Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Adrianix91
Baba Yaga
Level 29
God Stats
2W - 1L
1,567 SR
Queue Stats
92W - 93L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
BigFattunn
Sun Wukong
Level 120
God Stats
4W - 4L
1,576 SR
Queue Stats
204W - 244L
1,433 Elo+
Party 1
Izanami
Izanami
Gestiael
Izanami
Level 66
God Stats
1W - 2L
1,196 SR
Queue Stats
158W - 149L
1,505 Elo+
Solo
Horus
Horus
JohnnyLingos
Horus
Level 88
God Stats
1W - 1L
1,822 SR
Queue Stats
138W - 150L
1,471 Elo+
Party 1
Team Averages
Level 70
1,532 SR
1,485 Elo+

VS

Team Averages
Level 58
1,484 SR
1,358 Elo+
Zeus
Zeus
Fate02
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,186 Elo+
Party 2
Gilgamesh
Gilgamesh
Rbock
Gilgamesh
Level 121
God Stats
2W - 7L
1,348 SR
Queue Stats
252W - 250L
1,528 Elo+
Solo
Merlin
Merlin
Urikami49
Merlin
Level 67
God Stats
0W - 1L
1,708 SR
Queue Stats
7W - 15L
1,359 Elo+
Party 2
Horus
Horus
changer91
Horus
Level 67
God Stats
1W - 2L
1,363 SR
Queue Stats
74W - 71L
1,563 Elo+
Solo
Hercules
Hercules
haansefaetter
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 0 / 20
10,105
1,011
17,931
11,689
5,233
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
Adrianix91
Baba Yaga
16
5 / 0 / 21
10,017
1,002
10,546
7,857
4,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
BigFattunn
Sun Wukong
14
7 / 3 / 19
9,141
914
11,305
9,986
9,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
Gestiael
Izanami
16
10 / 3 / 17
10,097
1,010
15,001
9,794
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 25
9,828
983
7,230
13,062
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fate02
Zeus
11
1 / 9 / 2
6,959
696
8,885
9,519
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Rbock
Gilgamesh
14
2 / 6 / 2
7,800
780
9,890
15,126
10,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Urikami49
Merlin
15
2 / 5 / 3
8,533
853
13,088
8,615
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
changer91
Horus
13
0 / 7 / 1
7,411
741
2,662
17,430
15,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
haansefaetter
Hercules
13
1 / 6 / 1
7,322
732
4,277
15,179
8,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
15
33
Kills
6
7
Deaths
33
102
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
20
18
W
Baba Yaga
Adrianix91
Baba Yaga
5
0
21
15.5
W
Sun Wukong
BigFattunn
Sun Wukong
7
3
19
5.5
L
Zeus
Fate02
Zeus
1
9
2
0.22
W
Izanami
Gestiael
Izanami
10
3
17
6.17
W
3
1
25
15.5
L
Gilgamesh
Rbock
Gilgamesh
2
6
2
0.5
L
Merlin
Urikami49
Merlin
2
5
3
0.7
L
Horus
changer91
Horus
0
7
1
0.07
L
Hercules
haansefaetter
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,013
Damage
38,802
52,388
Taken
65,869
33,794
Mitigated
39,556
31,626
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,931
4,617
1,122
5,456
11,689
5,233
1,627
5,690
5,006
0
33,111
W
Baba Yaga
Adrianix91
Baba Yaga
10,546
1,174
1,000
3,103
7,857
4,464
1,389
3,362
3,865
20,948
554
W
Sun Wukong
BigFattunn
Sun Wukong
11,305
1,224
1,438
2,651
9,986
9,822
678
2,372
6,236
214
16,266
L
Zeus
Fate02
Zeus
8,885
1,010
142
204
9,519
2,502
0
1,308
8,054
20,078
0
W
Izanami
Gestiael
Izanami
15,001
9,798
1,397
2,021
9,794
4,310
3,248
4,307
4,803
0
32,068
W
7,230
2,432
5,557
7,881
13,062
9,965
352
4,097
8,505
173
11,175
L
Gilgamesh
Rbock
Gilgamesh
9,890
1,172
557
1,159
15,126
10,666
0
3,016
11,735
0
14,703
L
Merlin
Urikami49
Merlin
13,088
337
388
439
8,615
2,896
0
2,186
6,346
25,953
0
L
Horus
changer91
Horus
2,662
655
1,780
3,126
17,430
15,286
0
2,323
14,907
1,453
3,618
L
Hercules
haansefaetter
Hercules
4,277
1,031
0
2,953
15,179
8,206
0
1,762
13,160
0
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
38,025
126
Minions Killed
86
0
Camps Cleared
0
1,027,800
Distance Traveled
831,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,105
1,011
37
4
0
203,223
0
W
Baba Yaga
10,017
1,002
19
2
0
228,666
0
W
Sun Wukong
9,141
914
15
2
0
185,207
0
L
Zeus
6,959
696
22
2
0
138,683
0
W
Izanami
10,097
1,010
47
5
0
178,750
0
W
Horus
9,828
983
8
1
0
231,954
0
L
Gilgamesh
7,800
780
18
2
0
191,888
0
L
Merlin
8,533
853
28
3
0
186,021
0
L
Horus
7,411
741
4
0
0
158,494
0
L
Hercules
7,322
732
14
1
0
156,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role