Player Matchup

Ullr
Ullr
Ins3n1ty
Ullr
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 66L
1,251 Elo+
Party 2
Surtr
Surtr
JesusV33 P3n
Surtr
Level 71
God Stats
34W - 25L
1,522 SR
Queue Stats
145W - 137L
1,423 Elo+
Solo
Neith
Neith
Shonxtdoor
Neith
Level 36
God Stats
1W - 7L
1,471 SR
Queue Stats
46W - 68L
1,251 Elo+
Party 2
Mulan
Mulan
WampaTESB
Mulan
Level 43
God Stats
13W - 16L
1,511 SR
Queue Stats
63W - 77L
1,476 Elo+
Solo
Danzaburou
Danzaburou
YuukoS2
Danzaburou
Level 167
God Stats
8W - 7L
1,479 SR
Queue Stats
78W - 69L
1,503 Elo+
Solo
Team Averages
Level 71
1,497 SR
1,381 Elo+

VS

Team Averages
Level 120
1,573 SR
1,470 Elo+
Cthulhu
Cthulhu
Bileh54
Cthulhu
Level 144
God Stats
2W - 0L
1,737 SR
Queue Stats
379W - 392L
1,451 Elo+
Solo
Ravana
Ravana
Masternygoure
Ravana
Level 46
God Stats
12W - 13L
1,465 SR
Queue Stats
135W - 142L
1,432 Elo+
Party 1
Charybdis
Charybdis
V1Official__
Charybdis
Level 89
God Stats
3W - 4L
1,591 SR
Queue Stats
102W - 95L
1,502 Elo+
Solo
He Bo
He Bo
ajaxahac
He Bo
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 140L
1,442 Elo+
Party 1
Cerberus
Cerberus
cptin planet
Cerberus
Level 141
God Stats
30W - 17L
1,572 SR
Queue Stats
432W - 420L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 9 / 1
5,766
444
1,486
13,265
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 5 / 0
6,638
511
8,232
11,054
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
7
2 / 1 / 0
5,384
414
1,956
3,231
721
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
WampaTESB
Mulan
12
1 / 5 / 0
6,924
533
5,499
11,113
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
YuukoS2
Danzaburou
6
0 / 3 / 0
4,674
360
1,856
3,824
977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bileh54
Cthulhu
10
6 / 0 / 3
6,710
516
3,961
8,445
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
9 / 2 / 5
7,831
602
7,551
6,617
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
V1Official__
Charybdis
12
2 / 2 / 4
7,115
547
3,864
7,067
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
ajaxahac
He Bo
13
6 / 1 / 6
7,749
596
8,375
5,493
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
cptin planet
Cerberus
10
0 / 2 / 8
6,050
465
3,458
8,936
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
6
Kills
23
23
Deaths
7
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bileh54
Cthulhu
6
0
3
7.5
L
Ullr
0
9
1
0.06
L
3
5
0
0.6
W
9
2
5
5.75
L
Neith
2
1
0
2
W
Charybdis
V1Official__
Charybdis
2
2
4
2
L
Mulan
WampaTESB
Mulan
1
5
0
0.2
L
Danzaburou
YuukoS2
Danzaburou
0
3
0
0
W
He Bo
ajaxahac
He Bo
6
1
6
9
W
Cerberus
cptin planet
Cerberus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
27,209
42,487
Taken
36,558
21,232
Mitigated
13,951
7,363
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bileh54
Cthulhu
3,961
223
84
4,113
8,445
3,009
330
155
8,091
26,311
0
L
Ullr
1,486
634
0
2,687
13,265
3,496
0
4,219
9,046
0
32,282
L
8,232
3,106
0
1,678
11,054
8,726
1
4,090
6,964
556
38,031
W
7,551
2,029
0
1,866
6,617
2,346
479
118
6,356
0
38,405
L
Neith
1,956
579
0
619
3,231
721
0
2,388
843
0
14,784
W
Charybdis
V1Official__
Charybdis
3,864
1,636
0
3,104
7,067
2,189
803
170
6,693
0
51,621
L
Mulan
WampaTESB
Mulan
5,499
431
0
1,307
11,113
7,312
172
3,782
7,331
0
42,395
L
Danzaburou
YuukoS2
Danzaburou
1,856
558
0
1,072
3,824
977
0
1,144
2,680
0
17,301
W
He Bo
ajaxahac
He Bo
8,375
685
0
985
5,493
1,408
517
0
5,493
36,910
1,714
W
Cerberus
cptin planet
Cerberus
3,458
81
0
2,475
8,936
4,999
0
0
8,936
19,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
35,455
238
Minions Killed
323
0
Camps Cleared
0
958,999
Distance Traveled
1,212,157
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,710
516
46
4
0
170,623
0
L
Ullr
5,766
444
62
5
0
212,680
0
L
Surtr
6,638
511
53
4
0
264,533
0
W
Ravana
7,831
602
65
5
0
294,817
0
L
Neith
5,384
414
20
2
0
166,704
0
W
Charybdis
7,115
547
95
7
0
209,595
1
L
Mulan
6,924
533
75
6
0
210,049
0
L
Danzaburou
4,674
360
28
2
0
105,033
2
W
He Bo
7,749
596
68
5
0
289,982
0
W
Cerberus
6,050
465
49
4
0
247,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role