Player Matchup

Thanatos
Thanatos
AyyooCuh
Thanatos
Level 129
God Stats
3W - 5L
1,294 SR
Queue Stats
352W - 325L
1,413 Elo+
Solo
Ymir
Ymir
BoinBoiinn
Ymir
Level 101
God Stats
11W - 9L
1,448 SR
Queue Stats
83W - 92L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
DesmondTheBearXD
Amaterasu
Level 128
God Stats
1W - 1L
1,517 SR
Queue Stats
57W - 70L
1,494 Elo+
Solo
Medusa
Medusa
Pensfan2012
Medusa
Level 38
God Stats
19W - 9L
1,672 SR
Queue Stats
35W - 30L
1,368 Elo+
Party 1
Raijin
Raijin
dinamity223
Raijin
Level 105
God Stats
7W - 9L
1,456 SR
Queue Stats
207W - 185L
1,541 Elo+
Solo
Team Averages
Level 100
1,477 SR
1,447 Elo+

VS

Team Averages
Level 81
1,494 SR
1,472 Elo+
King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MrSmallz49
Medusa
Level 36
God Stats
1W - 3L
1,260 SR
Queue Stats
20W - 21L
1,465 Elo+
Solo
Anubis
Anubis
Posiden3038401
Anubis
Level 51
God Stats
20W - 9L
1,702 SR
Queue Stats
185W - 199L
1,473 Elo+
Solo
Da Ji
Da Ji
Thriller637
Da Ji
Level 72
God Stats
17W - 11L
1,550 SR
Queue Stats
105W - 110L
1,455 Elo+
Solo
Vulcan
Vulcan
Tuca Mote8761
Vulcan
Level 109
God Stats
3W - 2L
1,460 SR
Queue Stats
527W - 526L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyyooCuh
Thanatos
1
0 / 0 / 0
2,106
211
0
0
0
10
4 / 1 / 3
6,406
641
2,914
6,430
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
11
1 / 2 / 2
6,591
659
4,863
9,071
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
10
3 / 3 / 3
5,595
560
4,965
7,198
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
13
5 / 0 / 2
7,356
736
5,097
5,935
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 2 / 0
5,544
554
4,527
5,551
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
MrSmallz49
Medusa
9
2 / 1 / 2
5,401
540
5,256
4,858
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
2 / 5 / 1
5,426
543
2,988
5,799
3,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 1
6,065
607
1,613
9,084
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 0
4,526
453
1,414
3,165
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
6
6
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
W
Thanatos
AyyooCuh
Thanatos
0
0
0
0
W
4
1
3
5.5
W
Amaterasu
1
2
2
1
L
Medusa
MrSmallz49
Medusa
2
1
2
3
W
Medusa
3
3
3
1.5
L
2
5
1
0.5
L
0
2
1
0.25
L
0
3
0
0
W
Raijin
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,839
Damage
15,798
28,634
Taken
28,457
14,818
Mitigated
12,392
10,588
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,527
1,054
0
965
5,551
3,660
0
462
5,008
596
27,187
W
Thanatos
AyyooCuh
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
2,914
774
104
1,629
6,430
3,868
0
1,263
5,167
11,353
0
W
Amaterasu
4,863
2,314
0
4,704
9,071
6,963
0
556
8,515
0
42,137
L
Medusa
MrSmallz49
Medusa
5,256
1,219
0
620
4,858
1,287
0
1,959
2,819
0
26,259
W
Medusa
4,965
1,791
0
1,993
7,198
2,099
141
1,676
5,522
0
42,804
L
2,988
0
0
373
5,799
3,077
0
1,746
3,959
16,525
694
L
1,613
390
0
1,618
9,084
3,501
0
1,562
7,334
0
56,342
L
1,414
59
0
125
3,165
867
0
1,666
1,360
15,186
778
W
Raijin
5,097
639
0
2,158
5,935
1,888
297
1,055
4,880
48,909
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
26,962
273
Minions Killed
244
0
Camps Cleared
0
793,587
Distance Traveled
995,558
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,544
554
54
5
0
232,988
0
W
Thanatos
2,106
211
0
0
0
0
0
W
Ymir
6,406
641
11
1
0
218,196
5
W
Amaterasu
6,591
659
87
9
0
190,688
0
L
Medusa
5,401
540
36
4
0
151,304
3
W
Medusa
5,595
560
73
7
0
190,545
0
L
Anubis
5,426
543
18
2
0
183,437
0
L
Da Ji
6,065
607
104
10
0
195,879
0
L
Vulcan
4,526
453
32
3
0
231,950
0
W
Raijin
7,356
736
102
10
0
194,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role