Player Matchup

Cernunnos
Cernunnos
Beefresh99
Cernunnos
Level 4
God Stats
2W - 2L
1,310 SR
Queue Stats
10W - 9L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
SlumpedPK
Baron Samedi
Level 150
God Stats
37W - 37L
1,534 SR
Queue Stats
209W - 200L
1,509 Elo+
Solo
Shiva
Shiva
Supernovamoon
Shiva
Level 118
God Stats
2W - 4L
1,712 SR
Queue Stats
41W - 41L
1,574 Elo+
Party 1
Team Averages
Level 91
1,519 SR
1,556 Elo+

VS

Team Averages
Level 81
1,363 SR
1,491 Elo+
King Arthur
King Arthur
AcuteSet4171
King Arthur
Level 126
God Stats
3W - 15L
1,247 SR
Queue Stats
453W - 455L
1,506 Elo+
Party 2
Tiamat
Tiamat
Slushie241
Tiamat
Level 75
God Stats
92W - 87L
1,514 SR
Queue Stats
179W - 191L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
o3xontixe
Kukulkan
Level 41
God Stats
5W - 10L
1,329 SR
Queue Stats
109W - 107L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beefresh99
Cernunnos
14
5 / 1 / 7
9,111
911
9,813
8,401
2,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SlumpedPK
Baron Samedi
13
2 / 4 / 8
8,934
893
4,029
9,685
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 7
9,279
928
7,675
10,606
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcuteSet4171
King Arthur
10
0 / 7 / 2
6,968
697
5,000
12,545
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Slushie241
Tiamat
14
4 / 3 / 0
8,576
858
9,646
7,073
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
o3xontixe
Kukulkan
14
1 / 2 / 1
8,237
824
6,247
4,649
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
5
6
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AcuteSet4171
King Arthur
0
7
2
0.14
W
Cernunnos
Beefresh99
Cernunnos
5
1
7
8.5
W
Baron Samedi
SlumpedPK
Baron Samedi
2
4
8
1.5
L
Tiamat
Slushie241
Tiamat
4
3
0
1.33
W
5
1
7
8.5
L
Kukulkan
o3xontixe
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,517
Damage
20,893
28,692
Taken
24,267
13,010
Mitigated
12,810
9,920
Healing
1,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AcuteSet4171
King Arthur
5,000
853
0
738
12,545
6,109
0
1,731
10,489
131
12,096
W
Cernunnos
Beefresh99
Cernunnos
9,813
5,488
417
3,194
8,401
2,513
2,003
5,366
2,663
0
26,530
W
Baron Samedi
SlumpedPK
Baron Samedi
4,029
397
191
1,267
9,685
4,180
1,059
5,031
4,271
32,597
0
L
Tiamat
Slushie241
Tiamat
9,646
522
0
312
7,073
4,852
0
745
6,063
20,516
0
W
7,675
1,263
1,378
3,473
10,606
6,317
851
4,330
5,824
13
24,045
L
Kukulkan
o3xontixe
Kukulkan
6,247
258
0
223
4,649
1,849
0
1,594
3,018
30,521
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
23,781
140
Minions Killed
96
0
Camps Cleared
0
534,204
Distance Traveled
530,443
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,968
697
15
2
0
149,494
4
W
Cernunnos
9,111
911
51
5
0
175,252
0
W
Baron Samedi
8,934
893
63
6
0
168,071
2
L
Tiamat
8,576
858
31
3
0
196,847
1
W
Shiva
9,279
928
26
3
0
190,881
0
L
Kukulkan
8,237
824
50
5
0
184,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role