Player Matchup

Chronos
Chronos
BryanDior
Chronos
Level 89
God Stats
11W - 3L
1,749 SR
Queue Stats
17W - 13L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Firefly Hero
Zhong Kui
Level 159
God Stats
24W - 18L
1,604 SR
Queue Stats
130W - 110L
1,586 Elo+
Party 1
Bake Kujira
Bake Kujira
MR BEBE LALA
Bake Kujira
Level 282
God Stats
14W - 18L
1,468 SR
Queue Stats
574W - 556L
1,576 Elo+
Party 1
Vamana
Vamana
forgo2
Vamana
Level 234
God Stats
4W - 6L
1,386 SR
Queue Stats
388W - 358L
1,556 Elo+
Party 1
Kali
Kali
kirio4_
Kali
Level 114
God Stats
1W - 0L
1,124 SR
Queue Stats
50W - 50L
1,490 Elo+
Solo
Team Averages
Level 176
1,466 SR
1,532 Elo+

VS

Team Averages
Level 126
1,518 SR
1,508 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChEpONE12
Zeus
Level 146
God Stats
1W - 3L
1,345 SR
Queue Stats
181W - 182L
1,495 Elo+
Party 2
Ravana
Ravana
SinOfSolo
Ravana
Level 86
God Stats
8W - 3L
1,745 SR
Queue Stats
173W - 162L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
The_Killa_Keil
Danzaburou
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 65L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BryanDior
Chronos
13
1 / 2 / 2
7,783
599
6,642
7,850
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Firefly Hero
Zhong Kui
12
4 / 2 / 2
7,599
585
9,907
7,408
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
MR BEBE LALA
Bake Kujira
11
1 / 1 / 6
7,283
560
5,545
10,507
7,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
forgo2
Vamana
14
2 / 2 / 0
8,391
645
10,490
9,845
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
kirio4_
Kali
12
4 / 0 / 1
6,841
526
5,744
10,420
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 2 / 0
7,243
557
5,959
15,316
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
 
Sobek
10
1 / 1 / 3
6,080
468
8,300
15,738
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
12
0 / 6 / 1
6,471
498
4,606
7,300
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
SinOfSolo
Ravana
11
3 / 1 / 1
6,651
512
4,922
8,354
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Danzaburou
The_Killa_Keil
Danzaburou
10
0 / 2 / 3
6,595
507
4,216
8,367
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
7
7
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
0
1.5
L
Sobek
 
Sobek
1
1
3
2.5
W
Chronos
BryanDior
Chronos
1
2
2
1
L
Zeus
0
6
1
0.08
W
Zhong Kui
Firefly Hero
Zhong Kui
4
2
2
2.5
W
Bake Kujira
MR BEBE LALA
Bake Kujira
1
1
6
4
L
Ravana
SinOfSolo
Ravana
3
1
1
3.5
L
Danzaburou
The_Killa_Keil
Danzaburou
0
2
3
0.75
W
Vamana
forgo2
Vamana
2
2
0
1
W
Kali
kirio4_
Kali
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
28,003
46,030
Taken
55,075
24,727
Mitigated
35,206
11,173
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,959
1,811
0
3,672
15,316
13,812
0
1,160
14,156
1,174
44,813
L
Sobek
 
Sobek
8,300
530
278
7,605
15,738
14,270
0
7,006
8,732
29,303
5,568
W
Chronos
BryanDior
Chronos
6,642
2,421
0
1,556
7,850
2,931
0
2,586
4,987
54,524
0
L
Zeus
4,606
275
0
754
7,300
1,994
0
3,990
3,310
45,106
0
W
Zhong Kui
Firefly Hero
Zhong Kui
9,907
1,065
0
2,261
7,408
5,462
764
2,851
4,404
51,592
117
W
Bake Kujira
MR BEBE LALA
Bake Kujira
5,545
3,138
0
1,210
10,507
7,974
987
3,647
6,636
18,836
0
L
Ravana
SinOfSolo
Ravana
4,922
1,207
0
1,767
8,354
2,643
0
5,294
3,060
0
48,703
L
Danzaburou
The_Killa_Keil
Danzaburou
4,216
1,778
0
2,487
8,367
2,487
619
4,720
3,647
0
35,617
W
Vamana
forgo2
Vamana
10,490
4,735
0
3,197
9,845
4,327
0
703
8,458
170
63,452
W
Kali
kirio4_
Kali
5,744
2,501
0
2,949
10,420
4,033
0
2,586
7,606
0
35,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
33,040
395
Minions Killed
347
0
Camps Cleared
0
1,412,346
Distance Traveled
1,319,244
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,243
557
80
6
0
252,559
0
L
Sobek
6,080
468
43
3
0
277,912
2
W
Chronos
7,783
599
106
8
0
251,649
0
L
Zeus
6,471
498
87
7
0
217,975
0
W
Zhong Kui
7,599
585
104
8
0
251,641
3
W
Bake Kujira
7,283
560
26
2
0
297,091
0
L
Ravana
6,651
512
74
6
0
300,088
3
L
Danzaburou
6,595
507
63
5
0
270,710
6
W
Vamana
8,391
645
109
8
0
278,036
0
W
Kali
6,841
526
50
4
0
333,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role