Player Matchup

Artemis
Artemis
Gold I
AvFc3254
Artemis
Gold I
Level 138
God Stats
2W - 2L
1,612 SR
Queue Stats
300W - 281L
1,459 MMR
Solo
Nemesis
Nemesis
Silver IV
KrmA Zoso
Nemesis
Silver IV
Level 146
God Stats
0W - 1L
1,813 SR
Queue Stats
1W - 6L
1,313 MMR
Party 1
Bellona
Bellona
Silver I
Ksinnosenona
Bellona
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,451 MMR
Solo
Fafnir
Fafnir
Gold III
S1L3NtKnIgHtz
Fafnir
Gold III
Level 195
God Stats
9W - 7L
1,558 SR
Queue Stats
736W - 751L
1,450 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Sizzzzle
Nu Wa
Gold IV
Level 142
God Stats
0W - 1L
1,331 SR
Queue Stats
12W - 12L
1,581 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,563 SR
1,451 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,571 SR
1,451 MMR
Xing Tian
Xing Tian
Platinum V
McRoberTT
Xing Tian
Platinum V
Level 143
God Stats
4W - 1L
1,856 SR
Queue Stats
167W - 161L
1,442 MMR
Solo
Discordia
Discordia
Gold IV
Sto132
Discordia
Gold IV
Level 157
God Stats
4W - 3L
1,443 SR
Queue Stats
135W - 139L
1,471 MMR
Solo
Ishtar
Ishtar
Platinum IV
TREYMINATOR433
Ishtar
Platinum IV
Level 154
God Stats
20W - 27L
1,510 SR
Queue Stats
322W - 291L
1,457 MMR
Solo
Bastet
Bastet
Silver I
iDhiegow
Bastet
Silver I
Level 118
God Stats
2W - 1L
1,675 SR
Queue Stats
35W - 35L
1,442 MMR
Solo
Cabrakan
Cabrakan
Gold IV
kargoku
Cabrakan
Gold IV
Level 127
God Stats
6W - 9L
1,370 SR
Queue Stats
137W - 154L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvFc3254
Artemis
10
0 / 2 / 1
5,267
527
4,287
6,429
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KrmA Zoso
Nemesis
10
0 / 4 / 0
5,178
518
1,536
9,650
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Ksinnosenona
Bellona
5
0 / 2 / 0
4,335
434
1,644
4,316
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
1 / 3 / 0
5,436
544
2,016
9,478
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
Sizzzzle
Nu Wa
8
0 / 6 / 1
4,976
498
4,284
5,736
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThorJanusThanatosAthenaCerberus

VS

Bans
Ao KuangSkadiSun WukongKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
McRoberTT
Xing Tian
10
2 / 0 / 4
5,895
590
3,624
6,663
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Sto132
Discordia
12
7 / 0 / 3
7,323
732
5,687
4,668
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 1
5,678
568
5,426
5,810
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
iDhiegow
Bastet
11
4 / 0 / 5
6,217
622
4,347
6,424
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
kargoku
Cabrakan
12
1 / 0 / 4
6,820
682
3,779
5,684
3,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
16
17
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
AvFc3254
Artemis
0
2
1
0.25
L
Nemesis
KrmA Zoso
Nemesis
0
4
0
0
L
Bellona
Ksinnosenona
Bellona
0
2
0
0
W
Xing Tian
McRoberTT
Xing Tian
2
0
4
4
L
1
3
0
0.33
L
Nu Wa
Sizzzzle
Nu Wa
0
6
1
0.08
W
Discordia
Sto132
Discordia
7
0
3
8.5
W
2
1
1
2.5
W
Bastet
iDhiegow
Bastet
4
0
5
6.5
W
Cabrakan
kargoku
Cabrakan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
22,863
35,609
Taken
29,249
15,627
Mitigated
12,689
11,127
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AvFc3254
Artemis
4,287
1,686
0
2,515
6,429
1,821
0
1,094
5,335
0
42,784
L
Nemesis
KrmA Zoso
Nemesis
1,536
114
0
3,238
9,650
2,422
0
3,782
5,868
0
32,643
L
Bellona
Ksinnosenona
Bellona
1,644
568
0
2,137
4,316
2,347
0
1,824
2,492
0
12,480
W
Xing Tian
McRoberTT
Xing Tian
3,624
349
0
1,145
6,663
4,425
0
1,345
5,318
14,604
1,288
L
2,016
523
0
2,752
9,478
7,952
0
1,868
7,610
14,650
0
L
Nu Wa
Sizzzzle
Nu Wa
4,284
961
0
485
5,736
1,085
0
4,144
1,592
28,713
423
W
Discordia
Sto132
Discordia
5,687
238
0
1,250
4,668
1,361
438
2,512
2,156
44,315
0
W
5,426
2,659
0
1,865
5,810
1,905
0
1,061
4,749
0
39,683
W
Bastet
iDhiegow
Bastet
4,347
1,238
0
4,335
6,424
1,791
0
891
5,533
0
37,842
W
Cabrakan
kargoku
Cabrakan
3,779
466
0
2,430
5,684
3,207
458
398
5,286
42,292
2,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
31,933
246
Minions Killed
310
0
Camps Cleared
0
857,101
Distance Traveled
1,095,833
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,267
527
86
9
0
192,256
2
L
Nemesis
5,178
518
69
7
0
203,281
0
L
Bellona
4,335
434
29
3
0
82,355
0
W
Xing Tian
5,895
590
20
2
0
228,404
1
L
Fafnir
5,436
544
19
2
0
197,447
0
L
Nu Wa
4,976
498
43
4
0
181,762
2
W
Discordia
7,323
732
85
9
0
230,205
2
W
Ishtar
5,678
568
59
6
0
211,235
0
W
Bastet
6,217
622
57
6
0
255,960
0
W
Cabrakan
6,820
682
89
9
0
170,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role