Player Matchup

Ah Puch
Ah Puch
Nerodomas
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 169L
1,454 Elo+
Party 3
Tyr
Tyr
PlasticCutlery
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 204L
1,493 Elo+
Party 3
Freya
Freya
StarRaindrop680
Freya
Level 75
God Stats
3W - 3L
1,473 SR
Queue Stats
64W - 102L
1,385 Elo+
Solo
Janus
Janus
SxFxlcon
Janus
Level 135
God Stats
10W - 7L
1,600 SR
Queue Stats
284W - 314L
1,442 Elo+
Solo
Hera
Hera
its Bedt1me
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,575 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,470 Elo+

VS

Team Averages
Level 111
1,511 SR
1,585 Elo+
Jormungandr
Jormungandr
Akapancho854
Jormungandr
Level 86
God Stats
2W - 0L
1,766 SR
Queue Stats
18W - 16L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
AphoticV2
Gilgamesh
Level 117
God Stats
1W - 0L
1,302 SR
Queue Stats
13W - 6L
1,876 Elo+
Party 2
Nu Wa
Nu Wa
DeBuke
Nu Wa
Level 243
God Stats
25W - 16L
1,488 SR
Queue Stats
1,123W - 1,200L
1,453 Elo+
Solo
Fenrir
Fenrir
GEEMONEE5989
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ninjathug20
Tsukuyomi
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nerodomas
Ah Puch
15
2 / 5 / 1
8,657
618
17,906
11,430
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 4
9,786
699
9,834
23,774
19,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 6
8,612
615
11,327
12,423
4,373
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
SxFxlcon
Janus
19
4 / 3 / 3
11,115
794
14,061
8,272
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 2
7,280
520
1,663
7,949
2,066

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akapancho854
Jormungandr
20
8 / 1 / 12
11,976
855
16,382
21,279
15,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
AphoticV2
Gilgamesh
17
6 / 0 / 8
10,118
723
10,658
20,905
9,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
DeBuke
Nu Wa
16
2 / 1 / 12
9,716
694
13,715
4,427
1,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
14
1 / 4 / 9
8,788
628
6,409
13,139
11,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Ninjathug20
Tsukuyomi
17
5 / 4 / 13
10,280
734
12,153
12,562
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
9
Kills
22
22
Deaths
10
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Akapancho854
Jormungandr
8
1
12
14
W
Gilgamesh
AphoticV2
Gilgamesh
6
0
8
10
W
Nu Wa
DeBuke
Nu Wa
2
1
12
8
W
Fenrir
1
4
9
1.38
L
Ah Puch
Nerodomas
Ah Puch
2
5
1
0.5
W
Tsukuyomi
Ninjathug20
Tsukuyomi
5
4
13
2.88
L
2
2
4
2
L
1
5
6
0.8
L
Janus
SxFxlcon
Janus
4
3
3
1.83
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,791
Damage
59,317
63,848
Taken
72,312
32,395
Mitigated
42,987
24,412
Healing
26,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Akapancho854
Jormungandr
16,382
4,626
910
9,756
21,279
15,772
232
14,392
6,621
41,660
0
W
Gilgamesh
AphoticV2
Gilgamesh
10,658
2,478
1,156
8,949
20,905
9,519
273
12,689
7,967
62
14,978
W
Nu Wa
DeBuke
Nu Wa
13,715
2,156
1,626
467
4,427
1,237
1,733
3,070
1,295
37,273
1,641
W
Fenrir
6,409
1,452
0
1,245
13,139
11,558
453
7,526
5,505
0
9,946
L
Ah Puch
Nerodomas
Ah Puch
17,906
941
861
1,957
11,430
3,899
0
6,027
5,055
31,483
0
W
Tsukuyomi
Ninjathug20
Tsukuyomi
12,153
2,205
1,057
1,824
12,562
4,901
0
6,183
6,289
0
25,752
L
9,834
1,032
1,183
12,079
23,774
19,193
0
7,871
14,744
0
21,075
L
11,327
3,628
1,427
3,431
12,423
4,373
0
5,981
5,953
26,273
0
L
Janus
SxFxlcon
Janus
14,061
612
1,708
1,766
8,272
2,864
0
5,123
2,913
42,554
581
L
1,663
785
0
0
7,949
2,066
0
3,356
4,419
4,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
50,878
160
Minions Killed
213
0
Camps Cleared
0
1,230,841
Distance Traveled
1,426,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,976
855
104
7
0
275,545
0
W
Gilgamesh
10,118
723
8
1
0
322,705
0
W
Nu Wa
9,716
694
52
4
0
262,323
0
W
Fenrir
8,788
628
19
1
0
290,406
0
L
Ah Puch
8,657
618
36
3
0
224,944
0
W
Tsukuyomi
10,280
734
30
2
0
275,713
0
L
Tyr
9,786
699
25
2
0
285,990
0
L
Freya
8,612
615
24
2
0
234,906
0
L
Janus
11,115
794
74
5
0
267,936
0
L
Hera
7,280
520
1
0
0
217,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role