Player Matchup

Bastet
Bastet
Crrromika
Bastet
Level 87
God Stats
40W - 18L
1,683 SR
Queue Stats
169W - 96L
1,552 Elo+
Party 1
Chang'e
Chang'e
Kumerian
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Roxeas
Baron Samedi
Level 48
God Stats
6W - 2L
1,649 SR
Queue Stats
103W - 55L
1,631 Elo+
Party 1
Anhur
Anhur
THELONEGREYWOLF
Anhur
Level 43
God Stats
22W - 30L
1,282 SR
Queue Stats
156W - 177L
1,449 Elo+
Solo
Chaac
Chaac
leksacosta
Chaac
Level 41
God Stats
36W - 25L
1,613 SR
Queue Stats
137W - 82L
1,549 Elo+
Party 1
Team Averages
Level 47
1,545 SR
1,520 Elo+

VS

Team Averages
Level 68
1,582 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BlkAssault
Odin
Level 27
God Stats
0W - 1L
1,755 SR
Queue Stats
43W - 44L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
RaymundoMenudo
Sylvanus
Level 26
God Stats
19W - 28L
1,532 SR
Queue Stats
105W - 108L
1,497 Elo+
Solo
Hou Yi
Hou Yi
Seth0809
Hou Yi
Level 83
God Stats
7W - 9L
1,567 SR
Queue Stats
328W - 272L
1,561 Elo+
Party 2
Fenrir
Fenrir
homejarl
Fenrir
Level 175
God Stats
13W - 14L
1,555 SR
Queue Stats
255W - 219L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crrromika
Bastet
12
4 / 3 / 6
7,466
1,067
6,815
9,212
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Kumerian
Chang'e
12
1 / 4 / 6
7,241
1,034
6,946
7,797
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Roxeas
Baron Samedi
12
2 / 4 / 6
7,147
1,021
7,541
6,436
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 4 / 2
8,201
1,172
7,741
9,699
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
13
1 / 1 / 10
7,502
1,072
9,120
8,641
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 3 / 3
6,388
913
2,554
5,756
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 6 / 8
6,409
916
2,410
8,816
5,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
14
7 / 3 / 4
7,949
1,136
9,581
9,478
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
Seth0809
Hou Yi
14
5 / 1 / 4
8,019
1,146
12,014
11,615
3,107
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
homejarl
Fenrir
13
4 / 1 / 5
7,505
1,072
6,500
8,446
6,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
14
Kills
16
16
Deaths
14
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
3
0.5
L
0
6
8
0.67
W
Bastet
Crrromika
Bastet
4
3
6
2.33
W
Chang'e
Kumerian
Chang'e
1
4
6
1
L
Sylvanus
7
3
4
3
W
Baron Samedi
Roxeas
Baron Samedi
2
4
6
1.25
L
Hou Yi
Seth0809
Hou Yi
5
1
4
7
W
6
4
2
1.75
L
Fenrir
homejarl
Fenrir
4
1
5
6.5
W
Chaac
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
33,059
41,785
Taken
44,111
17,259
Mitigated
20,709
11,057
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,554
331
400
2,345
5,756
1,442
0
1,210
4,423
8,189
0
L
2,410
564
0
0
8,816
5,561
0
3,589
5,139
0
4,209
W
Bastet
Crrromika
Bastet
6,815
1,070
0
1,935
9,212
2,717
151
2,278
6,836
0
15,377
W
Chang'e
Kumerian
Chang'e
6,946
618
936
2,111
7,797
2,108
1,479
1,168
6,575
18,008
473
L
Sylvanus
9,581
2,021
474
1,412
9,478
4,250
0
3,950
5,345
16,348
2,442
W
Baron Samedi
Roxeas
Baron Samedi
7,541
776
280
894
6,436
2,360
0
2,393
3,973
16,454
681
L
Hou Yi
Seth0809
Hou Yi
12,014
5,862
0
4,469
11,615
3,107
0
2,880
8,580
0
29,133
W
7,741
3,918
0
2,186
9,699
2,719
0
2,582
7,005
0
19,339
L
Fenrir
homejarl
Fenrir
6,500
553
0
564
8,446
6,349
0
2,346
5,958
0
16,817
W
Chaac
9,120
1,064
0
2,715
8,641
7,355
359
2,763
5,724
0
23,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
36,270
153
Minions Killed
121
0
Camps Cleared
0
771,498
Distance Traveled
690,783
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,388
913
28
4
0
114,006
0
L
Odin
6,409
916
2
0
0
127,739
0
W
Bastet
7,466
1,067
16
2
0
163,170
0
W
Chang'e
7,241
1,034
36
5
0
143,014
0
L
Sylvanus
7,949
1,136
20
3
0
136,434
0
W
Baron Samedi
7,147
1,021
30
4
0
134,425
0
L
Hou Yi
8,019
1,146
43
6
0
147,613
0
W
Anhur
8,201
1,172
35
5
0
147,480
0
L
Fenrir
7,505
1,072
28
4
0
164,991
0
W
Chaac
7,502
1,072
36
5
0
183,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role