Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigBlackHulk
King Arthur
Level 128
God Stats
0W - 1L
1,232 SR
Queue Stats
9W - 13L
1,446 Elo+
Party 1
Bacchus
Bacchus
MrGritsKing
Bacchus
Level 83
God Stats
0W - 2L
1,462 SR
Queue Stats
4W - 5L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
crazyfamilyguy
Jing Wei
Level 107
God Stats
1W - 3L
1,442 SR
Queue Stats
7W - 11L
1,454 Elo+
Party 1
Bastet
Bastet
itzz zacc
Bastet
Level 107
God Stats
2W - 4L
1,665 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 1
Team Averages
Level 98
1,460 SR
1,470 Elo+

VS

Team Averages
Level 127
1,553 SR
1,514 Elo+
Thanatos
Thanatos
 
Thanatos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fpeanutbutter
Charybdis
Level 129
God Stats
20W - 16L
1,588 SR
Queue Stats
695W - 700L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Hiorako
Zhong Kui
Level 127
God Stats
16W - 19L
1,424 SR
Queue Stats
160W - 201L
1,521 Elo+
Party 2
Vulcan
Vulcan
LMarinh0
Vulcan
Level 149
God Stats
16W - 16L
1,655 SR
Queue Stats
200W - 239L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
zKameloTT
Sylvanus
Level 152
God Stats
5W - 7L
1,599 SR
Queue Stats
240W - 279L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 2
6,533
594
3,924
5,728
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BigBlackHulk
King Arthur
10
2 / 5 / 0
6,425
584
6,501
10,636
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
MrGritsKing
Bacchus
9
1 / 2 / 0
5,767
524
2,922
7,432
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
9
0 / 4 / 0
5,431
494
3,265
6,484
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
itzz zacc
Bastet
10
2 / 3 / 1
5,579
507
3,849
8,135
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 2 / 2
6,485
590
4,147
10,039
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Fpeanutbutter
Charybdis
12
4 / 0 / 4
6,782
617
7,028
6,592
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zhong Kui
Hiorako
Zhong Kui
13
4 / 3 / 1
7,616
692
7,330
10,881
6,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
LMarinh0
Vulcan
12
2 / 1 / 1
6,980
635
4,288
4,227
1,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
zKameloTT
Sylvanus
10
1 / 0 / 4
6,267
570
2,606
5,058
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
15
15
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
2
2
W
Thanatos
 
Thanatos
4
2
2
2.5
L
King Arthur
BigBlackHulk
King Arthur
2
5
0
0.4
W
Charybdis
Fpeanutbutter
Charybdis
4
0
4
6
W
Zhong Kui
Hiorako
Zhong Kui
4
3
1
1.5
W
Vulcan
LMarinh0
Vulcan
2
1
1
2.5
L
Bacchus
MrGritsKing
Bacchus
1
2
0
0.5
L
Jing Wei
0
4
0
0
L
Bastet
itzz zacc
Bastet
2
3
1
0.83
W
Sylvanus
zKameloTT
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
25,399
38,415
Taken
36,797
17,221
Mitigated
17,656
8,688
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,924
361
0
1,806
5,728
1,467
0
3,246
2,482
48,866
384
W
Thanatos
 
Thanatos
4,147
465
0
7,160
10,039
3,764
532
901
9,138
0
46,253
L
King Arthur
BigBlackHulk
King Arthur
6,501
750
0
1,903
10,636
5,789
0
6,523
4,113
0
39,103
W
Charybdis
Fpeanutbutter
Charybdis
7,028
3,824
0
2,821
6,592
2,290
455
1,249
5,343
0
51,394
W
Zhong Kui
Hiorako
Zhong Kui
7,330
931
0
6,625
10,881
6,799
632
289
10,592
54,823
890
W
Vulcan
LMarinh0
Vulcan
4,288
177
0
1,899
4,227
1,314
255
2,413
1,814
54,142
674
L
Bacchus
MrGritsKing
Bacchus
2,922
447
238
1,516
7,432
5,991
0
2,661
4,771
12,856
0
L
Jing Wei
3,265
2,531
0
1,414
6,484
1,605
0
505
5,979
0
38,382
L
Bastet
itzz zacc
Bastet
3,849
796
0
1,811
8,135
2,369
0
1,163
6,972
0
31,745
W
Sylvanus
zKameloTT
Sylvanus
2,606
729
1,179
2,664
5,058
3,489
157
1,940
3,118
16,932
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
34,130
332
Minions Killed
389
0
Camps Cleared
0
1,135,298
Distance Traveled
1,044,680
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,533
594
103
9
0
230,077
0
W
Thanatos
6,485
590
67
6
0
219,940
0
L
King Arthur
6,425
584
66
6
0
214,038
1
W
Charybdis
6,782
617
74
7
0
197,593
0
W
Zhong Kui
7,616
692
109
10
0
190,386
4
W
Vulcan
6,980
635
96
9
0
232,410
4
L
Bacchus
5,767
524
17
2
0
230,261
1
L
Jing Wei
5,431
494
87
8
0
206,257
0
L
Bastet
5,579
507
59
5
0
254,665
0
W
Sylvanus
6,267
570
43
4
0
204,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role