Player Matchup

Ah Puch
Ah Puch
Dios_eskrapy
Ah Puch
Level 89
God Stats
54W - 47L
1,536 SR
Queue Stats
314W - 322L
1,428 Elo+
Party 1
Mulan
Mulan
KIN THE DARK145
Mulan
Level 78
God Stats
11W - 7L
1,744 SR
Queue Stats
429W - 443L
1,430 Elo+
Party 1
Agni
Agni
MicaelaB
Agni
Level 44
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 9L
1,176 Elo+
Solo
Danzaburou
Danzaburou
TinSao15
Danzaburou
Level 116
God Stats
2W - 2L
1,674 SR
Queue Stats
391W - 376L
1,452 Elo+
Solo
Hercules
Hercules
noahsstepdad
Hercules
Level 106
God Stats
0W - 1L
1,550 SR
Queue Stats
10W - 11L
1,565 Elo+
Solo
Team Averages
Level 87
1,561 SR
1,410 Elo+

VS

Team Averages
Level 97
1,518 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BananaBlaze187
Neith
Level 67
God Stats
4W - 0L
1,565 SR
Queue Stats
4W - 5L
1,342 Elo+
Solo
Zeus
Zeus
BlackSun5299
Zeus
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,772 Elo+
Solo
Sylvanus
Sylvanus
NΔZIRENO
Sylvanus
Level 101
God Stats
14W - 18L
1,523 SR
Queue Stats
98W - 95L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dios_eskrapy
Ah Puch
9
1 / 2 / 3
5,749
575
5,200
6,927
1,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 2 / 1
6,087
609
4,568
7,950
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
9
1 / 4 / 1
5,525
553
2,551
7,007
1,835
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
TinSao15
Danzaburou
8
1 / 2 / 4
5,107
511
4,213
5,435
1,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
noahsstepdad
Hercules
10
4 / 2 / 1
5,796
580
4,196
9,115
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 2 / 2
6,506
651
6,917
9,710
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
 
Cthulhu
10
1 / 2 / 2
5,643
564
4,879
6,872
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,117
512
3,146
4,095
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 1 / 2
6,022
602
4,416
4,644
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
NΔZIRENO
Sylvanus
9
2 / 3 / 0
5,050
505
3,317
7,357
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
12
12
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
2
3.5
W
Cthulhu
 
Cthulhu
1
2
2
1
W
0
1
0
0
W
3
1
2
4
L
Ah Puch
Dios_eskrapy
Ah Puch
1
2
3
1.25
L
2
2
1
1.25
L
Agni
1
4
1
0.38
W
Sylvanus
NΔZIRENO
Sylvanus
2
3
0
0.67
L
Danzaburou
TinSao15
Danzaburou
1
2
4
1.5
L
Hercules
noahsstepdad
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
22,675
36,434
Taken
32,678
12,287
Mitigated
16,012
14,754
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,917
2,400
0
6,379
9,710
3,942
0
1,660
8,050
0
36,673
W
Cthulhu
 
Cthulhu
4,879
238
0
2,938
6,872
4,798
0
1,030
5,842
32,119
0
W
3,146
991
0
1,181
4,095
1,259
682
801
3,294
0
32,305
W
4,416
873
0
1,112
4,644
1,272
0
1,619
3,025
26,456
275
L
Ah Puch
Dios_eskrapy
Ah Puch
5,200
338
0
2,665
6,927
1,935
0
2,319
4,508
33,796
742
L
4,568
698
0
3,010
7,950
3,076
165
3,197
4,256
0
37,973
L
Agni
2,551
72
0
2,255
7,007
1,835
0
3,721
3,286
20,913
2,018
W
Sylvanus
NΔZIRENO
Sylvanus
3,317
1,214
253
2,171
7,357
4,741
0
2,415
4,942
17,902
7,148
L
Danzaburou
TinSao15
Danzaburou
4,213
1,935
0
1,601
5,435
1,601
0
1,413
4,022
0
20,244
L
Hercules
noahsstepdad
Hercules
4,196
2,182
0
5,223
9,115
3,840
0
1,011
8,072
0
30,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
28,338
242
Minions Killed
284
0
Camps Cleared
0
1,004,243
Distance Traveled
878,526
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,506
651
60
6
0
186,370
0
W
Cthulhu
5,643
564
59
6
0
180,849
0
W
Neith
5,117
512
69
7
0
175,267
0
W
Zeus
6,022
602
54
5
0
179,005
2
L
Ah Puch
5,749
575
62
6
0
183,393
0
L
Mulan
6,087
609
67
7
0
192,400
0
L
Agni
5,525
553
32
3
0
197,022
0
W
Sylvanus
5,050
505
42
4
0
157,035
0
L
Danzaburou
5,107
511
29
3
0
207,081
5
L
Hercules
5,796
580
52
5
0
224,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role