Player Matchup

Arachne
Arachne
Gold I
BlackDeathReign
Arachne
Gold I
Level 72
God Stats
6W - 9L
1,437 SR
Queue Stats
173W - 175L
1,491 MMR
Solo
Vulcan
Vulcan
Gold II
BlueEagle92
Vulcan
Gold II
Level 157
God Stats
2W - 3L
1,517 SR
Queue Stats
53W - 53L
1,456 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
CozyFetus
Sun Wukong
Bronze III
Level 140
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 2L
1,453 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Gasious
Cu Chulainn
Gold V
Level 129
God Stats
1W - 2L
1,361 SR
Queue Stats
26W - 34L
1,428 MMR
Solo
Cabrakan
Cabrakan
Bronze III
GodlyFetus
Cabrakan
Bronze III
Level 119
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 2L
1,453 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,476 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,705 SR
1,456 MMR
Agni
Agni
Gold V
Meitman
Agni
Gold V
Level 123
God Stats
2W - 0L
1,538 SR
Queue Stats
25W - 25L
1,492 MMR
Solo
Jormungandr
Jormungandr
Gold III
TF12 EXPLICIT
Jormungandr
Gold III
Level 157
God Stats
13W - 9L
1,611 SR
Queue Stats
179W - 187L
1,480 MMR
Solo
Hou Yi
Hou Yi
Bronze III
iHateCFA2
Hou Yi
Bronze III
Level 45
God Stats
6W - 4L
1,729 SR
Queue Stats
19W - 15L
1,413 MMR
Solo
Fafnir
Fafnir
Gold I
mini_locura1
Fafnir
Gold I
Level 157
God Stats
2W - 0L
1,722 SR
Queue Stats
74W - 69L
1,477 MMR
Solo
Bastet
Bastet
Gold V
xOG BtNt1vEz
Bastet
Gold V
Level 128
God Stats
5W - 0L
1,925 SR
Queue Stats
46W - 60L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,966
435
2,277
7,639
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
11
0 / 4 / 0
7,173
448
1,899
5,690
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
CozyFetus
Sun Wukong
10
0 / 5 / 1
6,788
424
5,336
13,011
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
Gasious
Cu Chulainn
9
1 / 5 / 2
6,982
436
6,631
12,387
7,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
GodlyFetus
Cabrakan
13
1 / 9 / 0
7,626
477
3,687
14,594
7,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CthulhuVamanaDanzaburouAthena

VS

Bans
LokiThanatosRavanaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Meitman
Agni
14
4 / 0 / 7
9,373
586
5,353
5,241
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
TF12 EXPLICIT
Jormungandr
15
4 / 2 / 9
9,744
609
13,501
15,956
9,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
iHateCFA2
Hou Yi
17
8 / 1 / 4
10,608
663
12,910
8,176
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
14
3 / 0 / 10
10,279
642
3,090
8,986
11,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
15
5 / 1 / 0
9,004
563
4,096
11,129
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
24
26
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Vulcan
0
4
0
0
L
Sun Wukong
CozyFetus
Sun Wukong
0
5
1
0.1
L
Cu Chulainn
Gasious
Cu Chulainn
1
5
2
0.4
L
Cabrakan
GodlyFetus
Cabrakan
1
9
0
0.11
W
Agni
Meitman
Agni
4
0
7
7.5
W
Jormungandr
TF12 EXPLICIT
Jormungandr
4
2
9
4.25
W
Hou Yi
iHateCFA2
Hou Yi
8
1
4
10
W
Fafnir
3
0
10
8
W
Bastet
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
38,950
53,321
Taken
49,488
30,138
Mitigated
30,662
7,205
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,277
2,018
0
1,080
7,639
2,614
0
2,857
4,664
0
33,858
L
Vulcan
1,899
80
0
125
5,690
1,726
571
2,684
2,870
39,690
160
L
Sun Wukong
CozyFetus
Sun Wukong
5,336
1,016
0
2,449
13,011
10,840
0
2,957
9,970
0
32,433
L
Cu Chulainn
Gasious
Cu Chulainn
6,631
1,340
0
2,560
12,387
7,520
0
8,595
3,654
0
32,216
L
Cabrakan
GodlyFetus
Cabrakan
3,687
406
0
991
14,594
7,438
0
3,788
10,741
36,810
0
W
Agni
Meitman
Agni
5,353
220
0
1,000
5,241
1,559
521
1,208
3,913
56,650
824
W
Jormungandr
TF12 EXPLICIT
Jormungandr
13,501
3,771
0
4,998
15,956
9,435
1,422
1,539
14,377
73,553
3,551
W
Hou Yi
iHateCFA2
Hou Yi
12,910
7,580
0
3,501
8,176
3,761
4,396
1,642
6,259
0
104,184
W
Fafnir
3,090
998
0
3,012
8,986
11,253
1,041
476
8,356
30,547
2,063
W
Bastet
4,096
1,203
0
2,354
11,129
4,654
911
1,131
9,909
0
59,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
49,008
338
Minions Killed
514
0
Camps Cleared
0
1,228,541
Distance Traveled
1,574,158
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,966
435
73
5
0
213,213
1
L
Vulcan
7,173
448
78
5
0
206,590
3
L
Sun Wukong
6,788
424
53
3
0
277,118
0
L
Cu Chulainn
6,982
436
60
4
0
219,389
0
L
Cabrakan
7,626
477
74
5
0
312,231
0
W
Agni
9,373
586
113
7
0
278,426
0
W
Jormungandr
9,744
609
123
8
0
296,654
2
W
Hou Yi
10,608
663
146
9
0
308,155
1
W
Fafnir
10,279
642
41
3
0
317,047
0
W
Bastet
9,004
563
91
6
0
373,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role