Player Matchup

Odin
Odin
EzraOnTheLow
Odin
Level 103
God Stats
65W - 69L
1,527 SR
Queue Stats
179W - 162L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
Kauze Of Death
Ah Puch
Level 123
God Stats
20W - 11L
1,623 SR
Queue Stats
72W - 66L
1,530 Elo+
Solo
Terra
Terra
Returbi1055
Terra
Level 126
God Stats
8W - 9L
1,444 SR
Queue Stats
338W - 323L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Snap0h
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
forsythguy
Chaac
Level 117
God Stats
39W - 29L
1,523 SR
Queue Stats
44W - 30L
1,517 Elo+
Party 1
Team Averages
Level 111
1,523 SR
1,498 Elo+

VS

Team Averages
Level 98
1,495 SR
1,476 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ElZorro4820
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Fredokill7223
Danzaburou
Level 35
God Stats
3W - 4L
1,342 SR
Queue Stats
14W - 19L
1,446 Elo+
Solo
Nike
Nike
rhyguy1997
Nike
Level 86
God Stats
5W - 6L
1,633 SR
Queue Stats
309W - 325L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
5,898
590
3,544
4,495
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 0 / 3
6,238
624
6,639
2,328
879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 0 / 1
6,290
629
2,594
7,534
4,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Snap0h
Hou Yi
10
0 / 0 / 3
5,547
555
1,377
5,207
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
11
0 / 0 / 2
6,273
627
3,347
8,435
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 2 / 0
4,921
492
1,449
6,000
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
7
0 / 0 / 0
4,692
469
3,197
5,856
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
ElZorro4820
Hun Batz
11
0 / 1 / 0
5,310
531
2,206
6,649
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Fredokill7223
Danzaburou
8
0 / 2 / 0
4,864
486
2,887
3,573
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 2 / 0
5,540
554
3,616
6,309
5,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
L
Atlas
 
Atlas
0
0
0
0
L
Hun Batz
ElZorro4820
Hun Batz
0
1
0
0
W
4
0
1
4.5
L
Danzaburou
Fredokill7223
Danzaburou
0
2
0
0
W
0
0
3
1.5
W
3
0
1
3.5
W
Hou Yi
Snap0h
Hou Yi
0
0
3
1.5
W
Chaac
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
13,355
27,999
Taken
28,387
13,475
Mitigated
14,539
13,499
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,449
58
213
2,196
6,000
1,924
0
4,077
1,923
27,319
0
L
Atlas
 
Atlas
3,197
1,193
87
1,440
5,856
3,562
0
2,834
3,022
15,131
0
L
Hun Batz
ElZorro4820
Hun Batz
2,206
495
0
684
6,649
2,410
0
1,074
5,575
0
38,783
W
3,544
397
0
1,576
4,495
1,802
0
564
3,931
0
30,486
L
Danzaburou
Fredokill7223
Danzaburou
2,887
1,219
0
1,082
3,573
902
0
572
3,001
0
25,918
W
6,639
155
0
1,443
2,328
879
472
1,278
1,050
46,993
1,151
W
2,594
523
1,797
3,760
7,534
4,264
590
2,143
5,391
17,400
2,504
W
Hou Yi
Snap0h
Hou Yi
1,377
351
0
1,057
5,207
1,608
496
661
4,546
0
35,470
W
Chaac
3,347
222
0
3,866
8,435
4,922
0
0
8,435
0
42,535
L
3,616
510
0
1,483
6,309
5,741
0
0
6,309
0
36,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
25,327
338
Minions Killed
294
0
Camps Cleared
0
1,031,118
Distance Traveled
885,157
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,921
492
72
7
0
178,965
1
L
Atlas
4,692
469
20
2
0
186,601
0
L
Hun Batz
5,310
531
68
7
0
207,919
0
W
Odin
5,898
590
60
6
0
222,341
2
L
Danzaburou
4,864
486
53
5
0
152,330
2
W
Ah Puch
6,238
624
89
9
0
203,850
0
W
Terra
6,290
629
26
3
0
219,658
0
W
Hou Yi
5,547
555
78
8
0
188,177
0
W
Chaac
6,273
627
85
9
0
197,092
0
L
Nike
5,540
554
81
8
0
159,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role