Player Matchup

Sol
Sol
Aruanthien
Sol
Level 156
God Stats
6W - 7L
1,496 SR
Queue Stats
191W - 200L
1,375 Elo+
Party 2
Chaac
Chaac
Auxilium101
Chaac
Level 146
God Stats
3W - 2L
1,707 SR
Queue Stats
270W - 270L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OttoP_95
Morgan Le Fay
Level 44
God Stats
30W - 18L
1,494 SR
Queue Stats
100W - 86L
1,455 Elo+
Solo
Hera
Hera
The_Boy1982
Hera
Level 154
God Stats
133W - 100L
1,580 SR
Queue Stats
259W - 251L
1,388 Elo+
Party 2
Thanatos
Thanatos
zord119
Thanatos
Level 144
God Stats
3W - 4L
1,245 SR
Queue Stats
303W - 301L
1,461 Elo+
Solo
Team Averages
Level 129
1,504 SR
1,429 Elo+

VS

Team Averages
Level 123
1,485 SR
1,468 Elo+
Xing Tian
Xing Tian
AlbedoIT
Xing Tian
Level 109
God Stats
2W - 3L
1,425 SR
Queue Stats
72W - 82L
1,455 Elo+
Solo
Apollo
Apollo
Cookie_MonzterZA
Apollo
Level 156
God Stats
5W - 7L
1,392 SR
Queue Stats
387W - 394L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
MSP_LuCiEn597
Cthulhu
Level 114
God Stats
21W - 18L
1,601 SR
Queue Stats
603W - 599L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MSP_PentaGon6595
Morgan Le Fay
Level 125
God Stats
22W - 14L
1,572 SR
Queue Stats
827W - 835L
1,446 Elo+
Party 1
Bellona
Bellona
micka06610g
Bellona
Level 109
God Stats
6W - 6L
1,437 SR
Queue Stats
223W - 199L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
8,695
669
6,300
5,500
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 0 / 2
6,901
531
4,024
9,017
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
OttoP_95
Morgan Le Fay
12
1 / 3 / 1
6,725
517
6,100
8,583
3,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 2
7,028
541
3,559
5,955
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
zord119
Thanatos
11
1 / 4 / 2
6,332
487
3,800
9,236
2,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlbedoIT
Xing Tian
11
3 / 2 / 3
6,422
494
4,670
9,982
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 0 / 1
6,742
519
1,047
6,407
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
11
1 / 2 / 3
5,871
452
6,003
6,944
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
MSP_PentaGon6595
Morgan Le Fay
13
3 / 1 / 3
7,531
579
6,633
6,071
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
micka06610g
Bellona
10
0 / 3 / 2
6,220
478
4,913
11,501
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
7
9
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlbedoIT
Xing Tian
3
2
3
2.25
W
4
0
0
4
W
0
0
2
1
L
0
0
1
0.5
L
Cthulhu
1
2
3
1.25
L
Morgan Le Fay
MSP_PentaGon6595
Morgan Le Fay
3
1
3
4.5
W
Morgan Le Fay
OttoP_95
Morgan Le Fay
1
3
1
0.5
W
2
2
2
1.5
L
Bellona
micka06610g
Bellona
0
3
2
0.33
W
Thanatos
zord119
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
23,266
38,291
Taken
40,905
12,405
Mitigated
19,079
18,235
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlbedoIT
Xing Tian
4,670
197
0
567
9,982
5,381
0
2,723
7,259
33,748
1,159
W
6,300
2,746
0
3,541
5,500
1,497
1,089
2,172
3,101
66,276
5,272
W
4,024
554
0
3,913
9,017
2,814
0
5,778
2,703
0
45,620
L
1,047
297
0
3,666
6,407
2,110
0
3,313
3,094
0
55,289
L
Cthulhu
6,003
536
384
1,125
6,944
3,750
0
1,959
4,985
27,229
0
L
Morgan Le Fay
MSP_PentaGon6595
Morgan Le Fay
6,633
460
0
1,704
6,071
2,165
0
1,027
5,044
54,549
1,296
W
Morgan Le Fay
OttoP_95
Morgan Le Fay
6,100
813
0
3,184
8,583
3,658
240
1,125
7,366
41,328
384
W
3,559
360
0
3,461
5,955
1,687
0
2,524
3,323
52,683
1,794
L
Bellona
micka06610g
Bellona
4,913
927
0
5,335
11,501
5,673
0
6,677
4,824
0
35,917
W
Thanatos
zord119
Thanatos
3,800
721
0
4,136
9,236
2,749
0
3,960
4,789
0
30,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
32,786
412
Minions Killed
394
0
Camps Cleared
0
1,302,966
Distance Traveled
1,341,328
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,422
494
46
4
0
242,660
0
W
Sol
8,695
669
121
9
0
247,755
0
W
Chaac
6,901
531
99
8
0
265,662
4
L
Apollo
6,742
519
108
8
0
267,407
1
L
Cthulhu
5,871
452
61
5
0
299,243
2
L
Morgan Le Fay
7,531
579
113
9
0
275,993
3
W
Morgan Le Fay
6,725
517
46
4
0
217,878
0
W
Hera
7,028
541
94
7
0
279,364
1
L
Bellona
6,220
478
66
5
0
256,025
2
W
Thanatos
6,332
487
52
4
0
292,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role