Player Matchup

Nu Wa
Nu Wa
AZIMX
Nu Wa
Level 87
God Stats
10W - 2L
1,818 SR
Queue Stats
99W - 85L
1,564 Elo+
Solo
Sol
Sol
Gerold583
Sol
Level 32
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 5L
1,479 Elo+
Solo
Arachne
Arachne
SoulViolator
Arachne
Level 100
God Stats
31W - 20L
1,589 SR
Queue Stats
80W - 76L
1,500 Elo+
Party 2
Yemoja
Yemoja
n00bzorz
Yemoja
Level 145
God Stats
2W - 2L
1,301 SR
Queue Stats
160W - 152L
1,469 Elo+
Party 2
Chiron
Chiron
soepele_Verhoor
Chiron
Level 147
God Stats
3W - 5L
1,563 SR
Queue Stats
617W - 615L
1,449 Elo+
Solo
Team Averages
Level 102
1,507 SR
1,492 Elo+

VS

Team Averages
Level 101
1,585 SR
1,434 Elo+
Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Equilibrized
Ix Chel
Level 159
God Stats
3W - 2L
1,557 SR
Queue Stats
25W - 23L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
GianY1995
Ao Kuang
Level 137
God Stats
37W - 29L
1,559 SR
Queue Stats
256W - 251L
1,422 Elo+
Solo
Hachiman
Hachiman
JohnBoi95
Hachiman
Level 16
God Stats
1W - 1L
1,425 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 1
Kuzenbo
Kuzenbo
SouthWolf123
Kuzenbo
Level 88
God Stats
4W - 0L
1,882 SR
Queue Stats
76W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AZIMX
Nu Wa
12
1 / 3 / 0
6,488
590
8,407
4,475
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
5,880
535
1,907
8,055
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SoulViolator
Arachne
12
2 / 1 / 1
6,487
590
2,433
6,625
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yemoja
n00bzorz
Yemoja
10
0 / 0 / 0
5,114
465
1,899
7,505
6,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 0
5,338
485
2,877
5,270
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 1
5,720
520
2,248
7,528
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Equilibrized
Ix Chel
14
7 / 1 / 1
8,329
757
7,256
5,856
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
GianY1995
Ao Kuang
11
2 / 2 / 1
6,056
551
2,577
10,155
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
JohnBoi95
Hachiman
10
0 / 0 / 0
5,519
502
4,636
4,215
1,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SouthWolf123
Kuzenbo
10
0 / 0 / 1
6,001
546
3,486
7,420
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
10
10
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
1
1.5
L
Nu Wa
AZIMX
Nu Wa
1
3
0
0.33
W
Ix Chel
Equilibrized
Ix Chel
7
1
1
7.5
L
0
6
1
0.08
W
Ao Kuang
GianY1995
Ao Kuang
2
2
1
1.25
W
Hachiman
JohnBoi95
Hachiman
0
0
0
0
L
Arachne
SoulViolator
Arachne
2
1
1
2.5
W
Kuzenbo
SouthWolf123
Kuzenbo
0
0
1
0.5
L
Yemoja
n00bzorz
Yemoja
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,523
Damage
20,203
31,930
Taken
35,174
12,829
Mitigated
16,376
12,217
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,248
334
0
2,021
7,528
3,600
0
4,643
2,433
0
32,694
L
Nu Wa
AZIMX
Nu Wa
8,407
1,955
0
960
4,475
1,107
0
1,033
3,171
42,550
1,555
W
Ix Chel
Equilibrized
Ix Chel
7,256
895
333
1,392
5,856
2,062
43
1,355
4,407
66,796
684
L
1,907
339
0
2,581
8,055
2,209
570
5,521
2,282
33,345
0
W
Ao Kuang
GianY1995
Ao Kuang
2,577
465
0
5,154
10,155
2,877
0
2,441
7,550
35,418
1,733
W
Hachiman
JohnBoi95
Hachiman
4,636
1,993
0
2,073
4,215
1,423
100
1,220
2,901
0
43,604
L
Arachne
SoulViolator
Arachne
2,433
1,753
0
3,416
6,625
1,882
0
2,667
3,790
0
28,126
W
Kuzenbo
SouthWolf123
Kuzenbo
3,486
1,501
0
2,075
7,420
6,414
175
1,471
5,871
23,365
2,105
L
Yemoja
n00bzorz
Yemoja
1,899
601
1,106
1,704
7,505
6,098
0
2,329
5,176
23,082
0
L
2,877
703
874
1,576
5,270
1,533
0
1,165
4,105
0
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
31,625
298
Minions Killed
358
0
Camps Cleared
0
1,076,251
Distance Traveled
1,165,298
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,720
520
55
5
0
240,501
0
L
Nu Wa
6,488
590
69
6
0
206,467
0
W
Ix Chel
8,329
757
125
11
0
221,829
0
L
Sol
5,880
535
58
5
0
194,239
0
W
Ao Kuang
6,056
551
64
6
0
250,094
0
W
Hachiman
5,519
502
74
7
0
221,631
2
L
Arachne
6,487
590
63
6
0
243,195
0
W
Kuzenbo
6,001
546
40
4
0
231,243
4
L
Yemoja
5,114
465
41
4
0
205,330
5
L
Chiron
5,338
485
67
6
0
227,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role