Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GaoTortoise
Discordia
Level 119
God Stats
1W - 1L
1,739 SR
Queue Stats
52W - 48L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
JustWalkOn
Hou Yi
Level 109
God Stats
1W - 0L
1,301 SR
Queue Stats
35W - 25L
1,549 Elo+
Party 1
Atlas
Atlas
Zekaym
Atlas
Level 146
God Stats
6W - 6L
1,495 SR
Queue Stats
482W - 457L
1,611 Elo+
Solo
Sol
Sol
somegooddude
Sol
Level 153
God Stats
10W - 7L
1,532 SR
Queue Stats
736W - 738L
1,519 Elo+
Solo
Team Averages
Level 137
1,513 SR
1,529 Elo+

VS

Team Averages
Level 157
1,465 SR
1,513 Elo+
Loki
Loki
 
Loki
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cmanizzo
Cu Chulainn
Level 176
God Stats
1W - 4L
1,276 SR
Queue Stats
522W - 527L
1,466 Elo+
Solo
Nox
Nox
DrFreezeF
Nox
Level 103
God Stats
1W - 2L
1,421 SR
Queue Stats
58W - 54L
1,532 Elo+
Solo
Jormungandr
Jormungandr
e78vv
Jormungandr
Level 129
God Stats
24W - 19L
1,626 SR
Queue Stats
1,191W - 1,169L
1,498 Elo+
Solo
Ymir
Ymir
zamyrocs
Ymir
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 405L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 11
6,620
1,103
4,760
5,119
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
GaoTortoise
Discordia
13
6 / 0 / 8
7,082
1,180
5,444
3,549
1,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hou Yi
JustWalkOn
Hou Yi
9
1 / 2 / 6
5,758
960
4,699
3,847
1,247
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Zekaym
Atlas
11
3 / 1 / 9
6,650
1,108
3,688
5,265
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 7
6,319
1,053
4,471
1,906
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 4 / 1
5,200
867
2,714
4,279
1,598
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
Cmanizzo
Cu Chulainn
8
1 / 2 / 0
5,120
853
2,216
4,559
2,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
1 / 2 / 0
5,944
991
3,170
3,441
1,233
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
e78vv
Jormungandr
10
1 / 3 / 1
5,146
858
3,778
5,846
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
11
1 / 3 / 0
5,951
992
2,469
7,184
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
14
Kills
4
4
Deaths
14
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
11
6.5
L
Loki
 
Loki
0
4
1
0.13
L
Cu Chulainn
Cmanizzo
Cu Chulainn
1
2
0
0.5
L
1
2
0
0.5
W
Discordia
GaoTortoise
Discordia
6
0
8
10
W
Hou Yi
JustWalkOn
Hou Yi
1
2
6
2
W
Atlas
Zekaym
Atlas
3
1
9
7.5
L
Jormungandr
e78vv
Jormungandr
1
3
1
0.5
W
3
0
7
6.5
L
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
14,347
19,686
Taken
25,309
11,608
Mitigated
16,415
7,839
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,760
251
990
1,562
5,119
4,493
0
2,193
2,671
14,535
0
L
Loki
 
Loki
2,714
448
0
325
4,279
1,598
0
3,185
1,094
0
5,445
L
Cu Chulainn
Cmanizzo
Cu Chulainn
2,216
122
320
1,313
4,559
2,365
0
3,241
1,318
858
3,124
L
3,170
0
65
708
3,441
1,233
0
2,683
758
12,525
0
W
Discordia
GaoTortoise
Discordia
5,444
294
543
752
3,549
1,284
0
2,089
1,383
8,512
0
W
Hou Yi
JustWalkOn
Hou Yi
4,699
3,512
122
955
3,847
1,247
0
1,641
2,058
0
7,855
W
Atlas
Zekaym
Atlas
3,688
782
289
1,000
5,265
4,034
0
2,276
2,883
9,774
1,324
L
Jormungandr
e78vv
Jormungandr
3,778
0
0
449
5,846
5,159
0
3,490
2,356
8,966
137
W
4,471
2,099
516
1,110
1,906
550
169
795
1,111
9,137
1,363
L
Ymir
2,469
397
234
943
7,184
6,060
0
4,984
2,200
4,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
27,361
68
Minions Killed
43
0
Camps Cleared
0
665,473
Distance Traveled
526,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,620
1,103
19
3
0
152,789
0
L
Loki
5,200
867
8
1
0
100,535
0
L
Cu Chulainn
5,120
853
3
1
0
76,666
0
L
Nox
5,944
991
17
3
0
116,253
0
W
Discordia
7,082
1,180
4
1
0
144,342
0
W
Hou Yi
5,758
960
10
2
0
118,276
0
W
Atlas
6,650
1,108
12
2
0
122,419
0
L
Jormungandr
5,146
858
8
1
0
114,785
0
W
Sol
6,319
1,053
23
4
0
127,647
0
L
Ymir
5,951
992
7
1
0
118,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role