Player Matchup

Merlin
Merlin
CaptainFlakes
Merlin
Level 198
God Stats
4W - 0L
1,587 SR
Queue Stats
238W - 123L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
Pyort
Danzaburou
Level 180
God Stats
8W - 2L
1,760 SR
Queue Stats
211W - 109L
1,622 Elo+
Party 1
Thor
Thor
SgtPepperWalrus
Thor
Level 195
God Stats
36W - 47L
1,501 SR
Queue Stats
202W - 210L
1,534 Elo+
Solo
Nike
Nike
SwabMyFolds
Nike
Level 129
God Stats
11W - 3L
1,780 SR
Queue Stats
115W - 58L
1,692 Elo+
Party 1
Zhong Kui
Zhong Kui
thezhongdonger
Zhong Kui
Level 182
God Stats
54W - 67L
1,631 SR
Queue Stats
56W - 74L
1,555 Elo+
Solo
Team Averages
Level 177
1,652 SR
1,596 Elo+

VS

Team Averages
Level 199
1,404 SR
1,466 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Aomuon
Sylvanus
Level 177
God Stats
1W - 6L
1,469 SR
Queue Stats
5W - 18L
1,310 Elo+
Party 2
Loki
Loki
DemonEyes
Loki
Level 245
God Stats
20W - 29L
1,452 SR
Queue Stats
524W - 546L
1,485 Elo+
Solo
Hachiman
Hachiman
SimplyMarc92
Hachiman
Level 155
God Stats
6W - 7L
1,408 SR
Queue Stats
96W - 110L
1,472 Elo+
Solo
Ganesha
Ganesha
Thérmical
Ganesha
Level 159
God Stats
0W - 2L
1,189 SR
Queue Stats
139W - 140L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
4,856
971
4,972
2,328
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Pyort
Danzaburou
11
3 / 0 / 0
5,591
1,118
5,088
3,140
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 3
4,996
999
1,479
4,432
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 3
4,662
932
1,963
3,731
1,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
thezhongdonger
Zhong Kui
9
1 / 0 / 2
4,829
966
2,535
1,612
870
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 0
5,028
1,006
1,568
3,596
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Aomuon
Sylvanus
9
1 / 2 / 1
5,049
1,010
1,020
5,610
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
8
1 / 0 / 0
4,696
939
1,184
865
209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
SimplyMarc92
Hachiman
9
1 / 1 / 0
4,626
925
2,123
2,825
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Thérmical
Ganesha
9
0 / 1 / 2
4,885
977
2,169
5,634
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
4
Kills
4
4
Deaths
4
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
0
1
L
Sylvanus
Aomuon
Sylvanus
1
2
1
0.75
W
0
1
3
1.5
L
Loki
1
0
0
1
W
Danzaburou
Pyort
Danzaburou
3
0
0
3
W
0
2
3
0.75
L
Hachiman
SimplyMarc92
Hachiman
1
1
0
1
W
0
1
3
1.5
L
Ganesha
Thérmical
Ganesha
0
1
2
1
W
Zhong Kui
thezhongdonger
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
8,064
15,243
Taken
18,530
5,823
Mitigated
9,400
2,782
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,568
0
2,043
2,191
3,596
1,476
0
1,766
1,830
11,460
0
L
Sylvanus
Aomuon
Sylvanus
1,020
332
562
1,164
5,610
3,744
0
2,527
3,010
3,517
0
W
4,972
347
0
500
2,328
633
0
560
1,768
14,405
0
L
Loki
1,184
174
0
250
865
209
0
277
524
0
4,205
W
Danzaburou
Pyort
Danzaburou
5,088
1,114
0
1,235
3,140
991
275
1,011
2,129
0
17,266
W
1,479
161
0
320
4,432
1,346
0
1,015
3,417
0
13,342
L
Hachiman
SimplyMarc92
Hachiman
2,123
1,105
0
330
2,825
784
0
871
1,925
0
7,350
W
1,963
0
0
727
3,731
1,983
0
1,777
1,954
0
5,597
L
Ganesha
Thérmical
Ganesha
2,169
376
0
1,025
5,634
3,187
0
2,066
3,436
9,174
0
W
Zhong Kui
thezhongdonger
Zhong Kui
2,535
295
0
0
1,612
870
0
394
1,218
5,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,934
Gold Earned
24,284
109
Minions Killed
63
0
Camps Cleared
0
535,195
Distance Traveled
414,014
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,028
1,006
37
7
0
103,489
0
L
Sylvanus
5,049
1,010
12
2
0
90,133
0
W
Merlin
4,856
971
28
6
0
108,072
0
L
Loki
4,696
939
5
1
0
55,813
0
W
Danzaburou
5,591
1,118
36
7
0
105,681
0
W
Thor
4,996
999
28
6
0
93,301
4
L
Hachiman
4,626
925
8
2
0
62,646
0
W
Nike
4,662
932
9
2
0
120,827
0
L
Ganesha
4,885
977
1
0
0
101,933
3
W
Zhong Kui
4,829
966
8
2
0
107,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role