Player Matchup

Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BroMz xAlex
Thoth
Level 145
God Stats
3W - 1L
1,516 SR
Queue Stats
74W - 79L
1,516 Elo+
Solo
Merlin
Merlin
DerculesMovie2
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,421 Elo+
Solo
Arachne
Arachne
Wednesdoom
Arachne
Level 62
God Stats
1W - 1L
1,523 SR
Queue Stats
15W - 41L
1,230 Elo+
Solo
Ra
Ra
WolfyWho
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,387 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,411 Elo+

VS

Team Averages
Level 106
1,534 SR
1,425 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kgirl1997
Charybdis
Level 89
God Stats
3W - 3L
1,510 SR
Queue Stats
273W - 273L
1,480 Elo+
Solo
Martichoras
Martichoras
MAIKASP
Martichoras
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,269 Elo+
Solo
Ix Chel
Ix Chel
covax
Ix Chel
Level 122
God Stats
3W - 5L
1,490 SR
Queue Stats
504W - 627L
1,377 Elo+
Solo
Bacchus
Bacchus
rgoludo
Bacchus
Level 160
God Stats
1W - 1L
1,672 SR
Queue Stats
108W - 108L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 3 / 2
8,428
936
5,775
10,715
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 1 / 3
7,965
885
7,439
4,906
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 4
8,327
925
5,673
6,057
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
Wednesdoom
Arachne
11
0 / 2 / 3
7,091
788
2,829
7,944
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 3
8,508
945
5,775
6,893
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 3 / 4
6,942
771
6,524
7,051
2,493
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Kgirl1997
Charybdis
13
2 / 2 / 3
6,650
739
7,071
6,944
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
MAIKASP
Martichoras
14
2 / 1 / 6
7,010
779
8,168
7,062
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
covax
Ix Chel
5
0 / 0 / 0
5,332
592
0
0
0
Bacchus
rgoludo
Bacchus
14
1 / 1 / 6
7,069
785
6,850
10,612
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
7
Kills
8
8
Deaths
7
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
2
1
L
Xbalanque
 
Xbalanque
3
3
4
1.67
W
1
1
3
2.5
W
1
1
4
3
L
Charybdis
Kgirl1997
Charybdis
2
2
3
1.75
L
Martichoras
MAIKASP
Martichoras
2
1
6
5
W
Arachne
Wednesdoom
Arachne
0
2
3
0.75
W
3
1
3
4.5
L
Ix Chel
covax
Ix Chel
0
0
0
0
L
Bacchus
rgoludo
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
28,613
36,515
Taken
31,669
23,967
Mitigated
17,548
18,723
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,775
1,539
165
1,268
10,715
9,403
167
734
9,857
13,659
365
L
Xbalanque
 
Xbalanque
6,524
2,360
727
1,857
7,051
2,493
0
5,630
1,314
0
22,203
W
7,439
60
880
700
4,906
1,951
1,475
1,012
3,894
15,437
0
W
5,673
778
158
986
6,057
3,190
1,044
1,742
4,315
15,460
251
L
Charybdis
Kgirl1997
Charybdis
7,071
1,206
718
897
6,944
2,661
28
5,815
985
0
18,810
L
Martichoras
MAIKASP
Martichoras
8,168
629
765
1,530
7,062
2,521
33
5,202
1,462
0
19,389
W
Arachne
Wednesdoom
Arachne
2,829
2,132
496
2,203
7,944
6,528
51
1,851
6,093
0
5,041
W
5,775
334
7,364
4,503
6,893
2,895
754
1,511
5,382
23,536
347
L
Ix Chel
covax
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
rgoludo
Bacchus
6,850
377
1,392
3,724
10,612
9,873
106
7,239
3,190
10,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,319
Gold Earned
33,003
114
Minions Killed
71
0
Camps Cleared
0
845,605
Distance Traveled
659,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,428
936
9
1
0
138,784
0
L
Xbalanque
6,942
771
28
3
0
155,481
0
W
Thoth
7,965
885
21
2
0
195,025
0
W
Merlin
8,327
925
23
3
0
170,485
0
L
Charybdis
6,650
739
19
2
0
150,052
0
L
Martichoras
7,010
779
22
2
0
172,700
0
W
Arachne
7,091
788
11
1
0
184,456
0
W
Ra
8,508
945
50
6
0
156,855
0
L
Ix Chel
5,332
592
0
0
0
0
0
L
Bacchus
7,069
785
2
0
0
181,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role