Player Matchup

Erlang Shen
Erlang Shen
CinderyMars354
Erlang Shen
Level 69
God Stats
4W - 3L
1,515 SR
Queue Stats
195W - 173L
1,405 Elo+
Party 1
Skadi
Skadi
Shanita_Dee
Skadi
Level 49
God Stats
59W - 46L
1,576 SR
Queue Stats
122W - 116L
1,428 Elo+
Party 2
Atlas
Atlas
Wefearprada
Atlas
Level 65
God Stats
3W - 1L
1,629 SR
Queue Stats
165W - 160L
1,394 Elo+
Party 1
Arachne
Arachne
Worsie86
Arachne
Level 107
God Stats
13W - 6L
1,636 SR
Queue Stats
138W - 143L
1,571 Elo+
Solo
Merlin
Merlin
c0nterXc0nter
Merlin
Level 31
God Stats
18W - 16L
1,434 SR
Queue Stats
76W - 78L
1,428 Elo+
Party 2
Team Averages
Level 64
1,558 SR
1,445 Elo+

VS

Team Averages
Level 57
1,583 SR
1,396 Elo+
Thoth
Thoth
GhastlySquare0
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,399 Elo+
Solo
Charybdis
Charybdis
WhoSlipzz
Charybdis
Level 102
God Stats
4W - 6L
1,506 SR
Queue Stats
75W - 69L
1,406 Elo+
Party 3
Serqet
Serqet
XOakTeacherX
Serqet
Level 39
God Stats
4W - 4L
1,540 SR
Queue Stats
15W - 16L
1,406 Elo+
Party 3
Chronos
Chronos
iiitachi_Uchiha1
Chronos
Level 49
God Stats
0W - 1L
1,724 SR
Queue Stats
36W - 43L
1,411 Elo+
Solo
Jormungandr
Jormungandr
xxZoraZxx
Jormungandr
Level 27
God Stats
1W - 3L
1,646 SR
Queue Stats
10W - 15L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CinderyMars354
Erlang Shen
11
6 / 2 / 2
6,968
697
4,865
10,598
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
2 / 4 / 2
5,733
573
4,183
5,472
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
2 / 2 / 3
6,188
619
5,342
10,249
4,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Worsie86
Arachne
12
5 / 3 / 1
6,723
672
3,980
7,353
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 3
5,993
599
3,249
5,550
1,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,704
470
2,008
4,772
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WhoSlipzz
Charybdis
8
1 / 4 / 0
4,951
495
4,387
6,534
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
12
10 / 3 / 1
7,102
710
6,885
9,345
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
4,371
437
2,709
5,113
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
xxZoraZxx
Jormungandr
8
1 / 4 / 2
5,314
531
6,281
8,074
5,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
18
Kills
13
14
Deaths
20
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CinderyMars354
Erlang Shen
6
2
2
3.5
L
1
5
1
0.3
W
2
4
2
0.75
W
2
2
3
1.75
L
Charybdis
WhoSlipzz
Charybdis
1
4
0
0.25
W
Arachne
Worsie86
Arachne
5
3
1
1.83
L
Serqet
10
3
1
3.5
W
3
3
3
1.5
L
0
4
1
0.13
L
Jormungandr
xxZoraZxx
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
22,270
39,222
Taken
33,838
13,763
Mitigated
12,721
12,494
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CinderyMars354
Erlang Shen
4,865
3,006
0
6,599
10,598
4,118
321
1,378
9,220
0
34,654
L
2,008
405
0
206
4,772
991
0
2,056
2,716
17,880
0
W
4,183
1,878
0
350
5,472
1,456
718
2,249
3,145
0
29,742
W
5,342
1,624
109
2,162
10,249
4,390
416
3,534
6,189
18,190
1,234
L
Charybdis
WhoSlipzz
Charybdis
4,387
2,133
0
1,627
6,534
1,694
0
503
6,031
0
26,121
W
Arachne
Worsie86
Arachne
3,980
3,026
101
2,371
7,353
2,225
0
1,732
5,621
0
40,299
L
Serqet
6,885
2,536
0
2,494
9,345
3,523
0
1,901
7,444
0
31,477
W
3,249
219
0
802
5,550
1,574
0
1,677
3,705
28,088
968
L
2,709
863
0
360
5,113
1,282
32
1,466
3,647
16,989
0
L
Jormungandr
xxZoraZxx
Jormungandr
6,281
1,785
0
838
8,074
5,231
2
2,350
5,724
20,993
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
26,442
243
Minions Killed
200
0
Camps Cleared
0
930,454
Distance Traveled
968,281
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,968
697
51
5
0
169,116
0
L
Thoth
4,704
470
34
3
0
184,093
0
W
Skadi
5,733
573
60
6
0
166,698
0
W
Atlas
6,188
619
23
2
0
215,970
0
L
Charybdis
4,951
495
50
5
0
179,039
0
W
Arachne
6,723
672
72
7
0
206,366
0
L
Serqet
7,102
710
61
6
0
241,246
0
W
Merlin
5,993
599
37
4
0
172,304
0
L
Chronos
4,371
437
27
3
0
179,909
0
L
Jormungandr
5,314
531
28
3
0
183,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role