Player Matchup

Zhong Kui
Zhong Kui
JAZCOOOM
Zhong Kui
Level 69
God Stats
0W - 1L
1,168 SR
Queue Stats
68W - 45L
1,668 Elo+
Party 1
Izanami
Izanami
Jasc0m
Izanami
Level 142
God Stats
0W - 1L
1,925 SR
Queue Stats
71W - 47L
1,663 Elo+
Party 1
Fafnir
Fafnir
Xark47
Fafnir
Level 154
God Stats
1W - 1L
1,572 SR
Queue Stats
58W - 53L
1,526 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,619 Elo+

VS

Team Averages
Level 164
1,575 SR
1,684 Elo+
Aphrodite
Aphrodite
CALYY
Aphrodite
Level 146
God Stats
18W - 4L
1,789 SR
Queue Stats
49W - 16L
1,822 Elo+
Party 2
Danzaburou
Danzaburou
TravyTrebo
Danzaburou
Level 278
God Stats
4W - 0L
1,436 SR
Queue Stats
272W - 267L
1,522 Elo+
Solo
Fenrir
Fenrir
Αnny
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JAZCOOOM
Zhong Kui
13
0 / 6 / 1
7,355
736
6,165
13,093
12,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jasc0m
Izanami
13
0 / 5 / 1
7,834
783
6,266
9,015
3,301
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
Xark47
Fafnir
13
1 / 4 / 0
8,447
845
4,399
12,614
15,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CALYY
Aphrodite
15
4 / 0 / 11
9,209
921
11,570
10,210
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TravyTrebo
Danzaburou
16
3 / 0 / 12
9,480
948
8,086
6,393
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Αnny
Fenrir
15
8 / 1 / 7
9,811
981
10,255
14,020
10,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CALYY
Aphrodite
4
0
11
9.5
L
Zhong Kui
JAZCOOOM
Zhong Kui
0
6
1
0.08
L
Izanami
Jasc0m
Izanami
0
5
1
0.1
W
Danzaburou
TravyTrebo
Danzaburou
3
0
12
9
L
Fafnir
Xark47
Fafnir
1
4
0
0.25
W
Fenrir
Αnny
Fenrir
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
29,911
34,722
Taken
30,623
31,750
Mitigated
18,521
6,191
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CALYY
Aphrodite
11,570
1,204
7,233
7,723
10,210
5,398
266
3,333
6,877
37,643
0
L
Zhong Kui
JAZCOOOM
Zhong Kui
6,165
205
0
3,170
13,093
12,889
0
4,617
8,343
22,739
0
L
Izanami
Jasc0m
Izanami
6,266
3,694
0
1,049
9,015
3,301
0
3,429
5,508
0
32,507
W
Danzaburou
TravyTrebo
Danzaburou
8,086
3,014
0
1,777
6,393
2,396
2,237
2,297
4,096
0
40,998
L
Fafnir
Xark47
Fafnir
4,399
1,556
0
1,972
12,614
15,560
0
3,802
8,795
18,054
2,121
W
Fenrir
Αnny
Fenrir
10,255
2,516
0
1,996
14,020
10,727
658
4,756
8,904
219
18,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
28,500
118
Minions Killed
137
0
Camps Cleared
0
493,832
Distance Traveled
597,334
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,209
921
59
6
0
206,981
0
L
Zhong Kui
7,355
736
30
3
0
158,485
0
L
Izanami
7,834
783
58
6
0
166,582
0
W
Danzaburou
9,480
948
66
7
0
194,443
4
L
Fafnir
8,447
845
30
3
0
168,765
2
W
Fenrir
9,811
981
12
1
0
195,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role