Player Matchup

Cabrakan
Cabrakan
Kumakaon_404
Cabrakan
Level 105
God Stats
13W - 10L
1,565 SR
Queue Stats
127W - 117L
1,544 Elo+
Party 1
Skadi
Skadi
RPS_ZzROTIXzZ
Skadi
Level 108
God Stats
2W - 1L
1,448 SR
Queue Stats
140W - 153L
1,421 Elo+
Solo
Ganesha
Ganesha
StalkerFraco
Ganesha
Level 75
God Stats
4W - 3L
1,491 SR
Queue Stats
83W - 80L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
XFLRebel4Life99
Aphrodite
Level 155
God Stats
4W - 0L
1,869 SR
Queue Stats
284W - 303L
1,516 Elo+
Solo
Ne Zha
Ne Zha
satternuts8
Ne Zha
Level 142
God Stats
6W - 2L
1,489 SR
Queue Stats
120W - 133L
1,465 Elo+
Solo
Team Averages
Level 117
1,573 SR
1,491 Elo+

VS

Team Averages
Level 144
1,483 SR
1,468 Elo+
Bacchus
Bacchus
AbeMomoz
Bacchus
Level 171
God Stats
1W - 3L
1,268 SR
Queue Stats
134W - 149L
1,464 Elo+
Solo
Mercury
Mercury
BsNoUfF
Mercury
Level 149
God Stats
1W - 1L
1,760 SR
Queue Stats
130W - 140L
1,449 Elo+
Solo
Thoth
Thoth
Doker11
Thoth
Level 127
God Stats
2W - 3L
1,543 SR
Queue Stats
468W - 503L
1,515 Elo+
Solo
Nox
Nox
Frost3dDragon
Nox
Level 120
God Stats
2W - 6L
1,342 SR
Queue Stats
275W - 280L
1,513 Elo+
Solo
Yemoja
Yemoja
Hallamander
Yemoja
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kumakaon_404
Cabrakan
13
1 / 2 / 15
8,128
813
7,326
8,814
9,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 1 / 11
9,713
971
15,754
10,573
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
StalkerFraco
Ganesha
14
0 / 1 / 16
8,844
884
3,436
8,854
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
XFLRebel4Life99
Aphrodite
16
6 / 0 / 13
9,127
913
6,114
8,892
4,697
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
15
6 / 2 / 9
9,000
900
18,589
7,550
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AbeMomoz
Bacchus
11
0 / 5 / 3
7,026
703
4,188
11,519
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BsNoUfF
Mercury
13
1 / 7 / 1
7,407
741
4,717
11,143
3,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
Doker11
Thoth
16
4 / 2 / 2
8,832
883
15,206
9,482
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 3
7,771
777
5,106
8,906
4,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
12
1 / 4 / 0
7,576
758
5,174
13,858
12,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
20
Kills
6
6
Deaths
20
64
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AbeMomoz
Bacchus
0
5
3
0.3
L
Mercury
BsNoUfF
Mercury
1
7
1
0.21
L
Thoth
Doker11
Thoth
4
2
2
2.5
L
0
2
3
0.75
L
Yemoja
1
4
0
0.25
W
Cabrakan
Kumakaon_404
Cabrakan
1
2
15
4.25
W
7
1
11
12.5
W
Ganesha
StalkerFraco
Ganesha
0
1
16
8
W
Aphrodite
XFLRebel4Life99
Aphrodite
6
0
13
12.5
W
Ne Zha
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
34,391
44,683
Taken
54,908
29,814
Mitigated
36,652
22,791
Healing
20,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AbeMomoz
Bacchus
4,188
282
299
2,465
11,519
12,900
0
4,347
7,172
8,494
0
L
Mercury
BsNoUfF
Mercury
4,717
783
528
1,167
11,143
3,954
0
2,872
8,271
0
11,865
L
Thoth
Doker11
Thoth
15,206
659
1,277
2,526
9,482
3,015
0
1,195
8,287
35,150
0
L
5,106
795
516
2,336
8,906
4,164
0
2,159
6,747
19,213
0
L
Yemoja
5,174
635
7,304
2,545
13,858
12,619
0
6,270
7,588
7,846
925
W
Cabrakan
Kumakaon_404
Cabrakan
7,326
768
495
619
8,814
9,161
27
4,624
4,190
13,804
508
W
15,754
4,985
318
378
10,573
3,826
2,118
8,333
2,240
0
37,033
W
Ganesha
StalkerFraco
Ganesha
3,436
330
687
1,543
8,854
8,757
0
5,666
3,188
6,284
0
W
Aphrodite
XFLRebel4Life99
Aphrodite
6,114
1,037
8,181
7,130
8,892
4,697
437
6,061
2,831
12,223
0
W
Ne Zha
18,589
2,265
2,159
1,281
7,550
3,373
396
4,455
3,095
0
33,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,812
Gold Earned
38,612
117
Minions Killed
106
0
Camps Cleared
0
1,004,803
Distance Traveled
861,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,026
703
9
1
0
149,236
0
L
Mercury
7,407
741
17
2
0
185,345
0
L
Thoth
8,832
883
32
3
0
193,638
0
L
Nox
7,771
777
38
4
0
185,189
0
L
Yemoja
7,576
758
10
1
0
147,957
0
W
Cabrakan
8,128
813
20
2
0
187,957
0
W
Skadi
9,713
971
51
5
0
182,400
0
W
Ganesha
8,844
884
0
0
0
198,329
0
W
Aphrodite
9,127
913
27
3
0
220,063
0
W
Ne Zha
9,000
900
19
2
0
216,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role