Player Matchup

Discordia
Discordia
CARRYDURO
Discordia
Level 66
God Stats
0W - 2L
1,328 SR
Queue Stats
114W - 133L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
CristianDiorGz17
Cthulhu
Level 16
God Stats
0W - 4L
1,135 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 1
Thanatos
Thanatos
Rubenkun95
Thanatos
Level 14
God Stats
4W - 11L
1,298 SR
Queue Stats
20W - 27L
1,383 Elo+
Party 1
Izanami
Izanami
Topollillo94
Izanami
Level 108
God Stats
6W - 8L
1,490 SR
Queue Stats
113W - 139L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
casino_ocioso
Danzaburou
Level 67
God Stats
0W - 1L
1,253 SR
Queue Stats
61W - 96L
1,327 Elo+
Party 1
Team Averages
Level 54
1,301 SR
1,335 Elo+

VS

Team Averages
Level 101
1,563 SR
1,500 Elo+
Mulan
Mulan
 
Mulan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Matermarshall
Anubis
Level 100
God Stats
47W - 18L
1,752 SR
Queue Stats
80W - 64L
1,585 Elo+
Solo
Danzaburou
Danzaburou
PuppetSasori92
Danzaburou
Level 109
God Stats
8W - 4L
1,543 SR
Queue Stats
181W - 151L
1,544 Elo+
Solo
Loki
Loki
Webbers62
Loki
Level 104
God Stats
8W - 7L
1,518 SR
Queue Stats
62W - 61L
1,451 Elo+
Solo
Apollo
Apollo
soepele_Verhoor
Apollo
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
768W - 768L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CARRYDURO
Discordia
9
1 / 3 / 0
5,075
564
1,770
3,456
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
4,243
471
1,061
5,511
2,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Rubenkun95
Thanatos
10
5 / 4 / 1
5,843
649
6,685
8,448
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Topollillo94
Izanami
9
0 / 2 / 1
5,068
563
1,509
4,456
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
casino_ocioso
Danzaburou
10
1 / 4 / 0
5,528
614
2,981
6,851
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 1 / 1
6,523
725
3,975
6,485
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 1 / 0
6,442
716
3,407
3,996
1,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PuppetSasori92
Danzaburou
9
5 / 1 / 2
6,052
672
6,365
5,176
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
9
1 / 2 / 6
5,361
596
3,171
6,097
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 4
5,384
598
1,337
5,165
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
7
Kills
16
16
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
1
4.5
L
Discordia
CARRYDURO
Discordia
1
3
0
0.33
L
0
3
0
0
W
5
1
0
5
W
Danzaburou
PuppetSasori92
Danzaburou
5
1
2
6
L
Thanatos
Rubenkun95
Thanatos
5
4
1
1.38
L
Izanami
Topollillo94
Izanami
0
2
1
0.25
W
Loki
1
2
6
2
L
Danzaburou
casino_ocioso
Danzaburou
1
4
0
0.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,006
Damage
18,255
28,722
Taken
26,919
8,890
Mitigated
8,842
9,289
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,975
238
0
1,974
6,485
2,988
0
0
6,485
0
37,904
L
Discordia
CARRYDURO
Discordia
1,770
44
0
344
3,456
571
321
1,621
1,835
27,018
0
L
1,061
99
570
1,007
5,511
2,215
22
856
4,655
9,971
0
W
3,407
190
0
2,146
3,996
1,630
225
1,540
2,456
43,259
0
W
Danzaburou
PuppetSasori92
Danzaburou
6,365
2,104
203
910
5,176
1,302
0
375
4,801
0
20,263
L
Thanatos
Rubenkun95
Thanatos
6,685
2,251
0
4,510
8,448
2,947
0
930
7,518
0
37,071
L
Izanami
Topollillo94
Izanami
1,509
640
0
1,056
4,456
1,068
0
0
4,456
0
37,747
W
Loki
3,171
1,153
0
2,638
6,097
1,496
0
685
5,412
0
27,512
L
Danzaburou
casino_ocioso
Danzaburou
2,981
1,115
0
1,802
6,851
2,089
0
0
6,851
0
35,189
W
1,337
609
0
1,157
5,165
1,426
258
231
4,934
0
25,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
29,762
264
Minions Killed
275
0
Camps Cleared
0
859,559
Distance Traveled
980,345
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,523
725
69
8
0
194,225
0
L
Discordia
5,075
564
54
6
0
169,136
1
L
Cthulhu
4,243
471
15
2
0
130,998
0
W
Anubis
6,442
716
86
10
0
191,034
0
W
Danzaburou
6,052
672
32
4
0
189,195
3
L
Thanatos
5,843
649
61
7
0
212,126
1
L
Izanami
5,068
563
67
7
0
162,679
0
W
Loki
5,361
596
44
5
0
214,254
0
L
Danzaburou
5,528
614
67
7
0
184,620
2
W
Apollo
5,384
598
44
5
0
191,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role