Player Matchup

Scylla
Scylla
GankGodGayde
Scylla
Level 78
God Stats
23W - 21L
1,616 SR
Queue Stats
92W - 92L
1,533 Elo+
Party 1
Ra
Ra
JeremyCorollaS
Ra
Level 28
God Stats
5W - 6L
1,493 SR
Queue Stats
51W - 50L
1,528 Elo+
Party 1
Ymir
Ymir
Looozid
Ymir
Level 203
God Stats
9W - 10L
1,542 SR
Queue Stats
540W - 556L
1,511 Elo+
Party 2
Hercules
Hercules
TPB LEGIT4170
Hercules
Level 163
God Stats
17W - 20L
1,561 SR
Queue Stats
441W - 426L
1,497 Elo+
Solo
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 191
God Stats
113W - 143L
1,454 SR
Queue Stats
673W - 744L
1,489 Elo+
Party 2
Team Averages
Level 133
1,533 SR
1,512 Elo+

VS

Team Averages
Level 159
1,435 SR
1,516 Elo+
Xing Tian
Xing Tian
Cal Yentay
Xing Tian
Level 186
God Stats
3W - 8L
1,272 SR
Queue Stats
181W - 184L
1,585 Elo+
Solo
Artemis
Artemis
MrFIuff
Artemis
Level 141
God Stats
1W - 5L
1,320 SR
Queue Stats
329W - 294L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Siberian Glocc
Tsukuyomi
Level 156
God Stats
20W - 12L
1,567 SR
Queue Stats
95W - 97L
1,464 Elo+
Solo
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 190
God Stats
40W - 35L
1,551 SR
Queue Stats
90W - 84L
1,507 Elo+
Solo
Loki
Loki
brunopdjo195
Loki
Level 123
God Stats
2W - 2L
1,465 SR
Queue Stats
15W - 18L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 1 / 5
8,978
599
9,009
6,240
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 5
9,757
650
7,621
7,640
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Looozid
Ymir
17
6 / 2 / 3
11,000
733
7,476
14,718
14,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
TPB LEGIT4170
Hercules
14
4 / 0 / 4
8,854
590
7,265
11,642
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
VaniszH
Danzaburou
14
3 / 5 / 5
8,243
550
8,552
10,924
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cal Yentay
Xing Tian
11
2 / 2 / 3
6,791
453
6,714
13,934
12,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
MrFIuff
Artemis
14
3 / 5 / 2
7,461
497
7,096
10,213
3,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Siberian Glocc
Tsukuyomi
12
1 / 7 / 2
6,766
451
6,600
12,827
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 0
8,348
557
4,967
7,560
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 7 / 2
7,583
506
3,886
11,360
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
8
8
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Cal Yentay
Xing Tian
2
2
3
1.75
W
Scylla
7
1
5
9.5
W
3
0
5
5.5
W
Ymir
Looozid
Ymir
6
2
3
3.75
L
Artemis
MrFIuff
Artemis
3
5
2
0.8
L
Tsukuyomi
Siberian Glocc
Tsukuyomi
1
7
2
0.29
W
Hercules
TPB LEGIT4170
Hercules
4
0
4
6
W
Danzaburou
VaniszH
Danzaburou
3
5
5
1.1
L
1
2
0
0.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,923
Damage
29,263
51,164
Taken
55,894
33,093
Mitigated
27,607
18,826
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Cal Yentay
Xing Tian
6,714
731
0
2,132
13,934
12,790
0
4,464
9,384
27,583
0
W
Scylla
9,009
1,264
0
2,386
6,240
1,704
0
1,370
4,830
56,431
1,692
W
7,621
625
983
4,794
7,640
3,066
177
3,363
3,901
78,990
0
W
Ymir
Looozid
Ymir
7,476
2,556
0
2,125
14,718
14,481
471
1,282
13,301
78,596
4,280
L
Artemis
MrFIuff
Artemis
7,096
1,814
0
2,127
10,213
3,315
0
1,578
8,504
0
50,394
L
Tsukuyomi
Siberian Glocc
Tsukuyomi
6,600
1,686
0
2,695
12,827
4,023
0
4,609
8,072
0
45,025
W
Hercules
TPB LEGIT4170
Hercules
7,265
1,800
0
5,028
11,642
9,816
0
3,241
8,401
0
38,701
W
Danzaburou
VaniszH
Danzaburou
8,552
3,238
0
3,510
10,924
4,026
0
2,720
8,204
0
60,882
L
4,967
551
75
1,984
7,560
4,108
0
4,686
2,630
55,691
694
L
3,886
1,067
0
1,466
11,360
3,371
0
7,957
3,403
0
46,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
36,949
549
Minions Killed
428
0
Camps Cleared
0
1,515,911
Distance Traveled
1,494,776
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,791
453
47
3
0
288,767
3
W
Scylla
8,978
599
97
6
0
351,174
0
W
Ra
9,757
650
146
10
0
362,453
2
W
Ymir
11,000
733
147
10
0
247,039
0
L
Artemis
7,461
497
85
6
0
304,194
2
L
Tsukuyomi
6,766
451
67
4
0
336,816
1
W
Hercules
8,854
590
60
4
0
288,349
3
W
Danzaburou
8,243
550
99
7
0
266,896
0
L
Tiamat
8,348
557
141
9
0
297,105
2
L
Loki
7,583
506
88
6
0
267,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role