Player Matchup

Bacchus
Bacchus
Fealean
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,456 Elo+
Party 1
Janus
Janus
FreezingSerch
Janus
Level 144
God Stats
7W - 11L
1,512 SR
Queue Stats
363W - 332L
1,555 Elo+
Solo
Hercules
Hercules
Lyuda_Shinryu_9
Hercules
Level 144
God Stats
5W - 6L
1,489 SR
Queue Stats
233W - 247L
1,462 Elo+
Party 1
Ra
Ra
Usedzucchini-
Ra
Level 49
God Stats
2W - 4L
1,183 SR
Queue Stats
10W - 18L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
Level 125
God Stats
10W - 7L
1,616 SR
Queue Stats
198W - 208L
1,494 Elo+
Party 1
Team Averages
Level 113
1,460 SR
1,501 Elo+

VS

Team Averages
Level 89
1,486 SR
1,433 Elo+
Nemesis
Nemesis
Minikilla456
Nemesis
Level 67
God Stats
9W - 7L
1,396 SR
Queue Stats
10W - 12L
1,271 Elo+
Solo
Da Ji
Da Ji
ResoBlaze
Da Ji
Level 125
God Stats
7W - 7L
1,538 SR
Queue Stats
98W - 97L
1,481 Elo+
Solo
Zeus
Zeus
tuo2905
Zeus
Level 143
God Stats
2W - 0L
1,688 SR
Queue Stats
62W - 53L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
weezysleezy246
Kuzenbo
Level 39
God Stats
2W - 6L
1,314 SR
Queue Stats
71W - 110L
1,435 Elo+
Party 2
Charybdis
Charybdis
xHARUTOx
Charybdis
Level 73
God Stats
11W - 11L
1,495 SR
Queue Stats
183W - 194L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fealean
Bacchus
7
0 / 5 / 0
4,443
444
1,073
7,568
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 1
5,644
564
2,565
4,269
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
10
3 / 0 / 1
5,496
550
5,431
6,910
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 3 / 1
4,925
493
2,259
5,267
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
gamebeast291
Ah Muzen Cab
8
1 / 3 / 1
4,920
492
5,331
6,551
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Minikilla456
Nemesis
9
1 / 1 / 1
5,046
505
1,422
6,982
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
ResoBlaze
Da Ji
11
3 / 1 / 0
6,339
634
5,165
7,898
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
tuo2905
Zeus
10
0 / 1 / 0
5,638
564
4,248
4,022
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
1 / 2 / 7
6,249
625
3,517
7,353
5,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
xHARUTOx
Charybdis
10
6 / 0 / 2
6,165
617
5,575
4,559
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fealean
Bacchus
0
5
0
0
L
1
0
1
1.5
L
Hercules
3
0
1
3.5
W
Nemesis
Minikilla456
Nemesis
1
1
1
1.5
W
Da Ji
ResoBlaze
Da Ji
3
1
0
3
L
0
3
1
0.17
L
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
1
3
1
0.5
W
Zeus
tuo2905
Zeus
0
1
0
0
W
1
2
7
2.25
W
Charybdis
xHARUTOx
Charybdis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,659
Damage
19,927
30,565
Taken
30,814
11,957
Mitigated
14,385
7,309
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fealean
Bacchus
1,073
74
0
862
7,568
4,764
0
1,636
5,932
9,354
236
L
2,565
0
0
1,623
4,269
1,247
0
2,815
1,454
34,546
885
L
Hercules
5,431
1,796
0
2,911
6,910
2,851
0
1,417
5,493
0
28,690
W
Nemesis
Minikilla456
Nemesis
1,422
393
128
1,841
6,982
2,382
0
889
6,013
0
27,980
W
Da Ji
ResoBlaze
Da Ji
5,165
758
0
1,386
7,898
4,830
0
1,965
5,856
0
35,743
L
2,259
538
24
1,376
5,267
1,370
0
0
5,267
16,966
0
L
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
5,331
1,985
0
513
6,551
1,725
0
1,694
4,857
0
31,732
W
Zeus
tuo2905
Zeus
4,248
577
0
1,209
4,022
970
0
1,545
2,209
34,228
950
W
3,517
1,514
0
807
7,353
5,008
176
297
7,056
14,594
2,478
W
Charybdis
xHARUTOx
Charybdis
5,575
3,029
0
2,588
4,559
1,195
1,053
736
3,823
0
41,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
29,437
231
Minions Killed
296
0
Camps Cleared
0
1,035,811
Distance Traveled
962,394
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,443
444
11
1
0
192,631
2
L
Janus
5,644
564
84
8
0
221,032
0
L
Hercules
5,496
550
48
5
0
225,530
0
W
Nemesis
5,046
505
52
5
0
202,004
0
W
Da Ji
6,339
634
55
6
0
164,026
0
L
Ra
4,925
493
27
3
0
212,442
2
L
Ah Muzen Cab
4,920
492
61
6
0
184,176
0
W
Zeus
5,638
564
80
8
0
200,578
0
W
Kuzenbo
6,249
625
25
3
0
207,483
2
W
Charybdis
6,165
617
84
8
0
188,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role