Player Matchup

Mercury
Mercury
Aritoh21
Mercury
Level 158
God Stats
6W - 9L
1,496 SR
Queue Stats
177W - 139L
1,611 Elo+
Party 3
Surtr
Surtr
BrayanPrankss
Surtr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,422 Elo+
Party 1
Skadi
Skadi
LeZzOoGaming
Skadi
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 158L
1,445 Elo+
Party 1
Maman Brigitte
Maman Brigitte
PerlitaNegra
Maman Brigitte
Level 159
God Stats
2W - 6L
1,410 SR
Queue Stats
144W - 117L
1,603 Elo+
Party 3
Athena
Athena
sanadel
Athena
Level 126
God Stats
2W - 3L
1,447 SR
Queue Stats
60W - 79L
1,447 Elo+
Party 1
Team Averages
Level 138
1,471 SR
1,505 Elo+

VS

Team Averages
Level 177
1,413 SR
1,502 Elo+
Izanami
Izanami
Dariuzbd
Izanami
Level 158
God Stats
40W - 42L
1,504 SR
Queue Stats
256W - 258L
1,509 Elo+
Party 2
Eset
Eset
Leghions
Eset
Level 194
God Stats
1W - 4L
1,281 SR
Queue Stats
263W - 252L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
MUG3NSC
Sylvanus
Level 208
God Stats
4W - 8L
1,341 SR
Queue Stats
314W - 315L
1,455 Elo+
Party 2
Hercules
Hercules
NicosGrays
Hercules
Level 158
God Stats
7W - 11L
1,373 SR
Queue Stats
267W - 266L
1,510 Elo+
Solo
Fenrir
Fenrir
Shalo0022
Fenrir
Level 166
God Stats
2W - 2L
1,563 SR
Queue Stats
409W - 382L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aritoh21
Mercury
10
3 / 5 / 0
5,542
554
3,954
8,069
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,053
505
2,268
7,715
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
5,193
519
4,949
7,193
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
PerlitaNegra
Maman Brigitte
10
1 / 8 / 1
5,463
546
4,012
8,731
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
sanadel
Athena
9
1 / 2 / 2
5,427
543
2,081
7,048
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dariuzbd
Izanami
10
3 / 1 / 4
6,396
640
6,645
4,621
1,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
12
4 / 2 / 8
7,015
702
4,992
5,217
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
MUG3NSC
Sylvanus
10
1 / 3 / 8
5,721
572
2,889
7,837
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
NicosGrays
Hercules
12
5 / 0 / 0
7,152
715
4,997
5,786
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Shalo0022
Fenrir
13
10 / 0 / 5
7,542
754
8,753
10,087
6,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
23
23
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aritoh21
Mercury
3
5
0
0.6
L
0
3
0
0
W
Izanami
Dariuzbd
Izanami
3
1
4
5
L
1
5
2
0.4
W
Eset
4
2
8
4
W
Sylvanus
MUG3NSC
Sylvanus
1
3
8
1.67
W
Hercules
NicosGrays
Hercules
5
0
0
5
L
Maman Brigitte
PerlitaNegra
Maman Brigitte
1
8
1
0.19
W
Fenrir
Shalo0022
Fenrir
10
0
5
12.5
L
Athena
sanadel
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,264
Damage
28,276
38,756
Taken
33,548
17,313
Mitigated
16,214
6,716
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aritoh21
Mercury
3,954
1,617
0
295
8,069
2,705
0
812
7,181
0
38,343
L
2,268
991
0
2,363
7,715
5,177
0
907
6,553
560
21,691
W
Izanami
Dariuzbd
Izanami
6,645
4,039
0
1,593
4,621
1,487
741
1,328
3,217
0
39,422
L
4,949
2,150
0
1,656
7,193
1,959
185
1,186
5,833
0
29,052
W
Eset
4,992
302
28
921
5,217
1,549
418
1,816
3,252
36,900
793
W
Sylvanus
MUG3NSC
Sylvanus
2,889
1,103
1,002
2,754
7,837
3,478
288
987
6,842
17,033
8,851
W
Hercules
NicosGrays
Hercules
4,997
1,497
0
2,127
5,786
3,356
0
28
5,616
0
42,606
L
Maman Brigitte
PerlitaNegra
Maman Brigitte
4,012
264
0
1,311
8,731
2,433
0
2,760
5,579
24,931
168
W
Fenrir
Shalo0022
Fenrir
8,753
2,424
0
2,051
10,087
6,344
0
1,687
8,227
5,192
56,399
L
Athena
sanadel
Athena
2,081
725
146
945
7,048
5,039
18
1,870
5,122
11,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
33,826
238
Minions Killed
381
0
Camps Cleared
0
1,095,124
Distance Traveled
1,055,025
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,542
554
71
7
0
265,481
0
L
Surtr
5,053
505
40
4
0
224,592
0
W
Izanami
6,396
640
79
8
0
187,705
4
L
Skadi
5,193
519
54
5
0
164,384
5
W
Eset
7,015
702
73
7
0
210,505
5
W
Sylvanus
5,721
572
44
4
0
204,636
0
W
Hercules
7,152
715
90
9
0
193,092
2
L
Maman Brigitte
5,463
546
53
5
0
215,617
2
W
Fenrir
7,542
754
95
10
0
259,087
0
L
Athena
5,427
543
20
2
0
225,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role