Player Matchup

Ah Puch
Ah Puch
Creoise
Ah Puch
Level 117
God Stats
8W - 3L
1,665 SR
Queue Stats
167W - 168L
1,389 Elo+
Party 3
Arachne
Arachne
FugnPanda
Arachne
Level 49
God Stats
6W - 1L
1,517 SR
Queue Stats
16W - 5L
1,655 Elo+
Party 3
Zhong Kui
Zhong Kui
ThxtGuyMike
Zhong Kui
Level 153
God Stats
11W - 10L
1,509 SR
Queue Stats
214W - 216L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Viper18
Hou Yi
Level 159
God Stats
13W - 11L
1,478 SR
Queue Stats
62W - 57L
1,452 Elo+
Solo
Ares
Ares
carlosxxz88
Ares
Level 69
God Stats
4W - 6L
1,462 SR
Queue Stats
153W - 147L
1,512 Elo+
Solo
Team Averages
Level 109
1,526 SR
1,493 Elo+

VS

Team Averages
Level 77
1,419 SR
1,445 Elo+
King Arthur
King Arthur
StopRunnin
King Arthur
Level 105
God Stats
11W - 19L
1,441 SR
Queue Stats
415W - 404L
1,511 Elo+
Solo
Olorun
Olorun
Thegoodbean1
Olorun
Level 68
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 11L
1,359 Elo+
Party 2
Ne Zha
Ne Zha
WiZe KhAOS
Ne Zha
Level 80
God Stats
4W - 9L
1,301 SR
Queue Stats
7W - 12L
1,359 Elo+
Party 2
Surtr
Surtr
alfaROking2642
Surtr
Level 19
God Stats
3W - 5L
1,528 SR
Queue Stats
4W - 7L
1,498 Elo+
Party 1
Tiamat
Tiamat
moditty97
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Creoise
Ah Puch
16
5 / 1 / 2
10,113
595
8,473
6,789
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
FugnPanda
Arachne
16
5 / 1 / 6
9,393
553
6,433
12,538
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
ThxtGuyMike
Zhong Kui
17
7 / 0 / 3
10,669
628
18,810
14,069
9,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Viper18
Hou Yi
14
4 / 2 / 4
8,837
520
9,349
9,675
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 7
9,816
577
4,892
9,296
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
StopRunnin
King Arthur
13
0 / 8 / 0
7,549
444
4,509
22,114
11,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
13
0 / 2 / 2
7,313
430
3,920
10,884
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
WiZe KhAOS
Ne Zha
10
2 / 4 / 0
7,221
425
3,607
12,116
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 5 / 2
7,411
436
6,341
12,311
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
moditty97
Tiamat
12
1 / 7 / 2
7,571
445
8,232
10,752
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
26
Kills
4
4
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Creoise
Ah Puch
5
1
2
6
W
Arachne
FugnPanda
Arachne
5
1
6
8
L
King Arthur
StopRunnin
King Arthur
0
8
0
0
L
Olorun
0
2
2
0.5
W
Zhong Kui
ThxtGuyMike
Zhong Kui
7
0
3
8.5
W
Hou Yi
Viper18
Hou Yi
4
2
4
3
L
Ne Zha
WiZe KhAOS
Ne Zha
2
4
0
0.5
L
1
5
2
0.4
W
5
0
7
8.5
L
Tiamat
moditty97
Tiamat
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,957
Damage
26,609
52,367
Taken
68,177
29,537
Mitigated
30,471
24,395
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Creoise
Ah Puch
8,473
438
0
1,725
6,789
2,653
488
2,776
3,784
76,815
331
W
Arachne
FugnPanda
Arachne
6,433
4,902
0
3,942
12,538
5,330
2,056
2,573
9,365
0
55,683
L
King Arthur
StopRunnin
King Arthur
4,509
619
0
2,294
22,114
11,422
0
14,056
8,058
0
57,194
L
Olorun
3,920
2,105
779
4,349
10,884
4,662
855
5,498
5,386
47,698
3,026
W
Zhong Kui
ThxtGuyMike
Zhong Kui
18,810
3,684
80
11,085
14,069
9,882
434
1,136
12,724
87,596
5,674
W
Hou Yi
Viper18
Hou Yi
9,349
3,769
0
4,916
9,675
3,311
451
3,146
5,850
0
61,620
L
Ne Zha
WiZe KhAOS
Ne Zha
3,607
1,988
0
4,948
12,116
3,578
0
4,660
7,456
0
21,759
L
6,341
2,824
0
1,618
12,311
6,508
465
3,229
9,082
925
32,208
W
4,892
751
0
2,647
9,296
8,361
252
1,930
6,644
42,555
1,047
L
Tiamat
moditty97
Tiamat
8,232
806
0
906
10,752
4,301
360
4,474
6,278
37,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
37,065
513
Minions Killed
329
0
Camps Cleared
0
1,660,892
Distance Traveled
1,711,330
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,113
595
126
7
0
335,298
2
W
Arachne
9,393
553
104
6
0
379,473
1
L
King Arthur
7,549
444
78
5
0
314,493
0
L
Olorun
7,313
430
85
5
0
343,481
0
W
Zhong Kui
10,669
628
130
8
0
292,886
0
W
Hou Yi
8,837
520
96
6
0
319,448
0
L
Ne Zha
7,221
425
35
2
0
379,999
0
L
Surtr
7,411
436
60
4
0
351,527
6
W
Ares
9,816
577
57
3
0
333,787
0
L
Tiamat
7,571
445
71
4
0
321,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role