Player Matchup

Arachne
Arachne
Gamingknight996
Arachne
Level 87
God Stats
1W - 1L
1,904 SR
Queue Stats
65W - 50L
1,520 Elo+
Solo
Skadi
Skadi
Paachanga21
Skadi
Level 55
God Stats
13W - 8L
1,678 SR
Queue Stats
31W - 25L
1,464 Elo+
Solo
Mulan
Mulan
TallGuy_Theman
Mulan
Level 124
God Stats
16W - 11L
1,631 SR
Queue Stats
596W - 588L
1,494 Elo+
Solo
Ymir
Ymir
arusch05
Ymir
Level 103
God Stats
0W - 3L
1,242 SR
Queue Stats
57W - 47L
1,542 Elo+
Solo
Anubis
Anubis
weewooweewoo1222
Anubis
Level 53
God Stats
17W - 14L
1,623 SR
Queue Stats
141W - 155L
1,476 Elo+
Solo
Team Averages
Level 84
1,616 SR
1,499 Elo+

VS

Team Averages
Level 121
1,543 SR
1,471 Elo+
Mercury
Mercury
Sebxsss
Mercury
Level 71
God Stats
10W - 11L
1,519 SR
Queue Stats
179W - 187L
1,473 Elo+
Solo
Discordia
Discordia
getsent
Discordia
Level 148
God Stats
5W - 3L
1,590 SR
Queue Stats
33W - 32L
1,429 Elo+
Party 1
Skadi
Skadi
mbeezy1957
Skadi
Level 117
God Stats
17W - 14L
1,620 SR
Queue Stats
186W - 198L
1,487 Elo+
Party 1
Maui
Maui
sultanofswat
Maui
Level 141
God Stats
12W - 15L
1,521 SR
Queue Stats
137W - 139L
1,500 Elo+
Party 1
Osiris
Osiris
whoisdatguy
Osiris
Level 129
God Stats
8W - 16L
1,463 SR
Queue Stats
254W - 273L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,960
458
6,168
11,703
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 5 / 0
5,478
421
5,261
7,477
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 0
5,316
409
5,527
12,210
6,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
11
1 / 7 / 0
6,236
480
4,130
11,967
4,791
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 1
7,207
554
6,477
9,525
3,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Sebxsss
Mercury
13
3 / 6 / 3
7,217
555
4,315
12,010
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
getsent
Discordia
12
1 / 2 / 5
7,112
547
7,132
6,269
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
9 / 0 / 3
8,184
630
8,648
6,919
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 0 / 11
8,073
621
6,629
12,361
12,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Osiris
15
9 / 0 / 2
9,608
739
11,596
9,398
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
8
Kills
25
25
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
1
5
0
0.2
W
Mercury
Sebxsss
Mercury
3
6
3
0.75
L
0
7
0
0
L
Ymir
1
7
0
0.14
W
Discordia
getsent
Discordia
1
2
5
1.75
W
Skadi
9
0
3
10.5
W
3
0
11
8.5
L
3
3
1
1.17
W
Osiris
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
38,320
52,882
Taken
46,957
20,223
Mitigated
26,041
12,828
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,168
3,515
0
4,670
11,703
3,263
0
2,103
9,452
0
30,253
L
5,261
1,583
0
250
7,477
1,700
33
2,990
4,427
0
19,929
W
Mercury
Sebxsss
Mercury
4,315
1,623
0
4,833
12,010
3,970
0
1,959
10,051
0
50,971
L
5,527
432
160
1,458
12,210
6,861
0
2,282
9,866
0
30,809
L
Ymir
4,130
963
0
2,289
11,967
4,791
0
883
11,037
39,618
1,295
W
Discordia
getsent
Discordia
7,132
586
0
1,750
6,269
1,616
410
4,432
1,837
34,242
151
W
Skadi
8,648
3,717
0
3,324
6,919
2,663
696
0
6,919
0
52,108
W
6,629
2,170
0
2,641
12,361
12,206
331
1,152
11,209
25,327
862
L
6,477
82
0
4,001
9,525
3,608
84
4,413
4,440
50,907
1,129
W
Osiris
11,596
4,388
0
4,670
9,398
5,586
522
2,502
6,896
0
62,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
40,194
313
Minions Killed
386
0
Camps Cleared
0
1,194,063
Distance Traveled
1,332,986
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,960
458
48
4
0
280,025
0
L
Skadi
5,478
421
25
2
0
220,436
0
W
Mercury
7,217
555
95
7
0
295,270
0
L
Mulan
5,316
409
56
4
0
222,235
0
L
Ymir
6,236
480
78
6
0
224,300
0
W
Discordia
7,112
547
69
5
0
253,953
0
W
Skadi
8,184
630
80
6
0
265,625
2
W
Maui
8,073
621
32
2
0
274,976
2
L
Anubis
7,207
554
106
8
0
247,067
0
W
Osiris
9,608
739
110
8
0
243,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role