Player Matchup

Cerberus
Cerberus
Abrami
Cerberus
Level 67
God Stats
17W - 12L
1,655 SR
Queue Stats
25W - 26L
1,493 Elo+
Party 1
Ishtar
Ishtar
Iria59
Ishtar
Level 80
God Stats
9W - 5L
1,635 SR
Queue Stats
56W - 55L
1,552 Elo+
Party 1
Lancelot
Lancelot
Rcd12-diasrps
Lancelot
Level 124
God Stats
36W - 19L
1,656 SR
Queue Stats
526W - 486L
1,506 Elo+
Party 2
Surtr
Surtr
guwui
Surtr
Level 105
God Stats
10W - 8L
1,585 SR
Queue Stats
295W - 267L
1,499 Elo+
Party 2
Hera
Hera
thiboowx
Hera
Level 82
God Stats
15W - 14L
1,613 SR
Queue Stats
41W - 34L
1,574 Elo+
Party 1
Team Averages
Level 92
1,629 SR
1,525 Elo+

VS

Team Averages
Level 132
1,539 SR
1,527 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
HomeReKter
Erlang Shen
Level 161
God Stats
22W - 25L
1,564 SR
Queue Stats
961W - 917L
1,593 Elo+
Solo
Fenrir
Fenrir
InjuredMuffin6
Fenrir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,545 Elo+
Solo
Anhur
Anhur
JomNog
Anhur
Level 129
God Stats
4W - 3L
1,629 SR
Queue Stats
93W - 87L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abrami
Cerberus
11
1 / 0 / 1
5,967
597
3,514
7,217
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Iria59
Ishtar
11
0 / 0 / 2
5,333
533
5,115
1,780
550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Rcd12-diasrps
Lancelot
11
5 / 0 / 2
6,205
621
5,865
7,262
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
guwui
Surtr
11
0 / 1 / 2
6,196
620
7,494
9,381
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
1 / 0 / 0
5,955
596
3,953
3,914
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 0 / 0
5,724
572
2,452
4,259
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
 
Ymir
8
0 / 1 / 0
4,849
485
1,377
6,212
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
HomeReKter
Erlang Shen
11
1 / 1 / 0
5,628
563
5,214
11,848
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
4,906
491
2,851
10,862
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
JomNog
Anhur
10
0 / 1 / 0
5,235
524
1,989
6,228
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
L
Ymir
 
Ymir
0
1
0
0
W
Cerberus
Abrami
Cerberus
1
0
1
1.5
L
Erlang Shen
HomeReKter
Erlang Shen
1
1
0
1
L
0
4
0
0
W
Ishtar
Iria59
Ishtar
0
0
2
1
L
Anhur
JomNog
Anhur
0
1
0
0
W
Lancelot
Rcd12-diasrps
Lancelot
5
0
2
6
W
Surtr
guwui
Surtr
0
1
2
1
W
Hera
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
13,883
29,554
Taken
39,409
14,661
Mitigated
18,905
12,169
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,452
0
0
1,949
4,259
1,193
0
3,097
1,162
39,382
416
L
Ymir
 
Ymir
1,377
354
0
1,709
6,212
3,108
0
1,472
4,740
13,881
0
W
Cerberus
Abrami
Cerberus
3,514
167
0
3,704
7,217
4,304
0
1,164
6,053
25,209
1,692
L
Erlang Shen
HomeReKter
Erlang Shen
5,214
2,869
0
6,067
11,848
8,890
0
886
10,323
0
39,000
L
2,851
856
0
1,781
10,862
3,905
0
1,210
9,615
0
39,000
W
Ishtar
Iria59
Ishtar
5,115
2,637
0
961
1,780
550
0
213
1,567
0
42,340
L
Anhur
JomNog
Anhur
1,989
910
0
2,959
6,228
1,809
0
1,303
4,925
0
37,857
W
Lancelot
Rcd12-diasrps
Lancelot
5,865
1,482
0
2,386
7,262
2,737
0
573
6,689
0
38,243
W
Surtr
guwui
Surtr
7,494
3,200
0
4,168
9,381
5,883
0
0
9,381
1,295
45,404
W
Hera
3,953
604
0
950
3,914
1,187
7
1,879
2,035
43,496
51

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
26,342
396
Minions Killed
336
0
Camps Cleared
0
1,096,968
Distance Traveled
967,950
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,724
572
82
8
0
225,844
2
L
Ymir
4,849
485
26
3
0
140,901
0
W
Cerberus
5,967
597
81
8
0
227,342
3
L
Erlang Shen
5,628
563
80
8
0
212,087
0
L
Fenrir
4,906
491
68
7
0
214,506
0
W
Ishtar
5,333
533
81
8
0
189,980
0
L
Anhur
5,235
524
80
8
0
174,612
2
W
Lancelot
6,205
621
63
6
0
254,880
0
W
Surtr
6,196
620
80
8
0
207,351
1
W
Hera
5,955
596
91
9
0
217,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role