Player Matchup

Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Quakedan
Danzaburou
Platinum I
Level 139
God Stats
15W - 8L
1,671 SR
Queue Stats
213W - 209L
2,046 MMR
Solo
Ra
Ra
Diamond IV
bambilionar
Ra
Diamond IV
Level 137
God Stats
95W - 77L
1,636 SR
Queue Stats
520W - 515L
2,236 MMR
Solo
Atlas
Atlas
Diamond V
bomenkapper
Atlas
Diamond V
Level 147
God Stats
2W - 3L
1,626 SR
Queue Stats
135W - 120L
2,072 MMR
Solo
Bellona
Bellona
Platinum I
liBocKura
Bellona
Platinum I
Level 40
God Stats
0W - 2L
1,330 SR
Queue Stats
45W - 43L
1,973 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,553 SR
1,966 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,502 SR
1,811 MMR
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Masters
 
Ravana
Masters
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Platinum III
RaijewKaijew
Nox
Platinum III
Level 133
God Stats
1W - 0L
1,298 SR
Queue Stats
259W - 252L
1,955 MMR
Solo
He Bo
He Bo
Masters
TheBláckHammer
He Bo
Masters
Level 68
God Stats
14W - 9L
1,711 SR
Queue Stats
162W - 130L
2,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 0 / 0
3,387
677
2,196
3,659
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Quakedan
Danzaburou
5
3 / 1 / 2
3,634
727
2,613
3,345
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 0
3,357
671
1,513
3,183
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 3
3,677
735
1,860
3,089
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
liBocKura
Bellona
3
0 / 2 / 0
2,628
526
672
2,138
914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaAwilixTiamatMaman Brigitte

VS

Bans
SusanoScyllaHou YiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 0 / 0
4,481
896
1,298
1,906
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
 
Ravana
7
1 / 0 / 1
3,574
715
1,165
3,018
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
 
Xbalanque
5
0 / 3 / 1
2,947
589
3,075
3,587
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
3,151
630
1,956
4,963
1,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 1
3,674
735
2,360
2,176
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
0
0
1
W
Ymir
 
Ymir
2
0
0
2
W
Ravana
 
Ravana
1
0
1
1.5
W
Xbalanque
 
Xbalanque
0
3
1
0.17
L
Danzaburou
Quakedan
Danzaburou
3
1
2
4
W
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
L
1
0
3
2.5
L
Bellona
liBocKura
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,854
Damage
9,854
15,414
Taken
15,650
5,139
Mitigated
4,514
7,062
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,196
1,506
0
2,093
3,659
915
0
821
2,728
16,381
0
W
Ymir
 
Ymir
1,298
509
0
1,130
1,906
1,109
0
66
1,736
21,254
0
W
Ravana
 
Ravana
1,165
254
0
2,052
3,018
815
0
1,270
1,614
0
13,946
W
Xbalanque
 
Xbalanque
3,075
1,049
0
478
3,587
763
0
883
2,704
0
13,420
L
Danzaburou
Quakedan
Danzaburou
2,613
1,360
0
984
3,345
897
0
978
2,327
0
15,878
W
1,956
651
440
1,405
4,963
1,297
0
1,650
3,313
8,930
0
W
2,360
307
0
850
2,176
530
0
1,300
664
16,317
558
L
1,513
85
204
1,322
3,183
835
0
1,196
1,819
17,413
0
L
1,860
855
0
1,790
3,089
1,578
0
856
2,233
6,914
904
L
Bellona
liBocKura
Bellona
672
137
0
669
2,138
914
0
1,126
840
289
4,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,683
Gold Earned
17,827
114
Minions Killed
151
0
Camps Cleared
0
461,515
Distance Traveled
508,944
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,387
677
38
8
0
114,590
0
W
Ymir
4,481
896
38
8
0
87,495
1
W
Ravana
3,574
715
36
7
0
116,896
0
W
Xbalanque
2,947
589
24
5
0
101,619
0
L
Danzaburou
3,634
727
26
5
0
86,904
0
W
Nox
3,151
630
14
3
0
94,432
0
W
He Bo
3,674
735
39
8
0
108,502
0
L
Ra
3,357
671
36
7
0
101,568
0
L
Atlas
3,677
735
7
1
0
108,105
0
L
Bellona
2,628
526
7
1
0
50,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role