Player Matchup

Tiamat
Tiamat
Silver III
HeavenSplitter
Tiamat
Silver III
Level 109
God Stats
24W - 25L
1,453 SR
Queue Stats
129W - 154L
1,014 MMR
Solo
Poseidon
Poseidon
Silver II
VoodieGor
Poseidon
Silver II
Level 115
God Stats
0W - 1L
1,699 SR
Queue Stats
41W - 46L
1,077 MMR
Solo
Chaac
Chaac
Silver IV
WilliamF82
Chaac
Silver IV
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 43L
959 MMR
Solo
Da Ji
Da Ji
Silver III
ZeeZanny
Da Ji
Silver III
Level 108
God Stats
10W - 17L
1,539 SR
Queue Stats
128W - 143L
1,038 MMR
Solo
Horus
Horus
Silver III
bimbas23
Horus
Silver III
Level 129
God Stats
14W - 13L
1,641 SR
Queue Stats
392W - 428L
1,078 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,566 SR
1,033 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,421 SR
1,058 MMR
Ra
Ra
Silver II
DARKSTEELBATMAN
Ra
Silver II
Level 138
God Stats
3W - 1L
1,294 SR
Queue Stats
204W - 230L
1,067 MMR
Solo
Mulan
Mulan
Silver I
Noegocentric
Mulan
Silver I
Level 109
God Stats
15W - 12L
1,531 SR
Queue Stats
302W - 330L
998 MMR
Solo
Neith
Neith
Silver III
SmiteGirls2003
Neith
Silver III
Level 86
God Stats
81W - 102L
1,449 SR
Queue Stats
196W - 223L
957 MMR
Solo
Ne Zha
Ne Zha
Silver V
ZIFxrizz
Ne Zha
Silver V
Level 56
God Stats
1W - 0L
1,402 SR
Queue Stats
18W - 24L
1,171 MMR
Party 1
Artio
Artio
Silver V
zAomine
Artio
Silver V
Level 37
God Stats
4W - 3L
1,426 SR
Queue Stats
10W - 17L
1,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,495
699
1,597
2,529
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
VoodieGor
Poseidon
6
0 / 0 / 0
3,097
619
1,129
2,276
382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
1
0 / 0 / 0
2,424
485
0
0
0
Da Ji
ZeeZanny
Da Ji
7
1 / 1 / 1
3,566
713
2,302
3,855
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
bimbas23
Horus
4
0 / 0 / 1
3,158
632
1,340
3,087
1,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KumbhakarnaArachneCthulhuThanatos

VS

Bans
DanzaburouAwilixAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,512
702
623
2,378
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 0
3,873
775
979
2,917
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,049
610
2,246
2,040
443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ZIFxrizz
Ne Zha
6
0 / 1 / 0
3,255
651
1,488
3,592
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
zAomine
Artio
6
0 / 0 / 0
3,587
717
1,053
2,651
1,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
0
0
1
W
1
1
0
1
W
0
0
0
0
L
Poseidon
VoodieGor
Poseidon
0
0
0
0
L
Chaac
0
0
0
0
W
Ne Zha
ZIFxrizz
Ne Zha
0
1
0
0
L
Da Ji
ZeeZanny
Da Ji
1
1
1
1.5
L
Horus
bimbas23
Horus
0
0
1
0.5
W
Artio
zAomine
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,368
Damage
6,389
11,747
Taken
13,578
4,135
Mitigated
4,670
6,097
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
623
146
218
1,444
2,378
669
0
889
1,489
18,436
623
L
1,597
260
0
1,263
2,529
1,149
0
623
1,906
11,848
1,175
W
979
291
0
597
2,917
1,323
0
510
2,407
0
15,234
W
2,246
662
0
1,125
2,040
443
0
623
1,417
0
22,288
L
Poseidon
VoodieGor
Poseidon
1,129
522
0
1,263
2,276
382
0
144
2,132
14,720
2,131
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
ZIFxrizz
Ne Zha
1,488
112
0
1,970
3,592
871
0
73
3,519
0
12,988
L
Da Ji
ZeeZanny
Da Ji
2,302
730
0
1,936
3,855
1,030
0
109
3,746
0
17,201
L
Horus
bimbas23
Horus
1,340
712
200
1,435
3,087
1,574
0
800
2,287
0
2,818
W
Artio
zAomine
Artio
1,053
144
273
1,633
2,651
1,364
0
409
2,242
4,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,740
Gold Earned
17,276
103
Minions Killed
145
0
Camps Cleared
0
419,824
Distance Traveled
522,256
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,512
702
45
9
0
105,503
0
L
Tiamat
3,495
699
33
7
0
106,836
0
W
Mulan
3,873
775
29
6
0
96,855
0
W
Neith
3,049
610
33
7
0
91,892
2
L
Poseidon
3,097
619
30
6
0
91,999
0
L
Chaac
2,424
485
0
0
0
0
0
W
Ne Zha
3,255
651
33
7
0
114,082
0
L
Da Ji
3,566
713
38
8
0
121,756
0
L
Horus
3,158
632
2
0
0
99,233
0
W
Artio
3,587
717
5
1
0
113,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role