Player Matchup

Vulcan
Vulcan
BlackSoulJax
Vulcan
Level 135
God Stats
39W - 28L
1,606 SR
Queue Stats
169W - 153L
1,559 Elo+
Party 1
Fenrir
Fenrir
DhiansSBD
Fenrir
Level 128
God Stats
5W - 2L
1,689 SR
Queue Stats
116W - 109L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
Hunterzzz95
Danzaburou
Level 144
God Stats
4W - 7L
1,369 SR
Queue Stats
113W - 110L
1,480 Elo+
Party 2
Zeus
Zeus
fa_jack_ita
Zeus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 79L
1,485 Elo+
Solo
Cthulhu
Cthulhu
superrickje
Cthulhu
Level 152
God Stats
4W - 5L
1,459 SR
Queue Stats
177W - 168L
1,484 Elo+
Party 2
Team Averages
Level 133
1,525 SR
1,499 Elo+

VS

Team Averages
Level 106
1,577 SR
1,490 Elo+
Neith
Neith
Odot
Neith
Level 109
God Stats
1W - 2L
1,667 SR
Queue Stats
178W - 185L
1,541 Elo+
Party 3
Thanatos
Thanatos
Ragnararok
Thanatos
Level 121
God Stats
0W - 1L
1,743 SR
Queue Stats
4W - 8L
1,337 Elo+
Solo
Hercules
Hercules
Salty_Badger_
Hercules
Level 88
God Stats
9W - 17L
1,481 SR
Queue Stats
134W - 140L
1,540 Elo+
Party 3
Tyr
Tyr
muffern
Tyr
Level 68
God Stats
7W - 16L
1,498 SR
Queue Stats
305W - 288L
1,497 Elo+
Solo
Maman Brigitte
Maman Brigitte
x0xHARIBOx0x
Maman Brigitte
Level 145
God Stats
0W - 3L
1,494 SR
Queue Stats
43W - 44L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 1 / 0
9,547
636
6,650
5,136
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
DhiansSBD
Fenrir
16
11 / 0 / 4
9,681
645
10,225
9,234
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Hunterzzz95
Danzaburou
14
2 / 3 / 5
7,581
505
4,070
8,723
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 3
8,647
576
5,687
5,682
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
superrickje
Cthulhu
15
3 / 0 / 8
8,480
565
14,696
14,826
11,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Odot
Neith
14
1 / 3 / 2
7,642
509
8,004
11,835
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Ragnararok
Thanatos
13
1 / 6 / 1
6,776
452
4,311
12,112
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Salty_Badger_
Hercules
13
0 / 1 / 0
6,711
447
108
9,336
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
11
1 / 5 / 1
6,453
430
4,539
14,058
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
x0xHARIBOx0x
Maman Brigitte
13
2 / 7 / 0
7,592
506
7,652
12,690
3,852
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
5
5
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
1
0
1
W
Fenrir
DhiansSBD
Fenrir
11
0
4
13
W
Danzaburou
Hunterzzz95
Danzaburou
2
3
5
1.5
L
Neith
Odot
Neith
1
3
2
0.67
L
Thanatos
Ragnararok
Thanatos
1
6
1
0.25
L
Hercules
Salty_Badger_
Hercules
0
1
0
0
W
5
1
3
6.5
L
Tyr
1
5
1
0.3
W
Cthulhu
superrickje
Cthulhu
3
0
8
7
L
Maman Brigitte
x0xHARIBOx0x
Maman Brigitte
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,328
Damage
24,614
43,601
Taken
60,031
24,095
Mitigated
27,441
7,866
Healing
19,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,650
219
0
545
5,136
1,755
275
1,868
3,235
75,729
1,654
W
Fenrir
DhiansSBD
Fenrir
10,225
2,496
0
1,904
9,234
5,868
0
2,368
6,866
0
64,536
W
Danzaburou
Hunterzzz95
Danzaburou
4,070
1,405
0
2,787
8,723
2,903
155
0
8,723
0
43,393
L
Neith
Odot
Neith
8,004
2,374
0
4,236
11,835
3,948
0
5,603
5,576
0
71,878
L
Thanatos
Ragnararok
Thanatos
4,311
1,313
0
5,679
12,112
4,217
0
2,812
9,110
0
51,358
L
Hercules
Salty_Badger_
Hercules
108
0
0
4,648
9,336
6,372
0
5,089
4,247
0
29,775
W
5,687
1,457
0
310
5,682
1,597
591
3,348
2,334
51,208
248
L
Tyr
4,539
520
0
2,423
14,058
9,052
0
6,521
6,799
0
32,101
W
Cthulhu
superrickje
Cthulhu
14,696
643
319
2,001
14,826
11,972
45
798
14,028
54,675
2,588
L
Maman Brigitte
x0xHARIBOx0x
Maman Brigitte
7,652
314
0
2,763
12,690
3,852
0
3,921
8,461
55,929
2,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
35,174
497
Minions Killed
410
0
Camps Cleared
0
1,613,273
Distance Traveled
1,524,107
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,547
636
132
9
0
302,819
3
W
Fenrir
9,681
645
97
6
0
373,510
0
W
Danzaburou
7,581
505
72
5
0
282,148
7
L
Neith
7,642
509
116
8
0
293,150
1
L
Thanatos
6,776
452
82
5
0
342,790
0
L
Hercules
6,711
447
59
4
0
291,647
5
W
Zeus
8,647
576
98
7
0
319,449
7
L
Tyr
6,453
430
61
4
0
281,416
0
W
Cthulhu
8,480
565
98
7
0
335,347
7
L
Maman Brigitte
7,592
506
92
6
0
315,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role