Player Matchup

Sol
Sol
Bound_LPG
Sol
Level 129
God Stats
7W - 10L
1,519 SR
Queue Stats
137W - 124L
1,496 Elo+
Party 1
Awilix
Awilix
Supafie2002
Awilix
Level 56
God Stats
5W - 2L
1,853 SR
Queue Stats
156W - 201L
1,490 Elo+
Party 2
Skadi
Skadi
TUNASAMICH227
Skadi
Level 59
God Stats
1W - 0L
1,203 SR
Queue Stats
131W - 187L
1,489 Elo+
Party 2
Bacchus
Bacchus
Vinycinszs
Bacchus
Level 104
God Stats
3W - 2L
1,579 SR
Queue Stats
263W - 245L
1,512 Elo+
Solo
Hercules
Hercules
thebobbylobby
Hercules
Level 148
God Stats
35W - 24L
1,636 SR
Queue Stats
219W - 221L
1,526 Elo+
Party 1
Team Averages
Level 99
1,558 SR
1,503 Elo+

VS

Team Averages
Level 117
1,509 SR
1,522 Elo+
Kuzenbo
Kuzenbo
GoldnProdigy
Kuzenbo
Level 129
God Stats
1W - 3L
1,562 SR
Queue Stats
103W - 90L
1,500 Elo+
Solo
Thor
Thor
SkXet
Thor
Level 87
God Stats
3W - 6L
1,379 SR
Queue Stats
381W - 360L
1,522 Elo+
Solo
Nu Wa
Nu Wa
SyKo-_-CoBrA
Nu Wa
Level 100
God Stats
30W - 26L
1,598 SR
Queue Stats
119W - 106L
1,524 Elo+
Solo
Surtr
Surtr
shorterboy_jr
Surtr
Level 118
God Stats
3W - 6L
1,378 SR
Queue Stats
402W - 382L
1,480 Elo+
Solo
Neith
Neith
swiftmoney09
Neith
Level 152
God Stats
21W - 21L
1,626 SR
Queue Stats
318W - 307L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,391
559
6,772
11,411
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
17
7 / 3 / 3
9,086
606
8,241
14,766
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 3 / 3
8,087
539
7,283
10,439
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Vinycinszs
Bacchus
12
2 / 1 / 7
7,895
526
4,753
10,749
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
thebobbylobby
Hercules
16
6 / 2 / 4
9,530
635
12,953
15,118
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoldnProdigy
Kuzenbo
10
0 / 2 / 5
6,834
456
6,207
12,000
10,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
SkXet
Thor
13
6 / 6 / 2
8,054
537
8,345
14,098
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 0 / 4
8,991
599
13,061
3,125
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 1
6,791
453
7,048
14,309
13,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
1 / 3 / 3
7,773
518
6,407
10,159
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
16
Kills
12
12
Deaths
16
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Kuzenbo
GoldnProdigy
Kuzenbo
0
2
5
1.25
L
Thor
SkXet
Thor
6
6
2
1.17
W
Awilix
7
3
3
2.83
L
4
0
4
6
W
0
3
3
0.5
W
Bacchus
Vinycinszs
Bacchus
2
1
7
5.5
L
1
5
1
0.3
L
1
3
3
0.83
W
Hercules
thebobbylobby
Hercules
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,002
Damage
41,068
62,483
Taken
53,691
32,518
Mitigated
35,401
26,952
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,772
3,630
0
5,579
11,411
2,930
0
6,499
4,577
80,565
5,954
L
Kuzenbo
GoldnProdigy
Kuzenbo
6,207
2,717
286
3,223
12,000
10,622
0
6,666
5,334
21,178
1,048
L
Thor
SkXet
Thor
8,345
2,974
0
865
14,098
6,113
0
1,902
12,060
0
52,106
W
Awilix
8,241
4,015
0
8,164
14,766
5,176
0
3,564
10,972
0
73,882
L
13,061
2,948
0
1,053
3,125
1,056
140
1,382
1,743
59,355
580
W
7,283
2,354
0
2,564
10,439
3,089
0
2,454
7,781
0
61,240
W
Bacchus
Vinycinszs
Bacchus
4,753
1,013
0
3,879
10,749
10,708
0
4,266
6,130
23,852
0
L
7,048
2,576
0
2,799
14,309
13,909
0
538
13,102
899
28,946
L
6,407
1,174
0
2,148
10,159
3,701
0
808
9,351
0
51,970
W
Hercules
thebobbylobby
Hercules
12,953
5,105
0
6,766
15,118
10,615
322
1,612
12,594
0
70,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
38,443
547
Minions Killed
370
0
Camps Cleared
0
1,516,073
Distance Traveled
1,436,615
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,391
559
158
11
0
266,240
0
L
Kuzenbo
6,834
456
27
2
0
317,464
0
L
Thor
8,054
537
79
5
0
323,030
0
W
Awilix
9,086
606
109
7
0
370,531
0
L
Nu Wa
8,991
599
100
7
0
269,074
2
W
Skadi
8,087
539
110
7
0
262,015
0
W
Bacchus
7,895
526
34
2
0
314,190
0
L
Surtr
6,791
453
59
4
0
246,124
0
L
Neith
7,773
518
105
7
0
280,923
0
W
Hercules
9,530
635
136
9
0
303,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role