455
Mercury
8,033
2,762
0
1,710
12,363
4,650
0
2,848
9,515
0
65,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,972
Gold Earned
38,633
369
Minions Killed
371
0
Camps Cleared
0
1,463,058
Distance Traveled
1,283,391
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,430
464
75
5
0
238,243
0
W
Apollo
10,330
646
94
6
0
287,657
4
W
Anubis
8,269
517
80
5
0
267,379
0
W
Zeus
8,617
539
72
5
0
246,299
0
W
Kali
9,224
577
80
5
0
344,319
0
L
Ymir
5,793
362
20
1
0
172,196
0
L
Charybdis
9,055
566
105
7
0
284,768
3
W
Xing Tian
9,532
596
43
3
0
317,404
0
L
Mulan
8,299
519
69
4
0
263,188
0
L
Mercury
8,056
504
102
6
0
324,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role