Player Matchup

Sobek
Sobek
 
Sobek
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MCBallzy
Artemis
Level 157
God Stats
3W - 1L
1,616 SR
Queue Stats
19W - 13L
1,681 Elo+
Party 1
Vulcan
Vulcan
Remaining Ashes
Vulcan
Level 149
God Stats
3W - 5L
1,596 SR
Queue Stats
225W - 191L
1,570 Elo+
Solo
Persephone
Persephone
Troka
Persephone
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,814 Elo+
Party 1
Hel
Hel
smgzTV
Hel
Level 176
God Stats
1W - 0L
1,334 SR
Queue Stats
222W - 188L
1,648 Elo+
Party 1
Team Averages
Level 172
1,509 SR
1,643 Elo+

VS

Team Averages
Level 162
1,559 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
AxelOnyxsun
Ah Muzen Cab
Level 153
God Stats
2W - 3L
1,493 SR
Queue Stats
198W - 173L
1,601 Elo+
Solo
Thoth
Thoth
CordedBowl103
Thoth
Level 151
God Stats
3W - 7L
1,458 SR
Queue Stats
389W - 386L
1,493 Elo+
Solo
Aphrodite
Aphrodite
Roilzy
Aphrodite
Level 170
God Stats
1W - 1L
1,718 SR
Queue Stats
189W - 191L
1,528 Elo+
Solo
Hades
Hades
nTz CRod z
Hades
Level 159
God Stats
3W - 2L
1,640 SR
Queue Stats
173W - 154L
1,565 Elo+
Solo
Chronos
Chronos
zamyrocs
Chronos
Level 179
God Stats
1W - 3L
1,484 SR
Queue Stats
328W - 340L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 12
9,096
910
3,228
13,214
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MCBallzy
Artemis
15
6 / 2 / 6
9,322
932
12,726
10,145
3,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 1 / 11
9,226
923
7,821
5,116
2,386
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Persephone
Troka
Persephone
15
0 / 1 / 15
9,227
923
18,586
8,613
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
smgzTV
Hel
17
10 / 1 / 8
10,225
1,023
7,492
12,485
6,544
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AxelOnyxsun
Ah Muzen Cab
15
2 / 3 / 2
7,537
754
11,071
10,998
3,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 4
7,408
741
7,964
8,220
2,459
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Roilzy
Aphrodite
14
0 / 3 / 5
7,319
732
3,515
10,562
6,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
14
1 / 3 / 5
7,820
782
3,874
11,333
12,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
zamyrocs
Chronos
11
1 / 7 / 2
6,751
675
6,162
12,098
5,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
20
Kills
6
8
Deaths
20
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
12
2.33
L
Ah Muzen Cab
AxelOnyxsun
Ah Muzen Cab
2
3
2
1
L
2
4
4
1
W
Artemis
MCBallzy
Artemis
6
2
6
4.5
W
3
1
11
8.5
L
Aphrodite
Roilzy
Aphrodite
0
3
5
0.83
W
Persephone
Troka
Persephone
0
1
15
7.5
L
Hades
1
3
5
1.17
W
Hel
smgzTV
Hel
10
1
8
14
L
Chronos
zamyrocs
Chronos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,853
Damage
32,586
49,573
Taken
53,211
28,404
Mitigated
29,904
29,047
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,228
25
391
3,307
13,214
12,667
84
4,376
8,838
5,175
0
L
Ah Muzen Cab
AxelOnyxsun
Ah Muzen Cab
11,071
1,988
0
1,027
10,998
3,332
0
7,915
3,083
0
31,438
L
7,964
46
0
1,122
8,220
2,459
0
5,922
2,298
13,293
0
W
Artemis
MCBallzy
Artemis
12,726
4,390
479
989
10,145
3,782
4,229
6,310
3,835
0
22,803
W
7,821
191
556
721
5,116
2,386
1,073
1,616
3,500
28,836
0
L
Aphrodite
Roilzy
Aphrodite
3,515
672
5,887
5,022
10,562
6,179
0
8,949
1,613
11,318
0
W
Persephone
Troka
Persephone
18,586
524
0
1,978
8,613
3,025
1,353
4,020
4,562
32,379
0
L
Hades
3,874
63
511
2,906
11,333
12,133
0
7,362
3,971
14,009
0
W
Hel
smgzTV
Hel
7,492
355
11,505
9,121
12,485
6,544
357
5,162
7,323
15,479
321
L
Chronos
zamyrocs
Chronos
6,162
1,642
615
146
12,098
5,801
0
6,979
5,119
16,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,096
Gold Earned
36,835
145
Minions Killed
104
0
Camps Cleared
0
1,031,721
Distance Traveled
830,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,096
910
7
1
0
203,841
0
L
Ah Muzen Cab
7,537
754
28
3
0
192,556
0
L
Thoth
7,408
741
10
1
0
115,226
0
W
Artemis
9,322
932
37
4
0
168,237
0
W
Vulcan
9,226
923
47
5
0
220,769
0
L
Aphrodite
7,319
732
28
3
0
169,149
0
W
Persephone
9,227
923
39
4
0
207,913
0
L
Hades
7,820
782
19
2
0
190,911
0
W
Hel
10,225
1,023
15
2
0
230,961
0
L
Chronos
6,751
675
19
2
0
162,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role