Player Matchup

Kukulkan
Kukulkan
MEisANoob
Kukulkan
Level 63
God Stats
7W - 12L
1,348 SR
Queue Stats
141W - 172L
1,290 Elo+
Solo
Cerberus
Cerberus
ONE TOP HASHIRA
Cerberus
Level 84
God Stats
13W - 7L
1,640 SR
Queue Stats
39W - 58L
1,327 Elo+
Solo
Skadi
Skadi
Yonzinho
Skadi
Level 124
God Stats
5W - 4L
1,470 SR
Queue Stats
63W - 54L
1,362 Elo+
Solo
Team Averages
Level 90
1,486 SR
1,326 Elo+

VS

Team Averages
Level 80
1,572 SR
1,336 Elo+
Morgan Le Fay
Morgan Le Fay
Rastaboy8400
Morgan Le Fay
Level 54
God Stats
2W - 2L
1,423 SR
Queue Stats
111W - 160L
1,318 Elo+
Solo
King Arthur
King Arthur
Rumo13
King Arthur
Level 103
God Stats
1W - 1L
1,789 SR
Queue Stats
55W - 59L
1,339 Elo+
Solo
Arachne
Arachne
Suavecito_anibal
Arachne
Level 84
God Stats
20W - 17L
1,506 SR
Queue Stats
70W - 77L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MEisANoob
Kukulkan
18
3 / 1 / 7
12,027
859
14,265
6,446
2,990
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
18
3 / 3 / 11
11,534
824
9,687
17,599
22,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Yonzinho
Skadi
17
10 / 3 / 4
12,513
894
10,660
9,367
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rastaboy8400
Morgan Le Fay
15
0 / 7 / 3
9,488
678
7,180
13,241
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Rumo13
King Arthur
15
2 / 6 / 4
9,959
711
6,918
15,068
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 3 / 1
11,752
839
10,486
14,006
5,001
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
7
7
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
MEisANoob
Kukulkan
3
1
7
6.5
W
Cerberus
3
3
11
2.83
L
Morgan Le Fay
Rastaboy8400
Morgan Le Fay
0
7
3
0.21
L
King Arthur
Rumo13
King Arthur
2
6
4
0.67
L
5
3
1
1.83
W
Skadi
Yonzinho
Skadi
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,612
Damage
24,584
33,412
Taken
42,315
28,547
Mitigated
21,592
6,806
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
MEisANoob
Kukulkan
14,265
1,181
0
1,036
6,446
2,990
1,066
891
5,326
58,897
2,319
W
Cerberus
9,687
247
0
3,723
17,599
22,200
119
4,495
12,521
33,708
639
L
Morgan Le Fay
Rastaboy8400
Morgan Le Fay
7,180
1,747
0
687
13,241
4,478
0
5,292
7,920
33,000
0
L
King Arthur
Rumo13
King Arthur
6,918
509
0
2,729
15,068
12,113
0
8,921
6,058
0
32,323
L
10,486
7,450
0
3,164
14,006
5,001
0
8,753
5,217
0
44,777
W
Skadi
Yonzinho
Skadi
10,660
4,979
287
1,760
9,367
3,357
1,225
1,853
7,388
0
47,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
31,199
224
Minions Killed
149
0
Camps Cleared
0
720,998
Distance Traveled
729,749
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,027
859
114
8
0
258,357
0
W
Cerberus
11,534
824
48
3
0
269,792
0
L
Morgan Le Fay
9,488
678
49
4
0
211,786
0
L
King Arthur
9,959
711
43
3
0
231,456
0
L
Arachne
11,752
839
57
4
0
286,507
5
W
Skadi
12,513
894
62
4
0
192,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role