Player Matchup

Fafnir
Fafnir
Body N Blood
Fafnir
Level 125
God Stats
55W - 36L
1,593 SR
Queue Stats
257W - 259L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Justin Kinsoul
Danzaburou
Level 53
God Stats
39W - 27L
1,654 SR
Queue Stats
125W - 137L
1,491 Elo+
Party 1
Osiris
Osiris
Ke Kanaka
Osiris
Level 75
God Stats
4W - 5L
1,516 SR
Queue Stats
277W - 254L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SquizzNight
Morgan Le Fay
Level 123
God Stats
0W - 2L
1,294 SR
Queue Stats
230W - 229L
1,462 Elo+
Party 1
Fenrir
Fenrir
rodriguezprr
Fenrir
Level 159
God Stats
28W - 18L
1,537 SR
Queue Stats
145W - 129L
1,521 Elo+
Solo
Team Averages
Level 107
1,519 SR
1,506 Elo+

VS

Team Averages
Level 87
1,618 SR
1,506 Elo+
Medusa
Medusa
AresBF
Medusa
Level 64
God Stats
16W - 7L
1,813 SR
Queue Stats
189W - 181L
1,472 Elo+
Solo
Cerberus
Cerberus
Dra9onkid419
Cerberus
Level 89
God Stats
33W - 31L
1,559 SR
Queue Stats
339W - 290L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RealMolagDBal
Morgan Le Fay
Level 104
God Stats
4W - 1L
1,544 SR
Queue Stats
119W - 103L
1,495 Elo+
Solo
Fenrir
Fenrir
Välkyr
Fenrir
Level 147
God Stats
3W - 3L
1,460 SR
Queue Stats
150W - 132L
1,518 Elo+
Party 2
Athena
Athena
lilgabagool
Athena
Level 31
God Stats
9W - 7L
1,714 SR
Queue Stats
86W - 84L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 1 / 0
5,681
568
2,671
6,912
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Justin Kinsoul
Danzaburou
9
0 / 7 / 2
4,874
487
2,874
8,341
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Ke Kanaka
Osiris
11
2 / 4 / 0
6,099
610
5,014
9,203
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SquizzNight
Morgan Le Fay
9
0 / 4 / 1
5,195
520
1,490
6,681
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 3 / 2
5,881
588
3,672
6,598
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AresBF
Medusa
11
5 / 2 / 2
6,665
667
5,740
5,363
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
Dra9onkid419
Cerberus
11
3 / 2 / 1
6,426
643
4,633
7,083
6,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
RealMolagDBal
Morgan Le Fay
11
3 / 0 / 1
6,286
629
4,581
4,090
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Välkyr
Fenrir
12
6 / 1 / 3
6,492
649
5,993
8,156
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
9
2 / 2 / 6
5,801
580
2,918
7,968
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
19
19
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
AresBF
Medusa
5
2
2
3
L
Fafnir
2
1
0
2
W
Cerberus
Dra9onkid419
Cerberus
3
2
1
1.75
L
Danzaburou
Justin Kinsoul
Danzaburou
0
7
2
0.14
L
Osiris
Ke Kanaka
Osiris
2
4
0
0.5
W
Morgan Le Fay
RealMolagDBal
Morgan Le Fay
3
0
1
3.5
L
Morgan Le Fay
SquizzNight
Morgan Le Fay
0
4
1
0.13
W
Fenrir
Välkyr
Fenrir
6
1
3
7.5
W
Athena
2
2
6
2.5
L
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
23,865
37,735
Taken
32,660
15,950
Mitigated
17,866
7,265
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AresBF
Medusa
5,740
1,998
0
638
5,363
1,770
789
1,163
4,200
0
49,114
L
Fafnir
2,671
946
0
2,172
6,912
5,204
0
1,783
5,129
16,116
0
W
Cerberus
Dra9onkid419
Cerberus
4,633
141
0
2,482
7,083
6,434
0
0
7,083
29,265
3,828
L
Danzaburou
Justin Kinsoul
Danzaburou
2,874
978
0
1,213
8,341
2,265
0
1,111
7,230
0
31,525
L
Osiris
Ke Kanaka
Osiris
5,014
1,992
0
2,056
9,203
3,979
0
4,216
4,987
0
41,764
W
Morgan Le Fay
RealMolagDBal
Morgan Le Fay
4,581
639
0
745
4,090
1,374
0
1,502
2,588
39,153
0
L
Morgan Le Fay
SquizzNight
Morgan Le Fay
1,490
89
0
846
6,681
2,036
0
3,426
3,255
27,702
390
W
Fenrir
Välkyr
Fenrir
5,993
2,161
0
5,109
8,156
2,719
0
795
7,361
0
31,259
W
Athena
2,918
612
0
2,052
7,968
5,569
151
626
7,342
13,376
0
L
Fenrir
3,672
846
0
978
6,598
2,466
0
1,412
5,186
0
41,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
31,670
302
Minions Killed
322
0
Camps Cleared
0
986,564
Distance Traveled
1,046,673
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,665
667
78
8
0
189,488
4
L
Fafnir
5,681
568
28
3
0
201,961
2
W
Cerberus
6,426
643
75
8
0
163,289
0
L
Danzaburou
4,874
487
53
5
0
174,933
0
L
Osiris
6,099
610
84
8
0
192,345
0
W
Morgan Le Fay
6,286
629
70
7
0
221,033
5
L
Morgan Le Fay
5,195
520
66
7
0
185,903
1
W
Fenrir
6,492
649
71
7
0
250,729
2
W
Athena
5,801
580
28
3
0
222,134
2
L
Fenrir
5,881
588
71
7
0
231,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role