Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FIshingfool75
Ix Chel
Level 84
God Stats
1W - 7L
1,026 SR
Queue Stats
321W - 337L
1,420 Elo+
Solo
Surtr
Surtr
SirPhive
Surtr
Level 126
God Stats
3W - 3L
1,481 SR
Queue Stats
181W - 188L
1,468 Elo+
Party 1
Martichoras
Martichoras
monkeyman300
Martichoras
Level 118
God Stats
1W - 3L
1,498 SR
Queue Stats
170W - 179L
1,478 Elo+
Party 1
Team Averages
Level 93
1,401 SR
1,473 Elo+

VS

Team Averages
Level 95
1,639 SR
1,507 Elo+
Horus
Horus
BrazyBear98
Horus
Level 143
God Stats
4W - 0L
1,702 SR
Queue Stats
353W - 351L
1,504 Elo+
Solo
Hades
Hades
BrotaroKubro
Hades
Level 100
God Stats
8W - 3L
1,789 SR
Queue Stats
177W - 133L
1,534 Elo+
Party 2
Atlas
Atlas
SilentSum520501
Atlas
Level 62
God Stats
2W - 3L
1,424 SR
Queue Stats
136W - 157L
1,440 Elo+
Solo
Vamana
Vamana
kelvinCOMEGABRIE
Vamana
Level 89
God Stats
5W - 4L
1,538 SR
Queue Stats
305W - 315L
1,493 Elo+
Solo
Jing Wei
Jing Wei
zach12451
Jing Wei
Level 79
God Stats
2W - 1L
1,744 SR
Queue Stats
244W - 191L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 6 / 2
7,628
954
5,933
9,560
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
5
0 / 1 / 0
5,071
634
526
872
220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
12
0 / 2 / 1
5,946
743
4,823
6,641
2,350
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
SirPhive
Surtr
13
2 / 4 / 3
7,035
879
8,983
8,442
8,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
monkeyman300
Martichoras
13
2 / 3 / 3
7,288
911
8,731
7,519
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,354
1,044
3,292
11,139
8,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
5 / 2 / 6
7,837
980
6,013
6,437
3,972
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 13
8,422
1,053
8,636
9,126
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 11
7,718
965
5,736
8,057
8,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jing Wei
zach12451
Jing Wei
12
4 / 2 / 10
7,757
970
6,527
7,413
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
6
Kills
16
16
Deaths
7
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
2
0.5
L
Skadi
 
Skadi
0
1
0
0
W
2
1
14
9
W
5
2
6
4
L
Ix Chel
0
2
1
0.25
W
3
1
13
9.5
L
Surtr
SirPhive
Surtr
2
4
3
0.88
W
2
1
11
7.5
L
Martichoras
monkeyman300
Martichoras
2
3
3
1.17
W
Jing Wei
zach12451
Jing Wei
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,996
Damage
30,204
33,034
Taken
42,172
23,025
Mitigated
31,780
8,423
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,933
232
0
732
9,560
8,937
0
3,018
6,542
13,580
0
L
Skadi
 
Skadi
526
34
0
0
872
220
0
325
547
0
526
W
3,292
1,173
5,625
5,245
11,139
8,675
192
2,321
8,818
0
9,131
W
6,013
716
991
1,755
6,437
3,972
832
1,821
4,616
13,810
430
L
Ix Chel
4,823
807
3,164
2,998
6,641
2,350
0
3,525
3,116
11,831
0
W
8,636
3,008
1,064
2,158
9,126
8,182
224
3,080
6,046
17,112
0
L
Surtr
SirPhive
Surtr
8,983
1,826
31
478
8,442
8,383
0
3,412
5,030
207
13,167
W
5,736
3,280
2,722
2,104
8,057
8,349
1,151
2,573
5,484
0
16,309
L
Martichoras
monkeyman300
Martichoras
8,731
1,610
0
1,020
7,519
3,135
0
4,187
3,332
0
22,547
W
Jing Wei
zach12451
Jing Wei
6,527
6,235
166
1,173
7,413
2,602
1,042
1,168
6,245
0
15,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
40,088
67
Minions Killed
107
0
Camps Cleared
0
608,511
Distance Traveled
795,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,628
954
22
3
0
147,966
0
L
Skadi
5,071
634
0
0
0
21,235
0
W
Horus
8,354
1,044
23
3
0
162,731
0
W
Hades
7,837
980
19
2
0
141,694
0
L
Ix Chel
5,946
743
13
2
0
141,964
0
W
Atlas
8,422
1,053
5
1
0
164,157
0
L
Surtr
7,035
879
5
1
0
140,038
0
W
Vamana
7,718
965
33
4
0
171,737
0
L
Martichoras
7,288
911
27
3
0
157,308
0
W
Jing Wei
7,757
970
27
3
0
155,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role