Player Matchup

Charybdis
Charybdis
Manyara
Charybdis
Level 129
God Stats
1W - 2L
1,467 SR
Queue Stats
29W - 26L
1,537 Elo+
Solo
Kali
Kali
MobambaBinBallin
Kali
Level 89
God Stats
0W - 5L
1,272 SR
Queue Stats
51W - 56L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
The Milk Man 40
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,539 Elo+
Solo
Surtr
Surtr
Wtc794133
Surtr
Level 61
God Stats
1W - 6L
1,405 SR
Queue Stats
53W - 60L
1,485 Elo+
Party 2
Ymir
Ymir
saulq44
Ymir
Level 89
God Stats
0W - 3L
1,190 SR
Queue Stats
2W - 4L
1,425 Elo+
Solo
Team Averages
Level 99
1,367 SR
1,495 Elo+

VS

Team Averages
Level 91
1,519 SR
1,375 Elo+
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AleGames48
Neith
Level 54
God Stats
4W - 5L
1,508 SR
Queue Stats
6W - 16L
1,233 Elo+
Party 1
Pele
Pele
Raix95
Pele
Level 159
God Stats
4W - 2L
1,491 SR
Queue Stats
504W - 498L
1,508 Elo+
Solo
Xing Tian
Xing Tian
XxBilly117xX
Xing Tian
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,148 Elo+
Party 1
Baron Samedi
Baron Samedi
danielteenwolf17
Baron Samedi
Level 137
God Stats
12W - 10L
1,594 SR
Queue Stats
285W - 261L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Manyara
Charybdis
12
2 / 5 / 1
7,353
566
11,156
10,364
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 2
7,535
580
6,026
11,790
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
11
1 / 7 / 1
6,537
503
5,584
9,564
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Wtc794133
Surtr
2
0 / 0 / 0
4,024
310
0
366
129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
saulq44
Ymir
12
4 / 3 / 1
7,154
550
3,118
10,765
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 2 / 1
8,767
674
6,767
5,946
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
3 / 1 / 2
7,208
554
5,771
9,964
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Raix95
Pele
14
4 / 4 / 1
8,501
654
7,612
10,268
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
XxBilly117xX
Xing Tian
10
3 / 1 / 1
6,232
479
3,850
8,315
3,143
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
danielteenwolf17
Baron Samedi
11
1 / 2 / 1
6,872
529
2,739
11,286
6,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
17
17
Deaths
10
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
1
3.25
W
Neith
3
1
2
4
L
Charybdis
Manyara
Charybdis
2
5
1
0.5
L
2
2
2
1.5
W
Pele
Raix95
Pele
4
4
1
1.13
L
Kukulkan
1
7
1
0.21
L
Surtr
Wtc794133
Surtr
0
0
0
0
W
Xing Tian
XxBilly117xX
Xing Tian
3
1
1
3.5
W
Baron Samedi
danielteenwolf17
Baron Samedi
1
2
1
0.75
L
Ymir
saulq44
Ymir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,884
Damage
26,739
42,849
Taken
45,779
19,968
Mitigated
21,095
16,236
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,767
452
0
2,001
5,946
1,943
0
2,389
3,301
60,733
0
W
Neith
5,771
1,259
0
2,662
9,964
2,702
1,773
183
9,781
0
50,852
L
Charybdis
Manyara
Charybdis
11,156
5,647
0
3,493
10,364
3,680
755
2,276
8,088
0
65,904
L
6,026
1,556
0
7,447
11,790
4,493
7
1,949
9,726
0
72,668
W
Pele
Raix95
Pele
7,612
2,043
0
2,684
10,268
7,171
0
2,391
7,877
0
53,208
L
Kukulkan
5,584
737
0
2,225
9,564
2,026
0
7,429
1,639
38,881
272
L
Surtr
Wtc794133
Surtr
0
0
0
41
366
129
0
0
366
67
1,582
W
Xing Tian
XxBilly117xX
Xing Tian
3,850
206
160
534
8,315
3,143
287
1,703
6,412
19,203
0
W
Baron Samedi
danielteenwolf17
Baron Samedi
2,739
663
2,674
6,418
11,286
6,136
390
1,269
9,954
30,098
0
L
Ymir
saulq44
Ymir
3,118
723
0
3,030
10,765
9,640
0
1,206
9,336
27,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
37,580
335
Minions Killed
386
0
Camps Cleared
0
982,012
Distance Traveled
1,236,872
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,767
674
119
9
0
266,587
0
W
Neith
7,208
554
97
7
0
251,703
0
L
Charybdis
7,353
566
104
8
0
212,097
0
L
Kali
7,535
580
122
9
0
283,592
1
W
Pele
8,501
654
97
7
0
243,982
4
L
Kukulkan
6,537
503
69
5
0
240,953
0
L
Surtr
4,024
310
5
0
0
17,501
0
W
Xing Tian
6,232
479
24
2
0
264,656
0
W
Baron Samedi
6,872
529
49
4
0
209,944
0
L
Ymir
7,154
550
35
3
0
227,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role