Player Matchup

Arachne
Arachne
ChristianRG
Arachne
Level 154
God Stats
29W - 33L
1,368 SR
Queue Stats
429W - 406L
1,518 Elo+
Solo
King Arthur
King Arthur
Dieguito2015
King Arthur
Level 155
God Stats
3W - 12L
1,256 SR
Queue Stats
271W - 255L
1,503 Elo+
Solo
Kukulkan
Kukulkan
FlabbsSCS
Kukulkan
Level 106
God Stats
71W - 24L
1,767 SR
Queue Stats
216W - 179L
1,558 Elo+
Solo
Artio
Artio
JeGarcon
Artio
Level 109
God Stats
1W - 3L
1,401 SR
Queue Stats
288W - 286L
1,486 Elo+
Solo
Hachiman
Hachiman
tookezzy
Hachiman
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,546 Elo+
Solo
Team Averages
Level 111
1,458 SR
1,522 Elo+

VS

Team Averages
Level 66
1,487 SR
1,563 Elo+
Cupid
Cupid
 
Cupid
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AndyPapi
Pele
Level 64
God Stats
2W - 0L
1,373 SR
Queue Stats
30W - 32L
1,563 Elo+
Solo
Hera
Hera
Beatten
Hera
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 29L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
KingSnarf
Sun Wukong
Level 69
God Stats
4W - 7L
1,476 SR
Queue Stats
162W - 134L
1,563 Elo+
Solo
Bacchus
Bacchus
WillsterEdge
Bacchus
Level 84
God Stats
9W - 7L
1,585 SR
Queue Stats
237W - 208L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChristianRG
Arachne
13
4 / 4 / 0
7,383
527
7,153
14,855
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Dieguito2015
King Arthur
15
2 / 2 / 3
9,192
657
11,655
16,184
15,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
FlabbsSCS
Kukulkan
15
3 / 3 / 1
8,739
624
7,065
8,204
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
JeGarcon
Artio
10
0 / 7 / 5
6,453
461
3,291
15,666
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
tookezzy
Hachiman
9
2 / 4 / 1
6,051
432
5,656
7,747
2,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 2 / 6
7,645
546
11,561
12,407
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
15
6 / 1 / 5
8,673
620
9,825
10,521
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
Beatten
Hera
14
3 / 2 / 3
8,279
591
7,592
8,795
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
KingSnarf
Sun Wukong
12
0 / 3 / 0
7,282
520
5,172
13,964
11,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
WillsterEdge
Bacchus
13
5 / 3 / 5
8,248
589
6,352
11,678
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
19
20
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
6
4
W
Pele
6
1
5
8.5
W
Hera
Beatten
Hera
3
2
3
2.25
L
Arachne
ChristianRG
Arachne
4
4
0
1
L
King Arthur
Dieguito2015
King Arthur
2
2
3
1.75
L
Kukulkan
FlabbsSCS
Kukulkan
3
3
1
1.17
L
Artio
JeGarcon
Artio
0
7
5
0.36
W
Sun Wukong
KingSnarf
Sun Wukong
0
3
0
0
W
Bacchus
WillsterEdge
Bacchus
5
3
5
2.5
L
Hachiman
tookezzy
Hachiman
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
40,502
62,656
Taken
57,365
35,638
Mitigated
34,639
15,169
Healing
23,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,561
5,815
655
7,143
12,407
4,327
725
1,508
10,899
0
56,020
W
Pele
9,825
2,742
0
5,647
10,521
3,763
0
3,080
7,441
0
79,118
W
Hera
Beatten
Hera
7,592
1,947
0
1,430
8,795
2,403
628
4,228
4,567
49,904
1,576
L
Arachne
ChristianRG
Arachne
7,153
5,525
0
4,449
14,855
4,340
0
4,522
10,333
0
52,850
L
King Arthur
Dieguito2015
King Arthur
11,655
987
0
2,753
16,184
15,741
0
742
15,442
0
78,542
L
Kukulkan
FlabbsSCS
Kukulkan
7,065
773
0
793
8,204
2,312
0
2,928
5,276
68,921
0
L
Artio
JeGarcon
Artio
3,291
399
114
4,489
15,666
11,106
0
3,717
11,949
21,064
0
W
Sun Wukong
KingSnarf
Sun Wukong
5,172
1,558
0
5,505
13,964
11,686
0
110
13,854
0
46,980
W
Bacchus
WillsterEdge
Bacchus
6,352
867
0
3,598
11,678
12,460
176
2,317
9,361
22,568
1,187
L
Hachiman
tookezzy
Hachiman
5,656
2,748
0
2,571
7,747
2,139
0
1,810
5,937
0
24,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
40,127
363
Minions Killed
421
0
Camps Cleared
0
1,345,804
Distance Traveled
1,494,492
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,645
546
82
6
0
259,762
0
W
Pele
8,673
620
112
8
0
374,537
1
W
Hera
8,279
591
100
7
0
289,408
0
L
Arachne
7,383
527
81
6
0
332,854
0
L
King Arthur
9,192
657
104
7
0
276,600
2
L
Kukulkan
8,739
624
112
8
0
284,996
2
L
Artio
6,453
461
25
2
0
261,374
0
W
Sun Wukong
7,282
520
97
7
0
272,052
1
W
Bacchus
8,248
589
30
2
0
298,733
0
L
Hachiman
6,051
432
41
3
0
189,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role